Player Matchup

Kuzenbo
Kuzenbo
Carp0
Kuzenbo
Level 55
God Stats
2W - 5L
1,245 SR
Queue Stats
485W - 499L
1,361 Elo+
Party 2
Cliodhna
Cliodhna
Drachen-Reiter99
Cliodhna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,120 Elo+
Solo
Hachiman
Hachiman
Mejobhl
Hachiman
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
274W - 297L
1,299 Elo+
Party 2
Osiris
Osiris
djigit
Osiris
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 103L
1,460 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
noureddi
Morgan Le Fay
Level 101
God Stats
4W - 0L
1,500 SR
Queue Stats
130W - 119L
1,386 Elo+
Party 2
Team Averages
Level 66
1,449 SR
1,325 Elo+

VS

Team Averages
Level 86
1,540 SR
1,439 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Breumby
Tiamat
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,454 Elo+
Party 1
Mercury
Mercury
Deluxonelove
Mercury
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,288 Elo+
Solo
Shiva
Shiva
extramix
Shiva
Level 48
God Stats
1W - 1L
1,698 SR
Queue Stats
10W - 11L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Carp0
Kuzenbo
17
3 / 2 / 17
10,023
1,002
6,044
14,281
18,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
3 / 5 / 12
8,990
899
7,724
12,412
5,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Mejobhl
Hachiman
15
6 / 3 / 10
9,321
932
11,934
8,702
3,638
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
djigit
Osiris
14
2 / 3 / 14
8,367
837
5,743
13,377
15,942
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
noureddi
Morgan Le Fay
17
10 / 2 / 13
10,415
1,042
11,946
10,728
5,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
2 / 1 / 6
7,561
756
7,133
7,010
7,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
 
Cernunnos
10
0 / 5 / 1
6,557
656
5,060
7,067
2,858
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tiamat
Breumby
Tiamat
14
3 / 6 / 11
7,943
794
11,589
12,048
11,021
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Deluxonelove
Mercury
13
2 / 6 / 2
7,167
717
3,996
9,762
4,534
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shiva
extramix
Shiva
14
6 / 6 / 7
8,606
861
13,109
16,014
19,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
40
24
Kills
13
15
Deaths
24
66
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
1
6
5
L
Cernunnos
 
Cernunnos
0
5
1
0.1
L
Tiamat
Breumby
Tiamat
3
6
11
1.42
W
Kuzenbo
Carp0
Kuzenbo
3
2
17
5.75
L
Mercury
Deluxonelove
Mercury
2
6
2
0.5
W
3
5
12
1.8
W
Hachiman
Mejobhl
Hachiman
6
3
10
3.67
W
Osiris
djigit
Osiris
2
3
14
3
L
Shiva
extramix
Shiva
6
6
7
1.58
W
Morgan Le Fay
noureddi
Morgan Le Fay
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,391
Damage
40,887
59,500
Taken
51,901
49,179
Mitigated
45,047
19,270
Healing
9,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,133
484
1,485
2,097
7,010
7,526
0
2,733
4,277
0
12,414
L
Cernunnos
 
Cernunnos
5,060
895
287
110
7,067
2,858
0
1,756
5,311
0
12,669
L
Tiamat
Breumby
Tiamat
11,589
1,053
529
1,433
12,048
11,021
0
4,133
7,915
18,629
0
W
Kuzenbo
Carp0
Kuzenbo
6,044
1,746
2,426
2,579
14,281
18,308
803
2,969
11,111
11,979
577
L
Mercury
Deluxonelove
Mercury
3,996
1,534
98
842
9,762
4,534
421
2,979
6,783
0
10,543
W
7,724
494
1,054
1,605
12,412
5,713
2,038
2,837
9,489
0
22,943
W
Hachiman
Mejobhl
Hachiman
11,934
7,181
0
0
8,702
3,638
2,831
2,033
6,529
0
19,871
W
Osiris
djigit
Osiris
5,743
1,049
1,454
3,265
13,377
15,942
511
2,357
10,547
0
11,106
L
Shiva
extramix
Shiva
13,109
1,135
535
2,523
16,014
19,108
0
5,222
10,792
0
20,460
W
Morgan Le Fay
noureddi
Morgan Le Fay
11,946
1,954
2,285
4,602
10,728
5,578
967
1,393
9,253
24,832
1,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,116
Gold Earned
37,834
116
Minions Killed
76
0
Camps Cleared
0
1,010,268
Distance Traveled
807,931
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,561
756
15
2
0
172,536
0
L
Cernunnos
6,557
656
12
1
0
68,028
0
L
Tiamat
7,943
794
17
2
0
180,305
0
W
Kuzenbo
10,023
1,002
12
1
0
224,020
0
L
Mercury
7,167
717
20
2
0
191,440
0
W
Cliodhna
8,990
899
32
3
0
217,699
0
W
Hachiman
9,321
932
23
2
0
178,310
0
W
Osiris
8,367
837
10
1
0
186,892
0
L
Shiva
8,606
861
12
1
0
195,622
0
W
Morgan Le Fay
10,415
1,042
39
4
0
203,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role