Player Matchup

Rama
Rama
DavyMousse
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,398 Elo+
Party 2
Poseidon
Poseidon
JauneCerise
Poseidon
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,394 Elo+
Party 2
Charon
Charon
Johanwreede
Charon
Level 65
God Stats
1W - 1L
1,739 SR
Queue Stats
41W - 36L
1,412 Elo+
Solo
Hun Batz
Hun Batz
Majkell
Hun Batz
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 111L
1,489 Elo+
Solo
Odin
Odin
angelodedonato16
Odin
Level 106
God Stats
1W - 2L
1,314 SR
Queue Stats
4W - 6L
1,386 Elo+
Solo
Team Averages
Level 78
1,511 SR
1,416 Elo+

VS

Team Averages
Level 109
1,504 SR
1,445 Elo+
Odin
Odin
ErfanKa7
Odin
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
265W - 274L
1,338 Elo+
Party 1
Ao Kuang
Ao Kuang
Nichtdude
Ao Kuang
Level 68
God Stats
25W - 19L
1,559 SR
Queue Stats
163W - 131L
1,541 Elo+
Solo
Nut
Nut
daniyal08
Nut
Level 24
God Stats
12W - 13L
1,673 SR
Queue Stats
255W - 285L
1,338 Elo+
Party 1
Cu Chulainn
Cu Chulainn
snakejxd
Cu Chulainn
Level 144
God Stats
10W - 4L
1,290 SR
Queue Stats
96W - 89L
1,523 Elo+
Solo
Nox
Nox
spiritwarlus
Nox
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 52L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 2
8,708
484
7,334
12,503
5,507
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
JauneCerise
Poseidon
13
0 / 3 / 2
7,442
413
7,106
8,003
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon
11
0 / 4 / 2
7,601
422
10,976
16,793
18,979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
Majkell
Hun Batz
15
0 / 5 / 3
8,020
446
4,857
20,123
8,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 4 / 1
8,431
468
9,898
16,929
11,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
2 / 0 / 8
9,032
502
6,601
15,145
14,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Ao Kuang
Nichtdude
Ao Kuang
17
10 / 1 / 8
10,176
565
11,974
19,074
9,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
2 / 3 / 6
8,087
449
7,272
9,477
4,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cu Chulainn
snakejxd
Cu Chulainn
16
5 / 0 / 6
10,307
573
17,203
16,341
16,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 1 / 10
9,310
517
10,176
8,559
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
5
Kills
21
22
Deaths
5
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
Odin
2
0
8
6
L
Poseidon
JauneCerise
Poseidon
0
3
2
0.33
L
Charon
0
4
2
0.25
L
Hun Batz
Majkell
Hun Batz
0
5
3
0.3
W
Ao Kuang
Nichtdude
Ao Kuang
10
1
8
14
L
2
4
1
0.63
W
2
3
6
1.67
W
Cu Chulainn
snakejxd
Cu Chulainn
5
0
6
8
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,171
Damage
53,226
74,351
Taken
68,596
48,317
Mitigated
49,086
19,507
Healing
19,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,334
5,921
0
2,042
12,503
5,507
466
4,638
7,865
0
41,691
W
Odin
6,601
1,777
0
2,622
15,145
14,447
156
5,409
9,736
0
40,494
L
Poseidon
JauneCerise
Poseidon
7,106
1,255
0
1,161
8,003
3,256
0
3,480
4,523
55,972
0
L
Charon
10,976
2,283
334
2,505
16,793
18,979
135
5,350
11,443
37,847
725
L
Hun Batz
Majkell
Hun Batz
4,857
1,370
0
9,207
20,123
8,771
0
6,038
14,085
0
77,638
W
Ao Kuang
Nichtdude
Ao Kuang
11,974
3,079
0
11,283
19,074
9,092
237
4,199
14,875
66,150
4,586
L
9,898
1,167
0
4,258
16,929
11,804
0
3,707
13,222
4,385
41,940
W
7,272
4,025
0
1,428
9,477
4,875
298
3,517
5,960
0
53,568
W
Cu Chulainn
snakejxd
Cu Chulainn
17,203
1,865
0
2,951
16,341
16,495
531
3,149
13,192
1,972
77,282
W
10,176
586
0
1,389
8,559
4,177
803
2,654
5,905
70,566
2,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,202
Gold Earned
46,912
388
Minions Killed
496
0
Camps Cleared
0
1,595,039
Distance Traveled
1,746,634
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,708
484
74
4
0
298,847
0
W
Odin
9,032
502
53
3
0
377,554
2
L
Poseidon
7,442
413
79
4
0
339,700
5
L
Charon
7,601
422
38
2
0
314,407
5
L
Hun Batz
8,020
446
131
7
0
340,085
1
W
Ao Kuang
10,176
565
107
6
0
389,531
0
L
Odin
8,431
468
66
4
0
302,000
0
W
Nut
8,087
449
95
5
0
311,388
0
W
Cu Chulainn
10,307
573
118
7
0
340,234
2
W
Nox
9,310
517
123
7
0
327,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role