Player Matchup

Ganesha
Ganesha
Silver II
GaLaXieOreos
Ganesha
Silver II
Level 109
God Stats
0W - 2L
1,317 SR
Queue Stats
20W - 23L
1,381 MMR
Solo
Da Ji
Da Ji
Gold IV
Inzzanity
Da Ji
Gold IV
Level 177
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 175L
1,371 MMR
Solo
Sol
Sol
Silver IV
Miriada
Sol
Silver IV
Level 139
God Stats
0W - 4L
1,111 SR
Queue Stats
109W - 113L
1,391 MMR
Solo
Medusa
Medusa
Gold V
Real Grimz
Medusa
Gold V
Level 155
God Stats
2W - 4L
1,500 SR
Queue Stats
231W - 238L
1,349 MMR
Solo
Osiris
Osiris
Gold V
fellastealer
Osiris
Gold V
Level 106
God Stats
2W - 4L
1,305 SR
Queue Stats
87W - 75L
1,365 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,346 SR
1,371 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,551 SR
1,379 MMR
Artemis
Artemis
Silver II
JonsIay
Artemis
Silver II
Level 178
God Stats
3W - 7L
1,543 SR
Queue Stats
795W - 805L
1,065 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Mercury560
Nu Wa
Bronze III
Level 126
God Stats
1W - 1L
1,301 SR
Queue Stats
2W - 3L
1,437 MMR
Party 2
Horus
Horus
Bronze III
RubyVonKing
Horus
Bronze III
Level 85
God Stats
2W - 1L
1,875 SR
Queue Stats
2W - 3L
1,499 MMR
Party 2
Vamana
Vamana
Gold V
cartisaidimopium
Vamana
Gold V
Level 158
God Stats
5W - 6L
1,468 SR
Queue Stats
22W - 17L
1,585 MMR
Party 1
Thanatos
Thanatos
Gold V
dKrazy
Thanatos
Gold V
Level 103
God Stats
14W - 11L
1,568 SR
Queue Stats
175W - 177L
1,308 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GaLaXieOreos
Ganesha
5
0 / 0 / 0
3,661
732
915
2,549
1,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
Inzzanity
Da Ji
1
0 / 0 / 0
2,554
511
0
0
0
Sol
7
0 / 1 / 0
3,881
776
1,087
2,735
615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Real Grimz
Medusa
5
0 / 1 / 0
3,267
653
1,632
3,345
804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Osiris
6
0 / 3 / 0
3,688
738
2,528
6,273
5,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bans
JanusMaman BrigitteAwilixJing Wei

VS

Bans
BellonaAnhurThorAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JonsIay
Artemis
7
0 / 0 / 1
3,390
678
2,590
2,738
1,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
7
1 / 0 / 0
4,093
819
828
1,754
556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 0 / 0
3,294
659
1,587
3,253
1,551
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
3 / 0 / 0
4,457
891
3,882
5,201
3,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thanatos
dKrazy
Thanatos
6
0 / 0 / 2
3,517
703
688
3,826
1,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
5
5
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ganesha
GaLaXieOreos
Ganesha
0
0
0
0
L
Da Ji
Inzzanity
Da Ji
0
0
0
0
W
Artemis
JonsIay
Artemis
0
0
1
0.5
W
Nu Wa
1
0
0
1
L
Sol
0
1
0
0
L
Medusa
Real Grimz
Medusa
0
1
0
0
W
1
0
0
1
W
3
0
0
3
W
Thanatos
dKrazy
Thanatos
0
0
2
1
L
Osiris
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,162
Damage
9,575
14,902
Taken
16,772
8,236
Mitigated
8,078
5,424
Healing
9,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
GaLaXieOreos
Ganesha
915
153
0
1,452
2,549
1,133
0
0
2,549
8,838
0
L
Da Ji
Inzzanity
Da Ji
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
JonsIay
Artemis
2,590
1,122
0
1,310
2,738
1,075
0
444
2,294
0
22,705
W
Nu Wa
828
342
0
474
1,754
556
0
1,063
691
20,550
1,424
L
Sol
1,087
53
0
1,488
2,735
615
0
761
1,913
27,253
4,708
L
Medusa
Real Grimz
Medusa
1,632
708
0
829
3,345
804
0
0
3,345
0
16,847
W
1,587
928
391
1,749
3,253
1,551
12
471
2,782
0
10,884
W
3,882
1,735
0
1,848
5,201
3,723
0
0
4,699
0
24,233
W
Thanatos
dKrazy
Thanatos
688
286
0
3,741
3,826
1,173
0
0
3,826
0
23,371
L
Osiris
2,528
514
0
1,655
6,273
5,684
0
0
5,718
0
16,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,051
Gold Earned
18,751
151
Minions Killed
187
0
Camps Cleared
0
430,483
Distance Traveled
548,608
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
3,661
732
2
0
0
113,326
2
L
Da Ji
2,554
511
0
0
0
0
0
W
Artemis
3,390
678
34
7
0
95,849
0
W
Nu Wa
4,093
819
42
8
0
98,375
0
L
Sol
3,881
776
67
13
0
115,531
0
L
Medusa
3,267
653
39
8
0
108,908
0
W
Horus
3,294
659
21
4
0
124,833
0
W
Vamana
4,457
891
43
9
0
108,002
0
W
Thanatos
3,517
703
47
9
0
121,549
0
L
Osiris
3,688
738
43
9
0
92,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role