Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Fogell Kirk
King Arthur
Level 100
God Stats
1W - 5L
1,500 SR
Queue Stats
302W - 311L
1,439 Elo+
Party 1
Ra
Ra
Shazam942580
Ra
Level 58
God Stats
11W - 8L
1,568 SR
Queue Stats
214W - 211L
1,485 Elo+
Solo
Arachne
Arachne
dijqk
Arachne
Level 71
God Stats
3W - 3L
1,518 SR
Queue Stats
46W - 42L
1,588 Elo+
Solo
Sylvanus
Sylvanus
iBigNose
Sylvanus
Level 28
God Stats
8W - 5L
1,794 SR
Queue Stats
117W - 109L
1,525 Elo+
Party 1
Team Averages
Level 61
1,576 SR
1,507 Elo+

VS

Team Averages
Level 82
1,443 SR
1,385 Elo+
Osiris
Osiris
FancyShan76
Osiris
Level 87
God Stats
0W - 4L
1,161 SR
Queue Stats
18W - 28L
1,306 Elo+
Party 2
Chronos
Chronos
miles2morale
Chronos
Level 65
God Stats
1W - 2L
1,468 SR
Queue Stats
70W - 70L
1,439 Elo+
Solo
Arachne
Arachne
pinkgòddess
Arachne
Level 121
God Stats
19W - 16L
1,622 SR
Queue Stats
40W - 43L
1,419 Elo+
Solo
Ra
Ra
ruuulooo_09
Ra
Level 68
God Stats
4W - 7L
1,722 SR
Queue Stats
85W - 110L
1,475 Elo+
Solo
Bake Kujira
Bake Kujira
wolfbeast1254
Bake Kujira
Level 68
God Stats
2W - 8L
1,241 SR
Queue Stats
18W - 34L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
2 / 1 / 0
6,899
531
8,949
12,122
4,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Fogell Kirk
King Arthur
12
1 / 2 / 0
6,578
506
8,628
12,686
12,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
3 / 1 / 3
7,703
593
6,602
8,013
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
dijqk
Arachne
13
6 / 1 / 3
7,461
574
9,921
14,092
6,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
iBigNose
Sylvanus
11
1 / 0 / 3
6,697
515
4,382
9,677
5,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
1 / 2 / 1
7,625
587
7,009
13,512
16,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
miles2morale
Chronos
12
0 / 0 / 1
6,589
507
12,345
9,609
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
pinkgòddess
Arachne
13
3 / 3 / 0
7,236
557
6,415
14,085
5,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 5 / 0
6,500
500
5,126
9,163
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bake Kujira
wolfbeast1254
Bake Kujira
9
0 / 4 / 1
6,213
478
4,411
12,653
9,588
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
13
Kills
5
5
Deaths
14
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
1
0
2
L
Osiris
1
2
1
0.75
W
King Arthur
Fogell Kirk
King Arthur
1
2
0
0.5
W
3
1
3
4.5
W
Arachne
dijqk
Arachne
6
1
3
7.5
W
Sylvanus
iBigNose
Sylvanus
1
0
3
2.5
L
Chronos
miles2morale
Chronos
0
0
1
0.5
L
Arachne
pinkgòddess
Arachne
3
3
0
1
L
1
5
0
0.2
L
Bake Kujira
wolfbeast1254
Bake Kujira
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,482
Damage
35,306
56,590
Taken
59,022
32,431
Mitigated
38,868
20,436
Healing
17,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,949
4,503
0
5,221
12,122
4,863
745
5,696
6,426
0
63,001
L
Osiris
7,009
3,457
0
3,841
13,512
16,254
0
0
13,512
0
51,879
W
King Arthur
Fogell Kirk
King Arthur
8,628
1,520
0
996
12,686
12,347
0
0
11,936
0
47,036
W
6,602
683
252
2,542
8,013
3,263
219
5,346
2,463
57,222
1,270
W
Arachne
dijqk
Arachne
9,921
5,936
0
5,088
14,092
6,756
0
2,679
11,328
0
50,375
W
Sylvanus
iBigNose
Sylvanus
4,382
2,135
2,755
3,582
9,677
5,202
0
7,059
2,618
18,702
657
L
Chronos
miles2morale
Chronos
12,345
3,720
0
3,244
9,609
3,645
610
1,551
8,058
62,465
5,061
L
Arachne
pinkgòddess
Arachne
6,415
4,389
0
6,209
14,085
5,629
0
1,685
12,276
0
73,500
L
5,126
314
324
1,637
9,163
3,752
0
4,134
5,029
42,047
2,490
L
Bake Kujira
wolfbeast1254
Bake Kujira
4,411
2,166
0
2,487
12,653
9,588
369
3,340
9,313
23,153
1,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,338
Gold Earned
34,163
369
Minions Killed
421
0
Camps Cleared
0
1,167,612
Distance Traveled
1,213,962
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,899
531
103
8
0
217,578
2
L
Osiris
7,625
587
93
7
0
215,974
0
W
King Arthur
6,578
506
63
5
0
230,163
4
W
Ra
7,703
593
103
8
0
228,299
0
W
Arachne
7,461
574
71
5
0
287,632
0
W
Sylvanus
6,697
515
29
2
0
203,940
7
L
Chronos
6,589
507
104
8
0
250,960
3
L
Arachne
7,236
557
115
9
0
245,501
2
L
Ra
6,500
500
67
5
0
232,875
0
L
Bake Kujira
6,213
478
42
3
0
268,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role