Player Matchup

Khepri
Khepri
 
Khepri
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BERSERKW0LF08
Hades
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,778 Elo+
Party 2
Xbalanque
Xbalanque
RaginCajunAsian
Xbalanque
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 85L
1,474 Elo+
Party 2
He Bo
He Bo
TheOldWoo
He Bo
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
339W - 339L
1,478 Elo+
Solo
Artio
Artio
krip2nite420
Artio
Level 283
God Stats
3W - 6L
1,612 SR
Queue Stats
830W - 830L
1,510 Elo+
Solo
Team Averages
Level 165
1,522 SR
1,548 Elo+

VS

Team Averages
Level 80
1,453 SR
1,568 Elo+
Ganesha
Ganesha
 
Ganesha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
MasterKi1
Freya
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,760 Elo+
Party 1
Danzaburou
Danzaburou
MeeLoown
Danzaburou
Level 91
God Stats
2W - 3L
1,500 SR
Queue Stats
171W - 162L
1,524 Elo+
Solo
Cupid
Cupid
YubNubbin
Cupid
Level 26
God Stats
1W - 1L
1,267 SR
Queue Stats
17W - 15L
1,518 Elo+
Solo
Bastet
Bastet
jpaulc
Bastet
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 102L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 2 / 5
6,178
1,030
2,176
5,890
4,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 3 / 2
6,180
1,030
5,277
7,701
6,778
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
RaginCajunAsian
Xbalanque
11
1 / 3 / 5
5,746
958
6,136
6,203
2,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
TheOldWoo
He Bo
5
0 / 1 / 0
4,528
755
238
963
512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 3 / 1
5,916
986
3,476
8,552
8,942
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 1 / 12
6,700
1,117
4,458
6,406
5,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
MasterKi1
Freya
13
8 / 2 / 4
7,445
1,241
8,960
6,269
2,782
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
MeeLoown
Danzaburou
13
2 / 0 / 7
7,203
1,201
6,292
3,991
1,953
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cupid
YubNubbin
Cupid
11
1 / 2 / 9
6,385
1,064
3,923
5,424
2,076
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
jpaulc
Bastet
10
1 / 2 / 7
5,967
995
2,402
4,392
2,724
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
7
Kills
12
12
Deaths
7
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
2
5
1.75
W
Ganesha
 
Ganesha
0
1
12
6
L
3
3
2
1.33
W
Freya
MasterKi1
Freya
8
2
4
5
W
Danzaburou
MeeLoown
Danzaburou
2
0
7
5.5
L
Xbalanque
RaginCajunAsian
Xbalanque
1
3
5
1.17
L
He Bo
TheOldWoo
He Bo
0
1
0
0
W
Cupid
YubNubbin
Cupid
1
2
9
2.75
W
Bastet
jpaulc
Bastet
1
2
7
2.25
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,303
Damage
26,035
29,309
Taken
26,482
23,814
Mitigated
14,645
9,205
Healing
11,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,176
37
985
513
5,890
4,667
0
2,120
3,770
7,863
0
W
Ganesha
 
Ganesha
4,458
200
722
2,294
6,406
5,110
195
1,860
4,546
10,388
0
L
5,277
129
1,236
2,503
7,701
6,778
0
5,018
2,683
10,805
0
W
Freya
MasterKi1
Freya
8,960
2,074
478
2,469
6,269
2,782
461
3,071
3,198
15,233
614
W
Danzaburou
MeeLoown
Danzaburou
6,292
1,609
894
1,221
3,991
1,953
64
2,375
1,616
0
17,340
L
Xbalanque
RaginCajunAsian
Xbalanque
6,136
2,448
481
982
6,203
2,915
0
2,591
3,612
0
12,309
L
He Bo
TheOldWoo
He Bo
238
45
0
4
963
512
0
663
300
239
0
W
Cupid
YubNubbin
Cupid
3,923
2,382
1,288
1,311
5,424
2,076
1,353
2,215
3,209
0
8,501
W
Bastet
jpaulc
Bastet
2,402
488
254
631
4,392
2,724
225
1,551
2,841
0
4,779
L
3,476
150
670
1,831
8,552
8,942
0
3,013
5,539
7,108
173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,548
Gold Earned
33,700
65
Minions Killed
81
0
Camps Cleared
0
433,461
Distance Traveled
619,552
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,178
1,030
10
2
0
87,518
0
W
Ganesha
6,700
1,117
0
0
0
123,691
0
L
Hades
6,180
1,030
19
3
0
108,413
0
W
Freya
7,445
1,241
16
3
0
110,336
0
W
Danzaburou
7,203
1,201
36
6
0
135,330
3
L
Xbalanque
5,746
958
15
3
0
101,506
0
L
He Bo
4,528
755
0
0
0
15,272
0
W
Cupid
6,385
1,064
21
4
0
117,722
0
W
Bastet
5,967
995
8
1
0
132,473
0
L
Artio
5,916
986
21
4
0
120,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role