Player Matchup

Anhur
Anhur
Kamu--X
Anhur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 1
Ymir
Ymir
MoistMLGsnip
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,243 Elo+
Party 1
Sun Wukong
Sun Wukong
Nuuskaah
Sun Wukong
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,331 Elo+
Party 1
Cliodhna
Cliodhna
OGtrilleri
Cliodhna
Level 82
God Stats
0W - 4L
1,500 SR
Queue Stats
60W - 53L
1,504 Elo+
Party 1
Zhong Kui
Zhong Kui
iLuzion wAtEr
Zhong Kui
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,529 Elo+
Solo
Team Averages
Level 40
1,500 SR
1,370 Elo+

VS

Team Averages
Level 86
1,544 SR
1,414 Elo+
Bellona
Bellona
Jake-Dou02
Bellona
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 23L
1,426 Elo+
Solo
Guan Yu
Guan Yu
SunWuuKong
Guan Yu
Level 34
God Stats
1W - 1L
1,597 SR
Queue Stats
1W - 3L
1,268 Elo+
Solo
Nut
Nut
Tillie01
Nut
Level 85
God Stats
2W - 2L
1,354 SR
Queue Stats
90W - 91L
1,456 Elo+
Solo
Sol
Sol
jimi1231651
Sol
Level 141
God Stats
3W - 1L
1,809 SR
Queue Stats
51W - 45L
1,464 Elo+
Solo
Arachne
Arachne
wha3000
Arachne
Level 103
God Stats
14W - 9L
1,458 SR
Queue Stats
42W - 49L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kamu--X
Anhur
10
1 / 3 / 0
5,869
451
4,308
8,104
2,398
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 1
5,954
458
2,016
9,755
8,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Nuuskaah
Sun Wukong
10
0 / 1 / 0
5,639
434
2,503
8,887
5,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
OGtrilleri
Cliodhna
10
1 / 5 / 1
6,084
468
3,956
14,246
5,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zhong Kui
iLuzion wAtEr
Zhong Kui
10
0 / 5 / 1
5,845
450
5,682
13,290
10,598
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jake-Dou02
Bellona
14
3 / 0 / 0
8,924
686
5,977
8,565
9,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
SunWuuKong
Guan Yu
10
0 / 1 / 5
6,101
469
2,243
7,920
7,268
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
2 / 0 / 4
7,302
562
8,540
5,824
2,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 4
8,524
656
9,404
7,892
2,901
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
wha3000
Arachne
14
8 / 0 / 2
8,529
656
8,096
10,968
5,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
16
16
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
Jake-Dou02
Bellona
3
0
0
3
L
Anhur
Kamu--X
Anhur
1
3
0
0.33
L
0
2
1
0.25
L
Sun Wukong
Nuuskaah
Sun Wukong
0
1
0
0
L
Cliodhna
OGtrilleri
Cliodhna
1
5
1
0.3
W
Guan Yu
SunWuuKong
Guan Yu
0
1
5
2.5
W
2
0
4
4
L
Zhong Kui
iLuzion wAtEr
Zhong Kui
0
5
1
0.1
W
3
1
4
5
W
Arachne
wha3000
Arachne
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,465
Damage
34,260
54,282
Taken
41,169
31,965
Mitigated
27,146
10,756
Healing
15,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Jake-Dou02
Bellona
5,977
1,320
0
4,450
8,565
9,630
0
0
8,112
0
62,766
L
Anhur
Kamu--X
Anhur
4,308
2,602
0
1,406
8,104
2,398
584
1,062
7,042
0
37,797
L
2,016
409
0
843
9,755
8,074
0
496
9,259
17,020
0
L
Sun Wukong
Nuuskaah
Sun Wukong
2,503
536
0
1,295
8,887
5,766
0
0
8,887
0
30,085
L
Cliodhna
OGtrilleri
Cliodhna
3,956
1,037
0
5,059
14,246
5,129
0
1,323
12,923
0
41,064
W
Guan Yu
SunWuuKong
Guan Yu
2,243
235
517
847
7,920
7,268
90
971
6,949
0
20,200
W
8,540
5,239
0
2,690
5,824
2,291
335
602
5,222
0
51,912
L
Zhong Kui
iLuzion wAtEr
Zhong Kui
5,682
239
0
2,153
13,290
10,598
0
6,257
7,033
35,089
0
W
9,404
3,229
0
5,026
7,892
2,901
2,638
3,789
4,103
54,627
7,178
W
Arachne
wha3000
Arachne
8,096
6,372
0
1,780
10,968
5,056
141
2,336
8,632
0
62,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,391
Gold Earned
39,380
255
Minions Killed
418
0
Camps Cleared
0
1,282,800
Distance Traveled
1,230,872
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,924
686
110
8
0
199,605
0
L
Anhur
5,869
451
65
5
0
250,368
0
L
Ymir
5,954
458
28
2
0
251,661
0
L
Sun Wukong
5,639
434
50
4
0
263,721
0
L
Cliodhna
6,084
468
66
5
0
281,963
0
W
Guan Yu
6,101
469
28
2
0
244,566
0
W
Nut
7,302
562
76
6
0
245,263
0
L
Zhong Kui
5,845
450
46
4
0
235,087
0
W
Sol
8,524
656
105
8
0
230,340
0
W
Arachne
8,529
656
99
8
0
311,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role