Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Coldplay_132
Tiamat
Level 151
God Stats
0W - 1L
1,309 SR
Queue Stats
16W - 25L
1,440 Elo+
Solo
Atlas
Atlas
EPIC-J-1997
Atlas
Level 163
God Stats
5W - 8L
1,590 SR
Queue Stats
363W - 308L
1,593 Elo+
Solo
Chaac
Chaac
HLSMixed
Chaac
Level 144
God Stats
0W - 1L
1,690 SR
Queue Stats
106W - 88L
1,555 Elo+
Solo
Hou Yi
Hou Yi
MrHernt
Hou Yi
Level 121
God Stats
15W - 19L
1,511 SR
Queue Stats
265W - 270L
1,503 Elo+
Party 2
Team Averages
Level 137
1,520 SR
1,518 Elo+

VS

Team Averages
Level 104
1,527 SR
1,528 Elo+
Poseidon
Poseidon
LGBTQIAM5M445GF3
Poseidon
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 26L
1,625 Elo+
Party 1
Erlang Shen
Erlang Shen
Necr0cracy
Erlang Shen
Level 68
God Stats
6W - 2L
1,500 SR
Queue Stats
233W - 219L
1,574 Elo+
Party 1
Skadi
Skadi
PathtoLlama
Skadi
Level 136
God Stats
11W - 7L
1,622 SR
Queue Stats
420W - 410L
1,544 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Reptide_101
Cu Chulainn
Level 153
God Stats
18W - 8L
1,716 SR
Queue Stats
174W - 146L
1,488 Elo+
Solo
Lancelot
Lancelot
Sensamanti
Lancelot
Level 124
God Stats
2W - 0L
1,296 SR
Queue Stats
39W - 48L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
5 / 2 / 2
7,653
638
8,712
11,662
4,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tiamat
6
0 / 5 / 0
4,964
414
2,530
5,020
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 2 / 5
6,705
559
4,386
9,344
8,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
HLSMixed
Chaac
13
1 / 1 / 1
7,471
623
8,366
12,459
15,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
MrHernt
Hou Yi
12
2 / 0 / 3
7,243
604
3,562
4,693
1,663
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
6,651
554
4,041
7,327
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Necr0cracy
Erlang Shen
12
0 / 1 / 2
6,240
520
5,032
13,293
12,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 3 / 2
5,943
495
3,376
6,856
2,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cu Chulainn
Reptide_101
Cu Chulainn
12
5 / 1 / 2
7,219
602
8,782
10,930
7,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lancelot
Sensamanti
Lancelot
12
4 / 1 / 2
6,654
555
5,015
9,578
3,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
9
Kills
10
10
Deaths
10
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
5
2
2
3
L
Tiamat
0
5
0
0
L
1
2
5
1.75
L
Chaac
HLSMixed
Chaac
1
1
1
1.5
W
1
4
3
0.63
L
Hou Yi
MrHernt
Hou Yi
2
0
3
3.5
W
Erlang Shen
Necr0cracy
Erlang Shen
0
1
2
1
W
0
3
2
0.33
W
Cu Chulainn
Reptide_101
Cu Chulainn
5
1
2
6
W
Lancelot
Sensamanti
Lancelot
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,556
Damage
26,246
43,178
Taken
47,984
32,130
Mitigated
27,810
16,901
Healing
13,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
8,712
1,980
0
7,170
11,662
4,776
0
1,115
10,547
0
65,985
L
Tiamat
2,530
390
0
315
5,020
2,470
0
1,562
3,458
16,021
0
L
4,386
1,769
0
1,105
9,344
8,122
0
1,818
7,526
21,657
4,643
L
Chaac
HLSMixed
Chaac
8,366
882
0
5,012
12,459
15,099
399
976
11,483
1,847
60,151
W
4,041
1,114
0
760
7,327
2,294
0
2,140
5,045
43,031
0
L
Hou Yi
MrHernt
Hou Yi
3,562
2,274
0
3,299
4,693
1,663
0
75
4,618
0
44,313
W
Erlang Shen
Necr0cracy
Erlang Shen
5,032
2,946
0
6,230
13,293
12,425
5
1,087
12,206
0
43,568
W
3,376
1,023
0
2,240
6,856
2,071
36
857
5,999
0
32,465
W
Cu Chulainn
Reptide_101
Cu Chulainn
8,782
1,811
0
700
10,930
7,357
0
2,167
8,725
8,003
40,497
W
Lancelot
Sensamanti
Lancelot
5,015
1,133
0
4,051
9,578
3,663
0
897
8,651
0
44,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,036
Gold Earned
32,707
363
Minions Killed
355
0
Camps Cleared
0
1,212,271
Distance Traveled
1,260,199
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,653
638
100
8
0
293,371
1
L
Tiamat
4,964
414
30
3
0
136,698
0
L
Atlas
6,705
559
46
4
0
297,016
3
L
Chaac
7,471
623
93
8
0
238,350
0
W
Poseidon
6,651
554
83
7
0
243,686
0
L
Hou Yi
7,243
604
94
8
0
246,836
2
W
Erlang Shen
6,240
520
68
6
0
234,466
1
W
Skadi
5,943
495
56
5
0
208,257
0
W
Cu Chulainn
7,219
602
79
7
0
256,299
0
W
Lancelot
6,654
555
69
6
0
317,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role