Player Matchup

Osiris
Osiris
 
Osiris
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ParagonZ27
Anubis
Level 33
God Stats
10W - 17L
1,473 SR
Queue Stats
137W - 142L
1,359 Elo+
Solo
Ao Kuang
Ao Kuang
SonKaimen786
Ao Kuang
Level 54
God Stats
3W - 4L
1,306 SR
Queue Stats
146W - 131L
1,394 Elo+
Solo
Team Averages
Level 87
1,456 SR
1,451 Elo+

VS

Team Averages
Level 63
1,456 SR
1,359 Elo+
Nox
Nox
 
Nox
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Allnn
Charon
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,193 Elo+
Party 1
Pele
Pele
FessLaeda
Pele
Level 64
God Stats
0W - 1L
1,299 SR
Queue Stats
2W - 4L
1,193 Elo+
Party 1
Neith
Neith
Moisey92
Neith
Level 85
God Stats
156W - 143L
1,484 SR
Queue Stats
156W - 143L
1,459 Elo+
Solo
Skadi
Skadi
Polluxz
Skadi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
3 / 0 / 0
6,844
684
6,631
8,622
7,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
 
Bacchus
10
3 / 0 / 3
6,320
632
3,906
6,267
4,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sol
 
Sol
10
3 / 0 / 3
5,958
596
4,059
4,913
1,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anubis
ParagonZ27
Anubis
11
0 / 0 / 0
6,239
624
2,134
4,210
2,480
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ao Kuang
SonKaimen786
Ao Kuang
10
1 / 3 / 1
5,331
533
3,459
10,099
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 0 / 0
4,669
467
1,646
4,533
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon
Allnn
Charon
7
0 / 1 / 1
4,949
495
1,767
3,915
2,530
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
6
0 / 5 / 0
4,187
419
4,345
9,821
3,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Neith
Moisey92
Neith
10
0 / 2 / 0
5,573
557
5,143
7,624
3,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Skadi
Polluxz
Skadi
8
0 / 2 / 0
4,649
465
5,232
6,935
2,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
10
Kills
0
3
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
0
0
3
W
Bacchus
 
Bacchus
3
0
3
4.5
W
Sol
 
Sol
3
0
3
4.5
L
Nox
 
Nox
0
0
0
0
L
Charon
Allnn
Charon
0
1
1
0.5
L
Pele
0
5
0
0
L
Neith
Moisey92
Neith
0
2
0
0
W
Anubis
ParagonZ27
Anubis
0
0
0
0
L
Skadi
Polluxz
Skadi
0
2
0
0
W
Ao Kuang
SonKaimen786
Ao Kuang
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,189
Damage
18,133
34,111
Taken
32,828
19,620
Mitigated
13,383
15,171
Healing
5,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,631
1,641
0
4,212
8,622
7,817
0
0
8,622
0
48,653
W
Bacchus
 
Bacchus
3,906
556
0
2,070
6,267
4,695
0
842
5,425
23,513
2,433
W
Sol
 
Sol
4,059
1,535
0
3,003
4,913
1,310
378
159
4,754
35,918
0
L
Nox
 
Nox
1,646
132
0
375
4,533
1,684
0
1,314
3,219
26,315
2,146
L
Charon
Allnn
Charon
1,767
559
0
859
3,915
2,530
0
2,563
1,352
12,618
0
L
Pele
4,345
2,175
0
604
9,821
3,584
0
4,797
5,024
0
19,764
L
Neith
Moisey92
Neith
5,143
2,998
0
2,235
7,624
3,226
0
481
7,143
0
39,073
W
Anubis
ParagonZ27
Anubis
2,134
137
0
1,844
4,210
2,480
222
2,188
2,022
41,452
1,585
L
Skadi
Polluxz
Skadi
5,232
1,978
0
1,860
6,935
2,359
0
4,027
2,908
0
29,590
W
Ao Kuang
SonKaimen786
Ao Kuang
3,459
795
0
4,042
10,099
3,318
63
218
9,881
30,200
2,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,692
Gold Earned
24,027
319
Minions Killed
219
0
Camps Cleared
0
1,057,694
Distance Traveled
947,431
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,844
684
91
9
0
197,519
0
W
Bacchus
6,320
632
36
4
0
218,499
4
W
Sol
5,958
596
58
6
0
193,466
0
L
Nox
4,669
467
47
5
0
201,597
0
L
Charon
4,949
495
7
1
0
192,424
0
L
Pele
4,187
419
30
3
0
195,828
0
L
Neith
5,573
557
83
8
0
174,020
2
W
Anubis
6,239
624
86
9
0
206,446
0
L
Skadi
4,649
465
52
5
0
183,562
0
W
Ao Kuang
5,331
533
48
5
0
241,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role