Player Matchup

Chronos
Chronos
 
Chronos
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
 
Awilix
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
DismalGlee
Nut
Level 116
God Stats
5W - 7L
1,296 SR
Queue Stats
86W - 79L
1,509 Elo+
Party 1
Sobek
Sobek
Enovexar
Sobek
Level 157
God Stats
3W - 3L
1,150 SR
Queue Stats
128W - 104L
1,618 Elo+
Solo
Fenrir
Fenrir
lNeoNeol
Fenrir
Level 154
God Stats
5W - 2L
1,587 SR
Queue Stats
224W - 197L
1,566 Elo+
Party 1
Team Averages
Level 151
1,407 SR
1,539 Elo+

VS

Team Averages
Level 124
1,465 SR
1,582 Elo+
Sol
Sol
Dangelo marshal
Sol
Level 156
God Stats
7W - 5L
1,288 SR
Queue Stats
71W - 53L
1,631 Elo+
Solo
Scylla
Scylla
MatteDaemonn
Scylla
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 24L
1,615 Elo+
Solo
Fenrir
Fenrir
Sir Sunix
Fenrir
Level 57
God Stats
1W - 1L
1,536 SR
Queue Stats
99W - 80L
1,660 Elo+
Solo
Maui
Maui
VoidPlant
Maui
Level 178
God Stats
4W - 2L
1,708 SR
Queue Stats
146W - 126L
1,586 Elo+
Solo
Surtr
Surtr
basicallyicanrun
Surtr
Level 142
God Stats
1W - 2L
1,293 SR
Queue Stats
53W - 57L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
2 / 1 / 2
7,306
609
5,028
5,826
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
 
Awilix
11
1 / 2 / 5
6,546
546
6,560
9,508
4,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
3 / 3 / 0
7,713
643
3,735
6,673
2,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sobek
Enovexar
Sobek
9
0 / 2 / 4
6,238
520
4,644
11,271
9,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
lNeoNeol
Fenrir
14
3 / 1 / 0
8,584
715
6,824
9,713
6,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 1
7,596
633
6,217
6,630
2,505
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Scylla
12
2 / 2 / 1
6,365
530
4,146
6,056
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Sir Sunix
Fenrir
11
1 / 3 / 0
6,013
501
3,616
10,800
8,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Maui
9
1 / 2 / 4
5,942
495
2,704
12,038
9,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 1 / 4
6,045
504
4,318
10,626
5,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
9
Kills
8
9
Deaths
9
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
1
2
3
W
Awilix
 
Awilix
1
2
5
1.75
L
4
1
1
4.5
W
3
3
0
1
W
Sobek
Enovexar
Sobek
0
2
4
1
L
Scylla
2
2
1
1.25
L
Fenrir
Sir Sunix
Fenrir
1
3
0
0.33
L
Maui
1
2
4
1.5
L
0
1
4
2
W
Fenrir
lNeoNeol
Fenrir
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,791
Damage
21,001
42,991
Taken
46,150
24,535
Mitigated
28,208
11,751
Healing
13,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,028
1,676
0
1,043
5,826
2,332
0
2,500
3,216
63,353
5,783
W
Awilix
 
Awilix
6,560
2,661
0
866
9,508
4,282
0
3,055
6,413
0
47,909
L
6,217
2,528
0
3,696
6,630
2,505
0
754
5,876
63,577
5,246
W
3,735
1,798
0
917
6,673
2,606
163
3,063
3,610
0
58,845
W
Sobek
Enovexar
Sobek
4,644
608
0
3,833
11,271
9,168
0
4,278
6,868
13,975
1,949
L
Scylla
4,146
696
0
1,178
6,056
2,308
0
1,870
4,186
45,509
0
L
Fenrir
Sir Sunix
Fenrir
3,616
655
0
1,026
10,800
8,804
0
0
10,164
0
34,253
L
Maui
2,704
1,016
0
1,924
12,038
9,414
0
5,308
6,730
12,767
828
L
4,318
1,954
0
6,002
10,626
5,177
4
1,256
9,370
2,865
41,140
W
Fenrir
lNeoNeol
Fenrir
6,824
3,230
0
5,092
9,713
6,147
0
47
9,666
0
70,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,387
Gold Earned
31,961
446
Minions Killed
370
0
Camps Cleared
0
1,325,128
Distance Traveled
1,291,254
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,306
609
129
11
0
251,645
0
W
Awilix
6,546
546
69
6
0
317,950
2
L
Sol
7,596
633
125
10
0
231,738
2
W
Nut
7,713
643
109
9
0
226,338
0
W
Sobek
6,238
520
16
1
0
286,065
3
L
Scylla
6,365
530
97
8
0
242,698
2
L
Fenrir
6,013
501
61
5
0
254,720
2
L
Maui
5,942
495
15
1
0
261,571
8
L
Surtr
6,045
504
72
6
0
300,527
0
W
Fenrir
8,584
715
123
10
0
243,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role