Player Matchup

Anubis
Anubis
DJKnight36
Anubis
Level 201
God Stats
2W - 1L
1,554 SR
Queue Stats
33W - 27L
1,654 Elo+
Party 1
Mulan
Mulan
HK_Anzu
Mulan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 65L
1,615 Elo+
Party 1
Ao Kuang
Ao Kuang
RaditzOverlord
Ao Kuang
Level 196
God Stats
15W - 5L
1,659 SR
Queue Stats
75W - 66L
1,610 Elo+
Party 1
Team Averages
Level 169
1,571 SR
1,626 Elo+

VS

Team Averages
Level 124
1,680 SR
1,615 Elo+
Anhur
Anhur
Galxcy
Anhur
Level 84
God Stats
19W - 18L
1,595 SR
Queue Stats
33W - 31L
1,564 Elo+
Solo
Achilles
Achilles
Vesperius
Achilles
Level 144
God Stats
0W - 3L
1,944 SR
Queue Stats
140W - 110L
1,678 Elo+
Solo
Sol
Sol
solariofsun
Sol
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
322W - 280L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DJKnight36
Anubis
15
2 / 0 / 7
8,652
787
6,915
8,897
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
HK_Anzu
Mulan
14
4 / 1 / 5
8,680
789
14,528
11,646
10,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
14
4 / 1 / 4
8,507
773
7,880
10,927
4,534
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Galxcy
Anhur
12
0 / 3 / 2
7,124
648
6,528
9,065
3,137
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Vesperius
Achilles
12
1 / 3 / 1
7,352
668
8,157
15,124
14,950
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 4 / 1
7,537
685
9,577
10,838
3,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
10
Kills
1
2
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
DJKnight36
Anubis
2
0
7
5.5
L
Anhur
Galxcy
Anhur
0
3
2
0.33
W
Mulan
HK_Anzu
Mulan
4
1
5
6.5
W
Ao Kuang
4
1
4
6
L
Achilles
Vesperius
Achilles
1
3
1
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,323
Damage
24,262
31,470
Taken
35,027
20,054
Mitigated
21,687
8,288
Healing
7,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DJKnight36
Anubis
6,915
222
0
2,980
8,897
4,605
232
3,385
5,512
45,150
0
L
Anhur
Galxcy
Anhur
6,528
3,667
0
1,276
9,065
3,137
0
3,889
5,132
0
21,265
W
Mulan
HK_Anzu
Mulan
14,528
1,093
0
1,477
11,646
10,915
203
3,822
7,824
229
25,509
W
Ao Kuang
7,880
225
0
3,831
10,927
4,534
782
2,242
8,685
28,065
0
L
Achilles
Vesperius
Achilles
8,157
1,579
0
2,550
15,124
14,950
0
6,939
8,125
0
17,035
L
9,577
3,986
0
3,877
10,838
3,600
0
4,092
6,714
44,428
4,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,839
Gold Earned
22,013
163
Minions Killed
142
0
Camps Cleared
0
627,806
Distance Traveled
594,017
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,652
787
89
8
0
206,658
0
L
Anhur
7,124
648
43
4
0
195,184
0
W
Mulan
8,680
789
33
3
0
214,920
0
W
Ao Kuang
8,507
773
41
4
0
206,228
0
L
Achilles
7,352
668
16
1
0
221,417
0
L
Sol
7,537
685
83
8
0
177,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role