Player Matchup

Arachne
Arachne
ASHY beanie
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,148 Elo+
Party 1
Set
Set
ASHY higa
Set
Level 54
God Stats
0W - 5L
1,141 SR
Queue Stats
73W - 110L
1,309 Elo+
Party 1
Kukulkan
Kukulkan
GlaZe Viip3rZ
Kukulkan
Level 127
God Stats
3W - 1L
1,848 SR
Queue Stats
40W - 42L
1,549 Elo+
Solo
Bellona
Bellona
OfficiallaKe103
Bellona
Level 46
God Stats
11W - 4L
1,709 SR
Queue Stats
86W - 117L
1,356 Elo+
Party 1
Jormungandr
Jormungandr
RIPChewbacca
Jormungandr
Level 29
God Stats
0W - 2L
1,139 SR
Queue Stats
38W - 69L
1,346 Elo+
Party 1
Team Averages
Level 53
1,467 SR
1,342 Elo+

VS

Team Averages
Level 106
1,536 SR
1,418 Elo+
Merlin
Merlin
Bloodfang7
Merlin
Level 127
God Stats
5W - 1L
1,276 SR
Queue Stats
67W - 74L
1,487 Elo+
Solo
Cthulhu
Cthulhu
NateC1371160
Cthulhu
Level 12
God Stats
2W - 4L
1,663 SR
Queue Stats
2W - 7L
1,171 Elo+
Party 2
Cernunnos
Cernunnos
SaveGreezy
Cernunnos
Level 75
God Stats
7W - 7L
1,572 SR
Queue Stats
44W - 43L
1,423 Elo+
Party 2
Ymir
Ymir
THE LIQUIDGATOR
Ymir
Level 160
God Stats
3W - 2L
1,720 SR
Queue Stats
232W - 230L
1,508 Elo+
Solo
Bastet
Bastet
zeus_vibrant
Bastet
Level 156
God Stats
31W - 22L
1,448 SR
Queue Stats
563W - 559L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ASHY beanie
Arachne
6
0 / 0 / 0
4,362
436
408
7,347
2,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

7
0 / 4 / 0
4,523
452
3,942
8,425
3,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
GlaZe Viip3rZ
Kukulkan
12
0 / 2 / 0
6,087
609
2,111
6,309
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 2 / 0
6,325
633
6,561
8,609
6,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jormungandr
RIPChewbacca
Jormungandr
8
0 / 2 / 0
4,747
475
3,071
6,959
3,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bloodfang7
Merlin
11
0 / 0 / 1
6,133
613
2,147
4,060
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
NateC1371160
Cthulhu
9
1 / 0 / 4
5,166
517
4,277
5,732
4,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
SaveGreezy
Cernunnos
10
2 / 0 / 3
5,867
587
5,290
5,470
2,081
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 1
5,716
572
4,635
11,251
9,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
13
7 / 0 / 0
7,285
729
3,516
6,666
3,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
3
Kills
10
10
Deaths
3
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
ASHY beanie
Arachne
0
0
0
0
L
0
4
0
0
W
Merlin
Bloodfang7
Merlin
0
0
1
0.5
L
Kukulkan
GlaZe Viip3rZ
Kukulkan
0
2
0
0
W
Cthulhu
NateC1371160
Cthulhu
1
0
4
3
L
3
2
0
1.5
L
Jormungandr
RIPChewbacca
Jormungandr
0
2
0
0
W
Cernunnos
SaveGreezy
Cernunnos
2
0
3
3.5
W
0
3
1
0.17
W
Bastet
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,093
Damage
19,865
37,649
Taken
33,179
18,027
Mitigated
20,708
4,332
Healing
8,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ASHY beanie
Arachne
408
310
0
1,124
7,347
2,635
0
510
6,802
0
20,292
L
3,942
1,051
0
150
8,425
3,195
0
1,803
6,368
0
21,290
W
Merlin
Bloodfang7
Merlin
2,147
477
0
625
4,060
1,445
0
1,597
2,376
39,652
1,455
L
Kukulkan
GlaZe Viip3rZ
Kukulkan
2,111
112
0
1,364
6,309
2,467
0
1,669
4,640
47,240
340
W
Cthulhu
NateC1371160
Cthulhu
4,277
124
134
708
5,732
4,550
0
1,752
3,980
19,581
194
L
6,561
3,246
0
1,694
8,609
6,588
0
4,042
4,567
0
42,645
L
Jormungandr
RIPChewbacca
Jormungandr
3,071
757
0
0
6,959
3,142
0
1,612
5,048
27,837
0
W
Cernunnos
SaveGreezy
Cernunnos
5,290
2,676
0
2,528
5,470
2,081
692
1,319
4,151
0
40,330
W
4,635
2,425
0
2,522
11,251
9,564
0
0
10,684
31,836
4,644
W
Bastet
3,516
976
0
1,905
6,666
3,068
873
222
6,424
0
50,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,044
Gold Earned
30,167
287
Minions Killed
301
0
Camps Cleared
0
993,392
Distance Traveled
1,001,892
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,362
436
37
4
0
205,052
0
L
Set
4,523
452
33
3
0
207,757
0
W
Merlin
6,133
613
76
8
0
183,331
0
L
Kukulkan
6,087
609
99
10
0
178,053
3
W
Cthulhu
5,166
517
21
2
0
191,714
0
L
Bellona
6,325
633
73
7
0
203,066
0
L
Jormungandr
4,747
475
45
5
0
199,464
0
W
Cernunnos
5,867
587
66
7
0
199,325
0
W
Ymir
5,716
572
61
6
0
165,234
1
W
Bastet
7,285
729
77
8
0
262,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role