Player Matchup

Thor
Thor
Silver II
 
Thor
Silver II
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver V
H3MRRHOIDS
Ganesha
Silver V
Level 87
God Stats
2W - 3L
1,377 SR
Queue Stats
24W - 45L
711 MMR
Solo
Amaterasu
Amaterasu
Silver II
UK Alexander
Amaterasu
Silver II
Level 106
God Stats
31W - 29L
1,447 SR
Queue Stats
543W - 577L
902 MMR
Solo
Baba Yaga
Baba Yaga
Silver III
joyeriasL
Baba Yaga
Silver III
Level 155
God Stats
8W - 4L
1,716 SR
Queue Stats
131W - 160L
837 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
wgbeta
Ah Muzen Cab
Silver III
Level 157
God Stats
34W - 26L
1,861 SR
Queue Stats
441W - 468L
838 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 140
1,580 SR
958 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,494 SR
934 MMR
Anhur
Anhur
Silver I
 
Anhur
Silver I
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver I
Dark_Reaper_242
Kukulkan
Silver I
Level 129
God Stats
4W - 3L
1,649 SR
Queue Stats
115W - 113L
1,152 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
JiveSo
Gilgamesh
Silver III
Level 128
God Stats
4W - 5L
1,383 SR
Queue Stats
202W - 215L
796 MMR
Solo
Terra
Terra
Silver III
WiceQuispyXD808
Terra
Silver III
Level 89
God Stats
9W - 7L
1,437 SR
Queue Stats
270W - 298L
909 MMR
Solo
Bakasura
Bakasura
Bronze II
oakesjoakes1997
Bakasura
Bronze II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 285L
315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
5 / 2 / 4
8,697
580
8,999
14,226
6,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
H3MRRHOIDS
Ganesha
11
0 / 1 / 2
6,820
455
6,525
14,535
10,322
Amaterasu
UK Alexander
Amaterasu
14
3 / 0 / 3
8,318
555
8,296
15,678
16,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
joyeriasL
Baba Yaga
15
1 / 0 / 0
8,559
571
3,489
6,578
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
wgbeta
Ah Muzen Cab
14
2 / 1 / 2
8,056
537
12,549
8,013
2,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
ArachneThanatosBake Kujira

VS

Bans
AthenaJanusAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 3 / 1
8,053
537
6,034
14,558
5,682
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
15
0 / 1 / 0
8,291
553
4,002
8,558
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
JiveSo
Gilgamesh
14
1 / 3 / 0
7,904
527
11,496
17,551
18,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 1 / 2
7,735
516
2,819
11,519
11,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
13
0 / 3 / 1
7,098
473
3,153
13,491
6,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
4
4
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
2
4
3.5
L
Anhur
 
Anhur
2
3
1
0.83
L
Kukulkan
0
1
0
0
W
Ganesha
H3MRRHOIDS
Ganesha
0
1
2
1
L
Gilgamesh
JiveSo
Gilgamesh
1
3
0
0.33
W
Amaterasu
UK Alexander
Amaterasu
3
0
3
4.5
L
1
1
2
2
W
Baba Yaga
joyeriasL
Baba Yaga
1
0
0
1
L
Bakasura
0
3
1
0.17
W
Ah Muzen Cab
wgbeta
Ah Muzen Cab
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,858
Damage
27,504
59,030
Taken
65,677
39,316
Mitigated
45,332
12,652
Healing
20,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,999
1,484
0
1,494
14,226
6,980
0
364
13,695
0
81,449
L
Anhur
 
Anhur
6,034
2,690
0
5,423
14,558
5,682
923
1,043
13,515
0
62,995
L
Kukulkan
4,002
230
0
1,375
8,558
3,779
0
1,625
6,933
88,075
1,975
W
Ganesha
H3MRRHOIDS
Ganesha
6,525
834
1,040
4,474
14,535
10,322
73
2,331
11,937
36,523
0
L
Gilgamesh
JiveSo
Gilgamesh
11,496
3,697
0
3,920
17,551
18,242
0
3,075
14,476
0
60,420
W
Amaterasu
UK Alexander
Amaterasu
8,296
3,058
0
4,139
15,678
16,669
0
133
14,386
0
60,999
L
2,819
622
1,395
4,744
11,519
11,422
0
2,569
8,950
12,983
736
W
Baba Yaga
joyeriasL
Baba Yaga
3,489
101
0
1,184
6,578
2,417
855
2,542
4,036
66,472
0
L
Bakasura
3,153
2,408
0
3,440
13,491
6,207
0
1,702
11,789
0
41,116
W
Ah Muzen Cab
wgbeta
Ah Muzen Cab
12,549
3,112
0
321
8,013
2,928
892
1,008
7,005
0
80,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,450
Gold Earned
39,081
524
Minions Killed
476
0
Camps Cleared
0
1,463,315
Distance Traveled
1,427,007
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,697
580
126
8
0
317,506
0
L
Anhur
8,053
537
124
8
0
266,755
1
L
Kukulkan
8,291
553
157
10
0
297,503
3
W
Ganesha
6,820
455
9
1
0
262,075
8
L
Gilgamesh
7,904
527
85
6
0
252,906
0
W
Amaterasu
8,318
555
105
7
0
311,964
0
L
Terra
7,735
516
26
2
0
331,872
5
W
Baba Yaga
8,559
571
142
9
0
296,114
0
L
Bakasura
7,098
473
84
6
0
277,971
2
W
Ah Muzen Cab
8,056
537
142
9
0
275,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role