Player Matchup

Neith
Neith
Diamond IV
IX_BB-Ghost_XI
Neith
Diamond IV
Level 162
God Stats
3W - 2L
1,781 SR
Queue Stats
124W - 87L
2,029 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
Rengokushindo
Kuzenbo
Gold II
Level 157
God Stats
44W - 35L
1,657 SR
Queue Stats
451W - 417L
1,562 MMR
Party 1
Horus
Horus
Platinum II
WhyAreYouFeeding
Horus
Platinum II
Level 165
God Stats
7W - 3L
1,163 SR
Queue Stats
119W - 72L
1,828 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 161
1,534 SR
1,806 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,679 SR
1,725 MMR
Amaterasu
Amaterasu
Gold V
LaurYonutz
Amaterasu
Gold V
Level 49
God Stats
2W - 1L
1,823 SR
Queue Stats
4W - 3L
1,640 MMR
Solo
Hachiman
Hachiman
Gold II
Lawiphi
Hachiman
Gold II
Level 166
God Stats
39W - 43L
1,647 SR
Queue Stats
101W - 129L
1,646 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum III
W1ndRush
Morgan Le Fay
Platinum III
Level 153
God Stats
3W - 7L
1,567 SR
Queue Stats
52W - 57L
1,889 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 2
12,620
701
14,595
15,623
7,828
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
16
0 / 1 / 5
10,837
602
10,551
18,838
32,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 0 / 3
11,896
661
15,561
21,973
27,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
CharonAresNe ZhaThothAchilles

VS

Bans
PersephoneAtlasDiscordiaGebXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LaurYonutz
Amaterasu
17
0 / 3 / 2
10,287
572
7,737
19,947
24,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Lawiphi
Hachiman
17
1 / 1 / 1
11,327
629
19,046
13,137
5,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
W1ndRush
Morgan Le Fay
16
1 / 2 / 1
10,530
585
17,745
11,679
5,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
6
Kills
2
2
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
Amaterasu
LaurYonutz
Amaterasu
0
3
2
0.33
L
Hachiman
Lawiphi
Hachiman
1
1
1
1.5
W
Kuzenbo
0
1
5
2.5
L
Morgan Le Fay
W1ndRush
Morgan Le Fay
1
2
1
0.75
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,707
Damage
44,528
56,434
Taken
44,763
67,856
Mitigated
35,619
20,999
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,595
5,227
0
7,429
15,623
7,828
2,373
6,527
8,856
0
96,857
L
Amaterasu
LaurYonutz
Amaterasu
7,737
2,094
0
6,243
19,947
24,710
0
4,662
14,372
0
14,743
L
Hachiman
Lawiphi
Hachiman
19,046
11,848
0
2,800
13,137
5,158
0
3,670
8,398
0
91,754
W
Kuzenbo
10,551
2,509
0
1,655
18,838
32,097
208
5,305
13,377
30,447
1,648
L
Morgan Le Fay
W1ndRush
Morgan Le Fay
17,745
1,906
0
685
11,679
5,751
0
2,154
8,888
66,505
1,539
W
15,561
3,697
3,858
8,057
21,973
27,931
187
5,651
15,837
1,769
36,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,353
Gold Earned
32,144
240
Minions Killed
246
0
Camps Cleared
0
1,041,456
Distance Traveled
983,379
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,620
701
168
9
0
336,871
0
L
Amaterasu
10,287
572
14
1
0
343,884
3
L
Hachiman
11,327
629
123
7
0
311,507
0
W
Kuzenbo
10,837
602
40
2
0
335,346
4
L
Morgan Le Fay
10,530
585
109
6
0
327,988
3
W
Horus
11,896
661
32
2
0
369,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role