Player Matchup

Artemis
Artemis
 
Artemis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Bennnnnnoooo_
Fenrir
Level 127
God Stats
0W - 2L
1,285 SR
Queue Stats
32W - 33L
1,493 Elo+
Solo
Artio
Artio
NorthAug
Artio
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,300 Elo+
Solo
Thor
Thor
RealDandy
Thor
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,565 Elo+
Party 1
Zhong Kui
Zhong Kui
TTVDrMonty19
Zhong Kui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,669 Elo+
Party 1
Team Averages
Level 105
1,457 SR
1,505 Elo+

VS

Team Averages
Level 106
1,460 SR
1,474 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ArhaGlin
Cthulhu
Level 29
God Stats
3W - 2L
1,513 SR
Queue Stats
121W - 114L
1,532 Elo+
Solo
Nut
Nut
Stanef
Nut
Level 87
God Stats
1W - 1L
1,285 SR
Queue Stats
10W - 16L
1,330 Elo+
Solo
Cupid
Cupid
aHester
Cupid
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 58L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 1 / 3
5,220
1,044
3,659
3,840
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
2 / 2 / 3
5,073
1,015
2,850
3,861
1,594
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artio
NorthAug
Artio
1
0 / 0 / 0
1,212
242
0
0
0
Thor
10
1 / 2 / 2
5,093
1,019
1,572
4,777
2,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Zhong Kui
TTVDrMonty19
Zhong Kui
11
1 / 3 / 3
5,083
1,017
1,601
5,402
5,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
3 / 1 / 4
6,040
1,208
5,358
3,921
1,312
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
 
Gilgamesh
8
0 / 1 / 3
5,195
1,039
1,135
4,118
2,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cthulhu
ArhaGlin
Cthulhu
12
1 / 0 / 7
6,564
1,313
4,928
4,666
2,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nut
Stanef
Nut
10
2 / 3 / 5
5,882
1,176
4,032
5,224
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cupid
aHester
Cupid
10
2 / 1 / 3
5,778
1,156
1,485
1,688
530
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
6
Kills
8
8
Deaths
6
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
1
3
3.5
W
Ah Puch
 
Ah Puch
3
1
4
5
W
Gilgamesh
 
Gilgamesh
0
1
3
1.5
W
Cthulhu
ArhaGlin
Cthulhu
1
0
7
4.5
L
2
2
3
1.75
L
Artio
NorthAug
Artio
0
0
0
0
L
Thor
1
2
2
1
W
Nut
Stanef
Nut
2
3
5
1.5
L
Zhong Kui
TTVDrMonty19
Zhong Kui
1
3
3
0.83
W
Cupid
aHester
Cupid
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,682
Damage
16,938
17,880
Taken
19,617
10,368
Mitigated
8,731
3,554
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,659
870
375
1,891
3,840
1,639
0
2,798
1,042
0
9,005
W
Ah Puch
 
Ah Puch
5,358
120
121
1,419
3,921
1,312
96
430
3,491
10,272
0
W
Gilgamesh
 
Gilgamesh
1,135
140
114
654
4,118
2,060
306
522
3,596
0
2,212
W
Cthulhu
ArhaGlin
Cthulhu
4,928
213
524
2,406
4,666
2,791
0
184
4,482
11,882
0
L
2,850
318
0
86
3,861
1,594
0
1,955
1,789
0
4,394
L
Artio
NorthAug
Artio
0
0
0
0
0
0
0
0
0
0
0
L
Thor
1,572
30
244
546
4,777
2,107
0
3,208
1,569
0
6,087
W
Nut
Stanef
Nut
4,032
1,757
23
448
5,224
2,038
0
320
4,904
0
8,773
L
Zhong Kui
TTVDrMonty19
Zhong Kui
1,601
132
91
321
5,402
5,028
0
2,325
3,039
4,418
0
W
Cupid
aHester
Cupid
1,485
708
248
237
1,688
530
778
145
1,543
0
5,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,681
Gold Earned
29,459
39
Minions Killed
60
0
Camps Cleared
0
378,662
Distance Traveled
455,527
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,220
1,044
21
4
0
77,413
0
W
Ah Puch
6,040
1,208
6
1
0
105,750
0
W
Gilgamesh
5,195
1,039
3
1
0
77,460
0
W
Cthulhu
6,564
1,313
31
6
0
80,151
0
L
Fenrir
5,073
1,015
1
0
0
88,913
0
L
Artio
1,212
242
0
0
0
0
0
L
Thor
5,093
1,019
6
1
0
110,903
0
W
Nut
5,882
1,176
6
1
0
98,462
0
L
Zhong Kui
5,083
1,017
11
2
0
101,433
0
W
Cupid
5,778
1,156
14
3
0
93,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role