Player Matchup

Fenrir
Fenrir
Silver II
ObeseVoonta
Fenrir
Silver II
Level 129
God Stats
6W - 5L
1,601 SR
Queue Stats
81W - 76L
1,626 MMR
Solo
Ganesha
Ganesha
Bronze III
black ghost9041
Ganesha
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,403 MMR
Solo
Zeus
Zeus
Gold IV
thtboijoe
Zeus
Gold IV
Level 159
God Stats
15W - 19L
1,670 SR
Queue Stats
350W - 425L
1,408 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,590 SR
1,479 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,563 SR
1,513 MMR
Surtr
Surtr
Gold III
AudiR8-_-
Surtr
Gold III
Level 87
God Stats
16W - 14L
1,576 SR
Queue Stats
210W - 283L
1,576 MMR
Solo
Anubis
Anubis
Silver III
NOKTURNAL408
Anubis
Silver III
Level 84
God Stats
5W - 7L
1,608 SR
Queue Stats
22W - 45L
1,342 MMR
Solo
Martichoras
Martichoras
Gold I
eljorsaith
Martichoras
Gold I
Level 132
God Stats
47W - 60L
1,504 SR
Queue Stats
72W - 95L
1,622 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
1 / 4 / 0
9,455
630
5,603
17,941
20,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 7 / 0
8,362
557
2,667
14,822
12,907
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
14
0 / 3 / 0
8,811
587
10,168
9,103
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BastetAchillesGilgameshThothCharon

VS

Bans
Ne ZhaBaron SamediBake KujiraBacchusAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AudiR8-_-
Surtr
16
5 / 0 / 7
11,192
746
10,801
13,292
14,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
15
6 / 0 / 8
11,148
743
10,834
7,954
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Martichoras
eljorsaith
Martichoras
18
3 / 1 / 9
12,289
819
16,186
7,996
4,265
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
38
1
Kills
14
14
Deaths
1
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Surtr
AudiR8-_-
Surtr
5
0
7
8.5
W
Anubis
6
0
8
10
L
Fenrir
1
4
0
0.25
L
0
7
0
0
W
Martichoras
eljorsaith
Martichoras
3
1
9
7.5
L
Zeus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,438
Damage
37,821
41,866
Taken
29,242
36,013
Mitigated
23,254
6,740
Healing
11,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
AudiR8-_-
Surtr
10,801
3,421
0
5,947
13,292
14,400
462
4,724
8,371
1,233
34,578
W
Anubis
10,834
684
446
2,697
7,954
4,589
444
4,774
3,124
44,327
0
L
Fenrir
5,603
833
0
3,606
17,941
20,084
0
5,162
12,148
0
25,532
L
2,667
212
117
1,671
14,822
12,907
0
4,205
10,137
19,075
863
W
Martichoras
eljorsaith
Martichoras
16,186
8,423
0
2,361
7,996
4,265
1,405
3,505
4,170
0
79,441
L
Zeus
10,168
390
0
1,346
9,103
3,022
0
2,102
6,796
47,891
681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,628
Gold Earned
34,629
172
Minions Killed
210
0
Camps Cleared
0
731,968
Distance Traveled
754,125
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,192
746
43
3
0
281,756
0
W
Anubis
11,148
743
47
3
0
217,670
0
L
Fenrir
9,455
630
65
4
0
269,912
0
L
Ganesha
8,362
557
2
0
0
228,312
0
W
Martichoras
12,289
819
120
8
0
254,699
0
L
Zeus
8,811
587
105
7
0
233,744
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role