Player Matchup

Arachne
Arachne
Bubble210
Arachne
Level 87
God Stats
4W - 1L
1,887 SR
Queue Stats
347W - 370L
1,503 Elo+
Party 1
Ix Chel
Ix Chel
Type2Diabetes88
Ix Chel
Level 158
God Stats
8W - 8L
1,562 SR
Queue Stats
148W - 157L
1,450 Elo+
Party 1
Odin
Odin
xxL30N1TUSxx
Odin
Level 67
God Stats
46W - 31L
1,558 SR
Queue Stats
230W - 260L
1,462 Elo+
Party 1
Team Averages
Level 104
1,669 SR
1,472 Elo+

VS

Team Averages
Level 65
1,425 SR
1,278 Elo+
Xing Tian
Xing Tian
YungBory420
Xing Tian
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,196 Elo+
Party 2
Ix Chel
Ix Chel
YungNissa420
Ix Chel
Level 33
God Stats
0W - 2L
1,274 SR
Queue Stats
1W - 3L
1,196 Elo+
Party 2
Mulan
Mulan
fingazCApwn
Mulan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 222L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bubble210
Arachne
13
4 / 1 / 11
8,644
864
9,995
10,313
5,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
9 / 1 / 5
9,113
911
13,185
6,915
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
3 / 0 / 11
8,133
813
5,328
6,743
5,267
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
YungBory420
Xing Tian
12
2 / 5 / 0
7,928
793
4,837
13,404
12,080
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ix Chel
YungNissa420
Ix Chel
10
0 / 5 / 2
6,455
646
6,013
9,219
3,820
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 6 / 2
6,935
694
3,708
12,132
7,086
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
16
Kills
2
2
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bubble210
Arachne
4
1
11
9.5
W
9
1
5
11.5
L
Xing Tian
YungBory420
Xing Tian
2
5
0
0.4
L
Ix Chel
YungNissa420
Ix Chel
0
5
2
0.2
L
0
6
2
0.17
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,508
Damage
14,558
23,971
Taken
34,755
13,615
Mitigated
22,986
8,991
Healing
2,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bubble210
Arachne
9,995
6,722
0
4,715
10,313
5,463
0
3,527
6,781
0
22,970
W
13,185
1,497
1,342
1,984
6,915
2,885
470
3,387
3,528
47,253
0
L
Xing Tian
YungBory420
Xing Tian
4,837
783
0
0
13,404
12,080
0
5,881
7,188
15,570
0
L
Ix Chel
YungNissa420
Ix Chel
6,013
1,661
430
733
9,219
3,820
0
3,499
5,585
19,508
0
L
3,708
406
33
1,395
12,132
7,086
124
3,239
8,705
0
20,527
W
5,328
1,304
0
950
6,743
5,267
304
3,965
2,778
0
14,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,890
Gold Earned
21,318
127
Minions Killed
102
0
Camps Cleared
0
593,878
Distance Traveled
491,064
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,644
864
28
3
0
222,266
0
W
Ix Chel
9,113
911
72
7
0
173,492
0
L
Xing Tian
7,928
793
22
2
0
178,697
0
L
Ix Chel
6,455
646
37
4
0
148,596
2
L
Mulan
6,935
694
43
4
0
163,771
0
W
Odin
8,133
813
27
3
0
198,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role