Player Matchup

The Morrigan
The Morrigan
Silver I
Crandaff
The Morrigan
Silver I
Level 118
God Stats
2W - 0L
1,693 SR
Queue Stats
25W - 33L
1,203 MMR
Solo
Hachiman
Hachiman
Silver I
Italian_KaTz
Hachiman
Silver I
Level 128
God Stats
7W - 7L
1,500 SR
Queue Stats
288W - 297L
1,175 MMR
Solo
Hera
Hera
Gold III
MacNationSGT
Hera
Gold III
Level 179
God Stats
14W - 25L
1,360 SR
Queue Stats
164W - 195L
1,212 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
grim_08
Tsukuyomi
Silver I
Level 156
God Stats
33W - 18L
1,818 SR
Queue Stats
495W - 506L
1,134 MMR
Solo
Horus
Horus
Silver III
xXIchBinGrootXx
Horus
Silver III
Level 139
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 53L
983 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,574 SR
1,141 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 103
1,564 SR
1,093 MMR
Cthulhu
Cthulhu
Bronze III
Kakaroto_0323
Cthulhu
Bronze III
Level 107
God Stats
24W - 34L
1,366 SR
Queue Stats
53W - 92L
465 MMR
Solo
Poseidon
Poseidon
Bronze I
KillaKalfx
Poseidon
Bronze I
Level 118
God Stats
3W - 5L
1,683 SR
Queue Stats
49W - 70L
1,108 MMR
Party 2
Jing Wei
Jing Wei
Silver IV
Phennomenal One
Jing Wei
Silver IV
Level 49
God Stats
1W - 2L
1,791 SR
Queue Stats
46W - 61L
1,379 MMR
Party 2
Awilix
Awilix
Silver IV
Piece of D
Awilix
Silver IV
Level 124
God Stats
24W - 26L
1,451 SR
Queue Stats
62W - 79L
1,373 MMR
Party 1
Mulan
Mulan
Silver II
Show Me Rock
Mulan
Silver II
Level 118
God Stats
53W - 45L
1,531 SR
Queue Stats
186W - 186L
1,141 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Crandaff
The Morrigan
20
5 / 2 / 6
14,962
651
11,662
13,641
6,780
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Italian_KaTz
Hachiman
18
3 / 1 / 10
11,251
489
11,346
18,772
8,287
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 0 / 11
13,868
603
13,673
8,203
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
grim_08
Tsukuyomi
20
17 / 2 / 9
14,746
641
23,300
24,078
12,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 1 / 17
11,873
516
10,631
25,152
26,331
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AthenaBake KujiraJormungandrThanatos

VS

Bans
BellonaAo KuangKukulkanMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
1 / 9 / 0
9,356
407
3,770
19,120
9,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
KillaKalfx
Poseidon
16
1 / 8 / 1
10,261
446
6,905
14,073
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
18
0 / 4 / 1
10,526
458
11,041
17,600
7,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Awilix
Piece of D
Awilix
14
0 / 7 / 1
9,283
404
8,331
19,136
7,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

18
4 / 6 / 2
12,072
525
11,972
22,036
17,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
11
34
Kills
6
6
Deaths
34
53
Assists
5
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Crandaff
The Morrigan
5
2
6
4
W
Hachiman
Italian_KaTz
Hachiman
3
1
10
8
L
Cthulhu
1
9
0
0.11
L
Poseidon
KillaKalfx
Poseidon
1
8
1
0.19
W
7
0
11
12.5
L
Jing Wei
0
4
1
0.13
L
Awilix
Piece of D
Awilix
0
7
1
0.07
L
4
6
2
0.83
W
Tsukuyomi
grim_08
Tsukuyomi
17
2
9
10.75
W
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,612
Damage
42,019
89,846
Taken
91,965
58,169
Mitigated
46,686
39,065
Healing
12,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Crandaff
The Morrigan
11,662
2,632
0
5,210
13,641
6,780
3,589
284
13,357
125,047
15,984
W
Hachiman
Italian_KaTz
Hachiman
11,346
7,224
0
7,834
18,772
8,287
2,013
2,078
16,694
0
100,516
L
Cthulhu
3,770
648
64
1,048
19,120
9,786
0
5,999
13,010
35,199
1,025
L
Poseidon
KillaKalfx
Poseidon
6,905
456
0
500
14,073
4,062
0
4,667
9,331
99,478
0
W
13,673
3,468
0
1,250
8,203
4,315
1,635
2,035
6,168
128,344
1,398
L
Jing Wei
11,041
8,873
0
3,658
17,600
7,450
0
1,984
15,576
0
119,376
L
Awilix
Piece of D
Awilix
8,331
3,175
0
631
19,136
7,904
0
1,442
17,652
0
73,822
L
11,972
777
0
6,104
22,036
17,484
0
8,150
13,824
0
109,452
W
Tsukuyomi
grim_08
Tsukuyomi
23,300
7,388
0
12,106
24,078
12,456
1,884
2,370
21,708
0
135,829
W
10,631
4,649
2,685
9,980
25,152
26,331
59
5,804
19,348
0
38,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,700
Gold Earned
51,498
752
Minions Killed
673
0
Camps Cleared
0
2,267,673
Distance Traveled
1,992,930
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
14,962
651
220
10
0
420,451
6
W
Hachiman
11,251
489
113
5
0
401,416
6
L
Cthulhu
9,356
407
60
3
0
387,993
0
L
Poseidon
10,261
446
177
8
0
451,383
0
W
Hera
13,868
603
208
9
0
457,378
0
L
Jing Wei
10,526
458
189
8
0
386,290
0
L
Awilix
9,283
404
99
4
0
402,385
0
L
Mulan
12,072
525
148
6
0
364,879
5
W
Tsukuyomi
14,746
641
164
7
0
516,230
3
W
Horus
11,873
516
47
2
0
472,198
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role