Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
ParagonTwit
Chernobog
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,096 Elo+
Solo
Vulcan
Vulcan
TheoIsDrunk
Vulcan
Level 159
God Stats
13W - 12L
1,320 SR
Queue Stats
143W - 153L
1,526 Elo+
Solo
Team Averages
Level 149
1,440 SR
1,374 Elo+

VS

Team Averages
Level 98
1,525 SR
1,554 Elo+
Jing Wei
Jing Wei
Dylan91
Jing Wei
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 42L
1,539 Elo+
Party 1
Ra
Ra
Extew
Ra
Level 161
God Stats
72W - 59L
1,574 SR
Queue Stats
241W - 205L
1,582 Elo+
Solo
Cu Chulainn
Cu Chulainn
SilverGreeds
Cu Chulainn
Level 5
God Stats
5W - 3L
1,500 SR
Queue Stats
36W - 44L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 2 / 1
6,900
627
9,544
12,086
11,478
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chernobog
ParagonTwit
Chernobog
13
1 / 2 / 0
7,775
707
6,605
13,017
5,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Vulcan
12
0 / 3 / 1
6,972
634
7,382
6,237
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dylan91
Jing Wei
13
2 / 1 / 4
7,849
714
9,670
11,455
4,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

Ra
15
2 / 0 / 5
8,227
748
10,030
8,433
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
SilverGreeds
Cu Chulainn
13
3 / 0 / 2
7,828
712
6,526
8,367
4,746
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
7
7
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
1
0.25
W
Jing Wei
Dylan91
Jing Wei
2
1
4
4
W
Ra
2
0
5
4.5
L
Chernobog
ParagonTwit
Chernobog
1
2
0
0.5
W
Cu Chulainn
SilverGreeds
Cu Chulainn
3
0
2
4
L
Vulcan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,531
Damage
26,226
31,340
Taken
28,255
19,578
Mitigated
13,149
6,353
Healing
8,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,544
324
106
2,344
12,086
11,478
0
2,572
9,455
23,011
2,544
W
Jing Wei
Dylan91
Jing Wei
9,670
8,197
0
2,432
11,455
4,753
60
5,431
6,020
0
24,661
W
Ra
10,030
95
1,601
3,660
8,433
3,650
0
4,816
3,613
54,868
995
L
Chernobog
ParagonTwit
Chernobog
6,605
4,212
0
3,403
13,017
5,572
0
3,931
8,888
0
34,638
W
Cu Chulainn
SilverGreeds
Cu Chulainn
6,526
1,470
0
1,146
8,367
4,746
0
5,061
3,304
0
16,949
L
Vulcan
7,382
2,443
0
500
6,237
2,528
0
3,133
3,104
30,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,647
Gold Earned
23,904
155
Minions Killed
167
0
Camps Cleared
0
638,983
Distance Traveled
664,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,900
627
23
2
0
210,784
0
W
Jing Wei
7,849
714
43
4
0
211,603
0
W
Ra
8,227
748
94
9
0
230,639
0
L
Chernobog
7,775
707
65
6
0
209,961
0
W
Cu Chulainn
7,828
712
30
3
0
222,191
0
L
Vulcan
6,972
634
67
6
0
218,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role