Player Matchup

Nut
Nut
Ayvie18
Nut
Level 44
God Stats
5W - 8L
1,167 SR
Queue Stats
203W - 213L
1,374 Elo+
Solo
Thanatos
Thanatos
Sam1th
Thanatos
Level 63
God Stats
40W - 39L
1,493 SR
Queue Stats
412W - 412L
1,415 Elo+
Solo
Yemoja
Yemoja
bittersweetlife
Yemoja
Level 86
God Stats
15W - 15L
1,436 SR
Queue Stats
99W - 102L
1,362 Elo+
Solo
Anhur
Anhur
jimi1231651
Anhur
Level 140
God Stats
2W - 3L
1,241 SR
Queue Stats
51W - 45L
1,463 Elo+
Solo
Hades
Hades
mytacia
Hades
Level 64
God Stats
7W - 8L
1,500 SR
Queue Stats
512W - 532L
1,389 Elo+
Solo
Team Averages
Level 79
1,368 SR
1,401 Elo+

VS

Team Averages
Level 80
1,532 SR
1,440 Elo+
Awilix
Awilix
 
Awilix
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
EN-_-MODE-_-VNR
Olorun
Level 79
God Stats
10W - 7L
1,399 SR
Queue Stats
100W - 97L
1,360 Elo+
Party 1
Sol
Sol
FeNWik7
Sol
Level 106
God Stats
54W - 50L
1,526 SR
Queue Stats
143W - 153L
1,387 Elo+
Party 1
Chronos
Chronos
Ivar_Ragnar_Son
Chronos
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 58L
1,478 Elo+
Party 2
Achilles
Achilles
LikeSoulZ
Achilles
Level 42
God Stats
4W - 5L
1,736 SR
Queue Stats
56W - 50L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
10
0 / 3 / 0
5,201
520
2,579
8,301
3,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Sam1th
Thanatos
9
1 / 4 / 2
4,861
486
2,838
9,157
3,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

9
0 / 1 / 2
5,212
521
3,098
8,040
4,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
2 / 2 / 0
4,774
477
4,859
9,985
3,606
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
mytacia
Hades
10
2 / 3 / 0
5,625
563
2,842
10,161
4,517
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
6 / 0 / 0
6,978
698
7,292
6,962
2,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
0 / 0 / 3
6,490
649
3,681
4,085
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sol
10
2 / 2 / 1
6,612
661
5,045
5,887
1,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 1 / 2
6,069
607
7,978
7,045
1,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
LikeSoulZ
Achilles
10
2 / 2 / 2
5,414
541
6,098
9,613
6,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
13
13
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
0
0
6
L
Nut
0
3
0
0
W
0
0
3
1.5
W
Sol
2
2
1
1.25
W
3
1
2
4
W
Achilles
LikeSoulZ
Achilles
2
2
2
1.5
L
Thanatos
Sam1th
Thanatos
1
4
2
0.5
L
0
1
2
1
L
2
2
0
1
L
Hades
mytacia
Hades
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,216
Damage
30,094
45,644
Taken
33,592
19,742
Mitigated
15,011
17,759
Healing
13,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
7,292
3,315
0
2,301
6,962
2,967
0
147
6,815
0
53,449
L
Nut
2,579
1,563
0
1,797
8,301
3,338
0
2,985
5,316
0
35,060
W
3,681
968
269
2,676
4,085
1,542
0
0
4,085
43,980
2,028
W
Sol
5,045
1,489
0
2,787
5,887
1,917
578
2,780
3,107
35,852
7,417
W
7,978
3,137
467
2,466
7,045
1,903
917
1,345
5,700
39,403
1,274
W
Achilles
LikeSoulZ
Achilles
6,098
534
305
2,558
9,613
6,682
228
1,604
8,009
0
20,654
L
Thanatos
Sam1th
Thanatos
2,838
513
0
5,070
9,157
3,407
0
1,452
7,705
0
26,527
L
3,098
868
1,717
2,129
8,040
4,874
0
3,305
4,735
18,839
0
L
4,859
3,064
0
3,693
9,985
3,606
0
4,643
5,342
0
27,932
L
Hades
mytacia
Hades
2,842
185
60
3,293
10,161
4,517
0
3,923
6,238
32,961
1,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,673
Gold Earned
31,563
222
Minions Killed
324
0
Camps Cleared
0
956,127
Distance Traveled
1,027,093
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,978
698
87
9
0
257,046
0
L
Nut
5,201
520
58
6
0
205,291
0
W
Olorun
6,490
649
87
9
0
206,202
4
W
Sol
6,612
661
69
7
0
156,543
0
W
Chronos
6,069
607
54
5
0
187,922
0
W
Achilles
5,414
541
27
3
0
219,380
4
L
Thanatos
4,861
486
47
5
0
199,222
0
L
Yemoja
5,212
521
24
2
0
172,546
3
L
Anhur
4,774
477
42
4
0
179,400
0
L
Hades
5,625
563
51
5
0
199,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role