Player Matchup

Mulan
Mulan
Gandzillâ
Mulan
Level 28
God Stats
2W - 1L
1,705 SR
Queue Stats
4W - 10L
1,278 Elo+
Solo
Ishtar
Ishtar
Matt4101985
Ishtar
Level 53
God Stats
6W - 16L
1,488 SR
Queue Stats
23W - 36L
1,410 Elo+
Solo
Ares
Ares
SunWukongsBussy
Ares
Level 35
God Stats
3W - 2L
1,500 SR
Queue Stats
131W - 61L
1,720 Elo+
Party 1
Aphrodite
Aphrodite
Xanadew
Aphrodite
Level 89
God Stats
2W - 3L
1,458 SR
Queue Stats
321W - 282L
1,675 Elo+
Party 1
Team Averages
Level 51
1,538 SR
1,521 Elo+

VS

Team Averages
Level 112
1,739 SR
1,573 Elo+
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Dead Eye 10Shot
Achilles
Level 126
God Stats
2W - 0L
1,872 SR
Queue Stats
16W - 11L
1,616 Elo+
Party 2
Sylvanus
Sylvanus
Guig1993
Sylvanus
Level 25
God Stats
2W - 0L
1,715 SR
Queue Stats
42W - 39L
1,503 Elo+
Solo
Danzaburou
Danzaburou
Soul Jackle
Danzaburou
Level 140
God Stats
6W - 4L
1,868 SR
Queue Stats
25W - 17L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
9
0 / 2 / 1
5,233
1,047
2,764
2,943
1,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
11
0 / 2 / 1
5,620
1,124
1,148
4,178
1,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 3 / 1
6,043
1,209
6,222
10,818
8,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
Xanadew
Aphrodite
12
1 / 0 / 1
6,071
1,214
3,868
4,132
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
3 / 0 / 4
6,633
1,327
5,835
2,128
856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
11
2 / 1 / 3
5,921
1,184
4,789
6,936
7,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Guig1993
Sylvanus
11
0 / 0 / 5
6,162
1,232
3,157
5,616
3,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Soul Jackle
Danzaburou
12
2 / 1 / 3
6,272
1,254
4,253
3,608
1,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
7
7
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
4
5
W
Achilles
2
1
3
3.5
L
Mulan
0
2
1
0.25
W
Sylvanus
Guig1993
Sylvanus
0
0
5
2.5
L
Ishtar
0
2
1
0.25
W
Danzaburou
Soul Jackle
Danzaburou
2
1
3
3.5
L
1
3
1
0.5
L
Aphrodite
Xanadew
Aphrodite
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,002
Damage
18,034
22,071
Taken
18,288
14,367
Mitigated
13,409
8,526
Healing
7,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,835
496
0
546
2,128
856
88
788
1,340
22,953
0
W
Achilles
4,789
1,455
0
1,092
6,936
7,088
0
4,545
2,318
0
7,938
L
Mulan
2,764
359
0
466
2,943
1,818
0
1,593
1,261
492
3,562
W
Sylvanus
Guig1993
Sylvanus
3,157
1,842
2,497
2,728
5,616
3,945
224
3,277
2,339
9,022
0
L
Ishtar
1,148
866
0
545
4,178
1,971
0
2,021
2,112
0
9,782
W
Danzaburou
Soul Jackle
Danzaburou
4,253
2,029
0
642
3,608
1,520
0
1,972
1,563
0
12,109
L
6,222
570
0
1,397
10,818
8,432
0
3,636
6,935
8,549
0
L
Aphrodite
Xanadew
Aphrodite
3,868
503
2,836
3,282
4,132
2,146
0
1,742
2,278
19,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,967
Gold Earned
24,988
81
Minions Killed
105
0
Camps Cleared
0
420,502
Distance Traveled
473,737
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,633
1,327
51
10
0
128,857
0
W
Achilles
5,921
1,184
11
2
0
122,512
0
L
Mulan
5,233
1,047
3
1
0
53,685
0
W
Sylvanus
6,162
1,232
13
3
0
95,771
1
L
Ishtar
5,620
1,124
22
4
0
101,117
0
W
Danzaburou
6,272
1,254
30
6
0
126,597
0
L
Ares
6,043
1,209
3
1
0
125,220
0
L
Aphrodite
6,071
1,214
53
11
0
140,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role