Player Matchup

Scylla
Scylla
Flexaverde
Scylla
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 114L
1,487 Elo+
Party 1
Gilgamesh
Gilgamesh
OBLISK
Gilgamesh
Level 102
God Stats
17W - 9L
1,554 SR
Queue Stats
60W - 53L
1,545 Elo+
Solo
Arachne
Arachne
flavourdave1986
Arachne
Level 158
God Stats
82W - 78L
1,601 SR
Queue Stats
551W - 514L
1,445 Elo+
Solo
Chiron
Chiron
jimmystrik
Chiron
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 63L
1,505 Elo+
Party 1
Bacchus
Bacchus
rendeloscielos
Bacchus
Level 147
God Stats
27W - 13L
1,597 SR
Queue Stats
174W - 169L
1,514 Elo+
Party 1
Team Averages
Level 92
1,551 SR
1,499 Elo+

VS

Team Averages
Level 87
1,496 SR
1,513 Elo+
Athena
Athena
 
Athena
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
IggyRegalis
Eset
Level 48
God Stats
1W - 1L
1,765 SR
Queue Stats
177W - 175L
1,477 Elo+
Solo
Nut
Nut
Jarl Shakz
Nut
Level 142
God Stats
2W - 2L
1,423 SR
Queue Stats
85W - 82L
1,457 Elo+
Solo
Ravana
Ravana
NOULsector
Ravana
Level 38
God Stats
0W - 4L
1,290 SR
Queue Stats
21W - 23L
1,491 Elo+
Solo
Rama
Rama
XSekiroX
Rama
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Flexaverde
Scylla
12
1 / 0 / 0
6,374
637
3,402
4,636
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
OBLISK
Gilgamesh
12
2 / 0 / 0
6,854
685
4,243
10,438
6,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 0 / 0
5,095
510
2,627
5,239
1,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
jimmystrik
Chiron
11
2 / 0 / 1
5,956
596
4,244
4,145
1,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 0 / 2
6,158
616
3,107
4,920
4,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 1 / 0
4,901
490
1,788
6,361
5,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 0
5,376
538
1,606
4,299
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 0
5,666
567
5,923
7,277
2,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
NOULsector
Ravana
9
0 / 0 / 0
4,836
484
2,847
4,454
1,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
8
0 / 1 / 0
4,444
444
1,386
4,534
1,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
5
Kills
0
0
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
0
0
W
Scylla
Flexaverde
Scylla
1
0
0
1
L
0
1
0
0
L
0
2
0
0
L
Ravana
NOULsector
Ravana
0
0
0
0
W
Gilgamesh
OBLISK
Gilgamesh
2
0
0
2
L
Rama
0
1
0
0
W
0
0
0
0
W
Chiron
jimmystrik
Chiron
2
0
1
2.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,623
Damage
13,550
29,378
Taken
26,925
15,437
Mitigated
12,183
11,722
Healing
6,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,788
427
0
761
6,361
5,132
0
1,344
4,972
16,332
0
W
Scylla
Flexaverde
Scylla
3,402
214
0
2,406
4,636
1,399
0
1,291
3,345
45,491
990
L
1,606
137
0
774
4,299
1,454
0
2,849
1,289
31,714
973
L
5,923
3,060
0
1,481
7,277
2,537
0
0
6,690
0
45,715
L
Ravana
NOULsector
Ravana
2,847
724
0
3,040
4,454
1,536
0
285
4,082
0
39,005
W
Gilgamesh
OBLISK
Gilgamesh
4,243
792
0
3,337
10,438
6,174
0
359
10,079
0
47,379
L
Rama
1,386
1,320
0
500
4,534
1,524
0
1,751
2,783
0
20,773
W
2,627
1,635
0
2,291
5,239
1,805
0
408
4,831
0
37,488
W
Chiron
jimmystrik
Chiron
4,244
817
484
936
4,145
1,458
0
1,009
3,136
0
46,986
W
3,107
211
0
2,268
4,920
4,601
0
327
4,593
25,912
1,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,437
Gold Earned
25,223
361
Minions Killed
282
0
Camps Cleared
0
1,065,409
Distance Traveled
988,735
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,901
490
32
3
0
200,687
0
W
Scylla
6,374
637
90
9
0
204,683
0
L
Eset
5,376
538
66
7
0
187,136
0
L
Nut
5,666
567
74
7
0
146,311
0
L
Ravana
4,836
484
72
7
0
253,941
2
W
Gilgamesh
6,854
685
90
9
0
191,565
0
L
Rama
4,444
444
38
4
0
200,660
3
W
Arachne
5,095
510
56
6
0
234,037
0
W
Chiron
5,956
596
92
9
0
212,401
0
W
Bacchus
6,158
616
33
3
0
222,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role