Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Faded x Jay
Gilgamesh
Level 124
God Stats
0W - 2L
1,036 SR
Queue Stats
67W - 55L
1,475 Elo+
Party 1
The Morrigan
The Morrigan
W0LVES 0F MIIBU
The Morrigan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,466 Elo+
Party 1
Scylla
Scylla
beanbepis
Scylla
Level 59
God Stats
1W - 4L
1,088 SR
Queue Stats
189W - 222L
1,376 Elo+
Solo
Camazotz
Camazotz
stardes
Camazotz
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,491 Elo+
Solo
Team Averages
Level 105
1,325 SR
1,461 Elo+

VS

Team Averages
Level 98
1,550 SR
1,465 Elo+
Hachiman
Hachiman
NyxMedic
Hachiman
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,489 Elo+
Solo
Maui
Maui
ToXiyN
Maui
Level 100
God Stats
4W - 3L
1,488 SR
Queue Stats
139W - 146L
1,416 Elo+
Solo
Kukulkan
Kukulkan
Volgenyrrk
Kukulkan
Level 114
God Stats
2W - 6L
1,761 SR
Queue Stats
102W - 107L
1,397 Elo+
Solo
Arachne
Arachne
Ziiplock
Arachne
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 85L
1,496 Elo+
Solo
Skadi
Skadi
skatth
Skadi
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 181L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
4 / 6 / 6
8,147
741
7,492
20,193
11,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Faded x Jay
Gilgamesh
16
4 / 3 / 8
8,167
742
13,257
15,264
20,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
W0LVES 0F MIIBU
The Morrigan
15
4 / 5 / 4
8,039
731
8,890
9,563
4,812
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
beanbepis
Scylla
15
1 / 5 / 8
7,976
725
4,783
11,165
5,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
stardes
Camazotz
9
0 / 2 / 3
6,193
563
1,318
4,423
1,788
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NyxMedic
Hachiman
16
8 / 3 / 8
10,205
928
14,841
8,163
3,831
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
ToXiyN
Maui
15
2 / 3 / 15
9,178
834
5,552
17,086
15,022
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kukulkan
Volgenyrrk
Kukulkan
15
1 / 2 / 10
8,949
814
9,188
5,784
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Ziiplock
Arachne
17
7 / 2 / 12
10,199
927
13,185
12,230
14,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
skatth
Skadi
16
3 / 3 / 11
9,378
853
8,596
9,405
4,279
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
77
13
Kills
21
21
Deaths
13
29
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
6
6
1.17
L
Gilgamesh
Faded x Jay
Gilgamesh
4
3
8
2.67
W
Hachiman
NyxMedic
Hachiman
8
3
8
4
W
Maui
ToXiyN
Maui
2
3
15
3.17
W
Kukulkan
Volgenyrrk
Kukulkan
1
2
10
3
L
The Morrigan
W0LVES 0F MIIBU
The Morrigan
4
5
4
1.2
W
Arachne
Ziiplock
Arachne
7
2
12
6.5
L
Scylla
beanbepis
Scylla
1
5
8
1
W
Skadi
skatth
Skadi
3
3
11
2.83
L
Camazotz
stardes
Camazotz
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,740
Damage
51,362
60,608
Taken
52,668
44,256
Mitigated
40,510
11,687
Healing
13,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,492
951
990
4,784
20,193
11,729
524
3,516
16,227
830
12,007
L
Gilgamesh
Faded x Jay
Gilgamesh
13,257
3,774
0
1,567
15,264
20,845
0
4,557
10,463
0
24,104
W
Hachiman
NyxMedic
Hachiman
14,841
7,981
238
980
8,163
3,831
3,811
1,820
6,203
0
33,350
W
Maui
ToXiyN
Maui
5,552
1,476
444
4,065
17,086
15,022
206
4,908
11,775
9,198
0
W
Kukulkan
Volgenyrrk
Kukulkan
9,188
780
1,190
889
5,784
3,012
729
1,829
3,904
26,482
112
L
The Morrigan
W0LVES 0F MIIBU
The Morrigan
8,890
1,731
503
988
9,563
4,812
26
2,334
7,129
17,125
878
W
Arachne
Ziiplock
Arachne
13,185
10,216
1,257
3,010
12,230
14,366
909
2,925
8,977
0
19,420
L
Scylla
beanbepis
Scylla
4,783
907
770
1,516
11,165
5,082
0
3,205
7,862
21,234
0
W
Skadi
skatth
Skadi
8,596
2,440
458
1,292
9,405
4,279
1,075
2,518
6,786
0
31,392
L
Camazotz
stardes
Camazotz
1,318
165
0
569
4,423
1,788
0
1,128
3,295
0
7,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,522
Gold Earned
47,909
95
Minions Killed
135
0
Camps Cleared
0
893,227
Distance Traveled
1,060,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,147
741
6
1
0
203,538
0
L
Gilgamesh
8,167
742
26
2
0
195,507
0
W
Hachiman
10,205
928
33
3
0
196,756
0
W
Maui
9,178
834
9
1
0
204,760
0
W
Kukulkan
8,949
814
46
4
0
210,828
0
L
The Morrigan
8,039
731
12
1
0
189,718
0
W
Arachne
10,199
927
19
2
0
248,597
0
L
Scylla
7,976
725
41
4
0
174,897
0
W
Skadi
9,378
853
28
3
0
199,212
0
L
Camazotz
6,193
563
10
1
0
129,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role