Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Pegullaville
Chaac
Level 121
God Stats
7W - 1L
1,909 SR
Queue Stats
302W - 309L
1,544 Elo+
Solo
Sol
Sol
dosenTitanemich
Sol
Level 103
God Stats
1W - 1L
1,735 SR
Queue Stats
257W - 300L
1,447 Elo+
Party 1
Nox
Nox
drawmeaface
Nox
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 1
Team Averages
Level 110
1,629 SR
1,455 Elo+

VS

Team Averages
Level 122
1,485 SR
1,508 Elo+
Izanami
Izanami
Bromocresol
Izanami
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 53L
1,393 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fr3ak Snipes
Morgan Le Fay
Level 158
God Stats
1W - 0L
1,426 SR
Queue Stats
38W - 29L
1,544 Elo+
Solo
Agni
Agni
RodThaGod100
Agni
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 96L
1,597 Elo+
Solo
Danzaburou
Danzaburou
jo3ker420198
Danzaburou
Level 74
God Stats
11W - 9L
1,500 SR
Queue Stats
434W - 444L
1,496 Elo+
Solo
Sol
Sol
klifordsoup
Sol
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 109L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 1 / 5
7,441
744
6,790
15,359
11,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
 
He Bo
13
1 / 3 / 3
6,781
678
2,479
6,184
2,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 0
7,882
788
12,892
19,716
16,314
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 3
6,866
687
4,983
8,727
3,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 2
6,829
683
3,583
8,035
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bromocresol
Izanami
14
5 / 2 / 5
8,111
811
10,866
8,393
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Fr3ak Snipes
Morgan Le Fay
14
1 / 1 / 7
7,541
754
10,717
6,646
5,995
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 0 / 7
7,872
787
13,103
3,176
1,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
jo3ker420198
Danzaburou
12
1 / 3 / 3
6,986
699
8,452
8,675
3,827
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 0 / 6
7,340
734
8,456
6,752
3,088
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
6
Kills
12
12
Deaths
6
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
5
2.5
L
He Bo
 
He Bo
1
3
3
0.83
W
Izanami
Bromocresol
Izanami
5
2
5
3.75
W
Morgan Le Fay
Fr3ak Snipes
Morgan Le Fay
1
1
7
4.5
L
4
1
0
4
W
4
0
7
7.5
L
1
3
3
0.83
L
0
4
2
0.25
W
Danzaburou
jo3ker420198
Danzaburou
1
3
3
0.83
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,727
Damage
51,594
58,021
Taken
33,642
37,558
Mitigated
18,396
25,163
Healing
17,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
6,790
107
1,360
7,174
15,359
11,199
0
7,508
7,462
11,108
0
L
He Bo
 
He Bo
2,479
360
641
369
6,184
2,754
0
4,010
2,039
6,857
147
W
Izanami
Bromocresol
Izanami
10,866
6,102
1,157
1,866
8,393
4,075
412
4,215
3,915
0
24,617
W
Morgan Le Fay
Fr3ak Snipes
Morgan Le Fay
10,717
1,128
3,067
2,729
6,646
5,995
0
3,282
3,193
18,395
1,547
L
12,892
370
1,106
10,132
19,716
16,314
0
9,275
10,007
0
25,056
W
13,103
629
1,872
1,337
3,176
1,411
31
1,290
1,671
16,379
656
L
4,983
997
792
2,894
8,727
3,501
0
4,469
4,076
10,770
434
L
3,583
483
473
222
8,035
3,790
0
4,882
2,937
14,703
0
W
Danzaburou
jo3ker420198
Danzaburou
8,452
2,398
430
1,329
8,675
3,827
0
5,336
2,991
0
15,709
W
8,456
2,453
915
2,954
6,752
3,088
186
3,609
3,002
17,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,799
Gold Earned
37,850
90
Minions Killed
105
0
Camps Cleared
0
877,482
Distance Traveled
954,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,441
744
1
0
0
174,220
0
L
He Bo
6,781
678
10
1
0
148,071
0
W
Izanami
8,111
811
42
4
0
186,099
0
W
Morgan Le Fay
7,541
754
24
2
0
195,861
0
L
Chaac
7,882
788
24
2
0
227,796
0
W
Agni
7,872
787
6
1
0
190,770
0
L
Sol
6,866
687
18
2
0
171,678
0
L
Nox
6,829
683
37
4
0
155,717
0
W
Danzaburou
6,986
699
13
1
0
184,486
0
W
Sol
7,340
734
20
2
0
197,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role