Player Matchup

Kukulkan
Kukulkan
I_KILL_FOOLs_
Kukulkan
Level 98
God Stats
38W - 31L
1,735 SR
Queue Stats
364W - 378L
1,447 Elo+
Solo
Nut
Nut
KUSH POPPER420
Nut
Level 120
God Stats
19W - 22L
1,507 SR
Queue Stats
32W - 47L
1,312 Elo+
Party 2
Atlas
Atlas
POPPIN NUGZ
Atlas
Level 89
God Stats
0W - 2L
1,225 SR
Queue Stats
46W - 72L
1,289 Elo+
Party 2
Team Averages
Level 102
1,489 SR
1,349 Elo+

VS

Team Averages
Level 127
1,433 SR
1,399 Elo+
Kuzenbo
Kuzenbo
Alex_Vanitas
Kuzenbo
Level 118
God Stats
3W - 8L
1,174 SR
Queue Stats
59W - 63L
1,421 Elo+
Party 1
Anubis
Anubis
Succubus_King
Anubis
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 25L
1,366 Elo+
Solo
Nut
Nut
WT_Funkyman
Nut
Level 126
God Stats
3W - 2L
1,624 SR
Queue Stats
122W - 108L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
I_KILL_FOOLs_
Kukulkan
17
1 / 1 / 1
10,810
676
13,576
8,334
4,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 6 / 0
9,498
594
8,809
15,665
6,292
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 3 / 1
9,286
580
9,046
16,634
15,135
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Alex_Vanitas
Kuzenbo
17
1 / 1 / 4
10,920
683
8,589
12,864
9,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 1 / 6
10,893
681
7,030
11,303
5,789
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

19
8 / 0 / 2
12,641
790
18,886
13,801
7,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
10
10
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Alex_Vanitas
Kuzenbo
1
1
4
3
L
Kukulkan
I_KILL_FOOLs_
Kukulkan
1
1
1
1.5
L
1
6
0
0.17
L
0
3
1
0.17
W
1
1
6
4
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,431
Damage
34,505
40,633
Taken
37,968
25,563
Mitigated
22,633
4,324
Healing
9,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Alex_Vanitas
Kuzenbo
8,589
2,827
317
1,539
12,864
9,744
0
7,965
4,899
43,556
2,114
L
Kukulkan
I_KILL_FOOLs_
Kukulkan
13,576
836
287
496
8,334
4,136
63
3,839
4,374
70,550
1,868
L
8,809
4,126
331
3,018
15,665
6,292
357
6,100
9,428
0
25,737
L
9,046
3,199
0
192
16,634
15,135
0
5,489
11,020
24,659
1,320
W
7,030
144
0
3,541
11,303
5,789
46
6,173
5,130
47,538
0
W
18,886
12,003
0
4,004
13,801
7,100
1,337
6,889
6,912
0
71,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,594
Gold Earned
34,454
211
Minions Killed
241
0
Camps Cleared
0
786,420
Distance Traveled
866,152
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,920
683
72
5
0
336,756
2
L
Kukulkan
10,810
676
138
9
0
297,684
0
L
Nut
9,498
594
46
3
0
237,252
6
L
Atlas
9,286
580
27
2
0
251,484
0
W
Anubis
10,893
681
74
5
0
267,642
1
W
Nut
12,641
790
95
6
0
261,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role