Player Matchup

Freya
Freya
Gold II
 
Freya
Gold II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Gold IV
 
Nemesis
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Platinum IV
BigBootyLatinas
Anhur
Platinum IV
Level 102
God Stats
11W - 11L
1,493 SR
Queue Stats
47W - 40L
1,724 MMR
Solo
Cthulhu
Cthulhu
Platinum III
MEKANIC7
Cthulhu
Platinum III
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
415W - 409L
1,758 MMR
Solo
Chernobog
Chernobog
Gold V
TomasTurbao69
Chernobog
Gold V
Level 43
God Stats
5W - 0L
1,756 SR
Queue Stats
101W - 86L
1,724 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 101
1,550 SR
1,641 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,503 SR
1,733 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Aexor
Ah Muzen Cab
Gold IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,697 MMR
Solo
Bellona
Bellona
Gold II
Aresjk
Bellona
Gold II
Level 122
God Stats
3W - 3L
1,545 SR
Queue Stats
337W - 320L
1,727 MMR
Solo
Hera
Hera
Platinum IV
BayByDragon
Hera
Platinum IV
Level 46
God Stats
1W - 2L
1,193 SR
Queue Stats
81W - 83L
1,830 MMR
Party 2
Charon
Charon
Platinum V
JoshMcNeill1
Charon
Platinum V
Level 153
God Stats
6W - 8L
1,741 SR
Queue Stats
568W - 566L
1,672 MMR
Solo
Susano
Susano
Platinum V
Taijika
Susano
Platinum V
Level 201
God Stats
5W - 8L
1,538 SR
Queue Stats
76W - 60L
1,739 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
3 / 1 / 0
8,999
643
9,515
12,004
5,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
 
Nemesis
16
5 / 1 / 1
8,453
604
8,472
12,719
6,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
0 / 1 / 3
7,257
518
3,858
10,810
6,811
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
MEKANIC7
Cthulhu
14
0 / 1 / 1
8,160
583
11,435
10,993
12,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
TomasTurbao69
Chernobog
15
0 / 0 / 4
8,553
611
3,701
10,279
4,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
ThorAphroditeAresThanatos

VS

Bans
ThothGebAthenaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aexor
Ah Muzen Cab
10
0 / 1 / 1
6,915
494
6,370
6,215
2,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Aresjk
Bellona
14
0 / 1 / 1
8,065
576
7,594
18,322
19,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 2
7,136
510
7,112
7,197
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
11
1 / 2 / 1
7,292
521
5,715
11,743
11,328
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
Taijika
Susano
14
3 / 1 / 0
7,581
542
7,571
14,166
6,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
8
Kills
4
4
Deaths
8
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
1
0
3
W
Nemesis
 
Nemesis
5
1
1
5.5
L
Ah Muzen Cab
Aexor
Ah Muzen Cab
0
1
1
0.5
L
Bellona
Aresjk
Bellona
0
1
1
0.5
L
0
3
2
0.33
W
0
1
3
1.5
L
Charon
1
2
1
0.75
W
Cthulhu
MEKANIC7
Cthulhu
0
1
1
0.5
L
Susano
Taijika
Susano
3
1
0
3
W
Chernobog
TomasTurbao69
Chernobog
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,981
Damage
34,362
56,805
Taken
57,643
34,663
Mitigated
41,644
19,774
Healing
16,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
9,515
3,144
0
6,483
12,004
5,327
220
1,088
10,916
76,751
5,678
W
Nemesis
 
Nemesis
8,472
3,928
0
3,722
12,719
6,222
0
1,643
11,076
0
85,247
L
Ah Muzen Cab
Aexor
Ah Muzen Cab
6,370
3,396
0
840
6,215
2,431
0
3,437
2,591
0
59,237
L
Bellona
Aresjk
Bellona
7,594
1,956
0
7,670
18,322
19,534
0
10,038
8,284
0
70,525
L
7,112
1,245
0
1,869
7,197
2,179
0
0
7,197
70,423
0
W
3,858
1,390
0
2,240
10,810
6,811
0
3,476
7,334
0
27,643
L
Charon
5,715
700
0
1,868
11,743
11,328
0
3,172
8,405
22,664
2,039
W
Cthulhu
MEKANIC7
Cthulhu
11,435
686
0
3,153
10,993
12,141
0
195
10,798
66,488
4,139
L
Susano
Taijika
Susano
7,571
1,963
0
4,554
14,166
6,172
0
2,708
11,377
0
65,463
W
Chernobog
TomasTurbao69
Chernobog
3,701
2,476
0
4,176
10,279
4,162
0
6,011
4,268
0
94,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,422
Gold Earned
36,989
604
Minions Killed
483
0
Camps Cleared
0
1,578,289
Distance Traveled
1,394,886
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,999
643
161
12
0
337,451
0
W
Nemesis
8,453
604
123
9
0
355,733
0
L
Ah Muzen Cab
6,915
494
101
7
0
190,034
1
L
Bellona
8,065
576
119
9
0
300,832
0
L
Hera
7,136
510
123
9
0
287,645
3
W
Anhur
7,257
518
34
2
0
283,473
2
L
Charon
7,292
521
40
3
0
287,581
3
W
Cthulhu
8,160
583
123
9
0
300,282
1
L
Susano
7,581
542
100
7
0
328,794
3
W
Chernobog
8,553
611
163
12
0
301,350
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role