Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Lowamen217
Sobek
Level 22
God Stats
3W - 2L
1,288 SR
Queue Stats
102W - 116L
1,495 Elo+
Party 1
Ganesha
Ganesha
NG War Black
Ganesha
Level 147
God Stats
4W - 1L
1,644 SR
Queue Stats
108W - 107L
1,540 Elo+
Party 2
Merlin
Merlin
ZivirDG
Merlin
Level 74
God Stats
9W - 10L
1,373 SR
Queue Stats
436W - 435L
1,545 Elo+
Party 1
Anubis
Anubis
n3grasho
Anubis
Level 125
God Stats
5W - 6L
1,500 SR
Queue Stats
410W - 408L
1,519 Elo+
Party 1
Team Averages
Level 102
1,461 SR
1,520 Elo+

VS

Team Averages
Level 110
1,577 SR
1,470 Elo+
Xing Tian
Xing Tian
KwinLynn
Xing Tian
Level 29
God Stats
10W - 3L
1,500 SR
Queue Stats
394W - 407L
1,616 Elo+
Solo
Cabrakan
Cabrakan
NeithsBigHonkers
Cabrakan
Level 128
God Stats
0W - 1L
1,740 SR
Queue Stats
149W - 160L
1,525 Elo+
Party 3
Pele
Pele
NoxMilkersAwooga
Pele
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
102W - 114L
1,500 Elo+
Party 3
Camazotz
Camazotz
Xerxesszn
Camazotz
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,118 Elo+
Solo
Hou Yi
Hou Yi
ZBlack_PandaZ
Hou Yi
Level 121
God Stats
12W - 11L
1,645 SR
Queue Stats
697W - 710L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
1 / 2 / 11
7,230
803
6,592
7,874
9,118
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
12
1 / 2 / 13
7,448
828
2,470
8,112
9,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
NG War Black
Ganesha
13
0 / 2 / 15
7,138
793
6,465
7,286
8,396
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
ZivirDG
Merlin
16
8 / 0 / 7
8,972
997
11,552
3,334
1,555
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anubis
n3grasho
Anubis
14
5 / 1 / 10
8,075
897
10,768
3,188
1,755
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
KwinLynn
Xing Tian
12
0 / 4 / 2
7,008
779
3,934
13,561
11,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 5 / 2
6,452
717
4,970
11,158
14,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 2 / 4
7,131
792
7,696
7,148
5,811
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Camazotz
Xerxesszn
Camazotz
14
2 / 2 / 5
7,581
842
2,378
7,466
3,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 2
6,568
730
4,344
6,428
2,629
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
22
15
Kills
7
7
Deaths
15
56
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
2
11
3.25
L
Xing Tian
KwinLynn
Xing Tian
0
4
2
0.25
W
Sobek
1
2
13
3.75
W
Ganesha
NG War Black
Ganesha
0
2
15
3.75
L
1
5
2
0.4
L
3
2
4
2.5
L
Camazotz
Xerxesszn
Camazotz
2
2
5
2.25
L
1
2
2
1
W
Merlin
ZivirDG
Merlin
8
0
7
11.5
W
Anubis
n3grasho
Anubis
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,847
Damage
23,322
29,794
Taken
45,761
30,396
Mitigated
38,473
7,890
Healing
12,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
6,592
375
400
967
7,874
9,118
183
1,980
5,894
8,539
528
L
Xing Tian
KwinLynn
Xing Tian
3,934
220
1,238
1,810
13,561
11,742
0
9,811
3,090
11,180
416
W
Sobek
2,470
175
0
937
8,112
9,572
25
2,724
5,388
2,746
226
W
Ganesha
NG War Black
Ganesha
6,465
413
1,610
1,135
7,286
8,396
155
2,184
5,102
19,956
463
L
4,970
811
1,431
1,321
11,158
14,969
0
9,193
1,443
6,591
573
L
7,696
517
253
1,507
7,148
5,811
0
5,102
1,911
0
13,970
L
Camazotz
Xerxesszn
Camazotz
2,378
131
580
2,509
7,466
3,322
0
6,239
722
0
17,788
L
4,344
656
104
1,582
6,428
2,629
0
4,390
1,663
0
11,060
W
Merlin
ZivirDG
Merlin
11,552
716
1,109
617
3,334
1,555
462
1,052
2,282
19,861
0
W
Anubis
n3grasho
Anubis
10,768
85
818
297
3,188
1,755
872
432
2,756
23,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,863
Gold Earned
34,740
89
Minions Killed
87
0
Camps Cleared
0
825,567
Distance Traveled
792,796
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,230
803
15
2
0
168,098
0
L
Xing Tian
7,008
779
21
2
0
172,374
0
W
Sobek
7,448
828
2
0
0
168,507
0
W
Ganesha
7,138
793
2
0
0
160,586
0
L
Cabrakan
6,452
717
8
1
0
151,819
2
L
Pele
7,131
792
9
1
0
168,408
0
L
Camazotz
7,581
842
32
4
0
142,482
0
L
Hou Yi
6,568
730
17
2
0
157,713
0
W
Merlin
8,972
997
39
4
0
168,004
0
W
Anubis
8,075
897
31
3
0
160,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role