Player Matchup

Achilles
Achilles
Bronze III
 
Achilles
Bronze III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Bacchus
Bacchus
Silver I
DrDudleyQc
Bacchus
Silver I
Level 110
God Stats
11W - 13L
1,424 SR
Queue Stats
133W - 128L
1,161 MMR
Party 2
Anhur
Anhur
Silver I
DrSnakeQc8311
Anhur
Silver I
Level 102
God Stats
13W - 8L
1,599 SR
Queue Stats
232W - 247L
1,247 MMR
Party 2
Arachne
Arachne
Silver I
f1endslayer
Arachne
Silver I
Level 138
God Stats
0W - 2L
1,301 SR
Queue Stats
126W - 144L
1,257 MMR
Solo
Kukulkan
Kukulkan
Silver II
temp-314613
Kukulkan
Silver II
Level 124
God Stats
4W - 4L
1,626 SR
Queue Stats
72W - 71L
1,108 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,490 SR
1,255 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,632 SR
1,227 MMR
Nemesis
Nemesis
Silver I
Chicano2910
Nemesis
Silver I
Level 129
God Stats
5W - 3L
1,812 SR
Queue Stats
21W - 27L
1,230 MMR
Solo
Sol
Sol
Silver II
Hey Luis Page
Sol
Silver II
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 183L
1,073 MMR
Party 1
Mulan
Mulan
Gold V
Ketua
Mulan
Gold V
Level 61
God Stats
5W - 3L
1,730 SR
Queue Stats
157W - 173L
1,247 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Wololoh95
Sun Wukong
Silver I
Level 156
God Stats
16W - 12L
1,390 SR
Queue Stats
258W - 259L
1,195 MMR
Solo
Baba Yaga
Baba Yaga
Silver III
lYeyoxl
Baba Yaga
Silver III
Level 173
God Stats
3W - 1L
1,726 SR
Queue Stats
66W - 67L
1,392 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 3 / 1
8,011
501
9,693
13,659
16,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
DrDudleyQc
Bacchus
11
2 / 1 / 3
7,376
461
8,140
13,768
15,533
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 5 / 2
8,548
534
8,328
13,858
6,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
f1endslayer
Arachne
11
0 / 4 / 1
6,663
416
6,344
14,419
5,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kukulkan
temp-314613
Kukulkan
14
1 / 5 / 1
7,802
488
6,688
9,103
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
JanusBake KujiraMaman BrigitteCharon

VS

Bans
Morgan Le FayAwilixThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chicano2910
Nemesis
15
7 / 3 / 1
8,869
554
7,600
14,928
7,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 1 / 3
9,210
576
10,048
12,834
3,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mulan
Ketua
Mulan
15
2 / 3 / 9
8,623
539
11,167
18,430
18,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Wololoh95
Sun Wukong
15
1 / 1 / 1
9,207
575
8,256
11,993
7,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baba Yaga
lYeyoxl
Baba Yaga
15
6 / 0 / 2
9,491
593
7,315
7,788
3,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
18
18
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
3
1
0.83
W
Nemesis
Chicano2910
Nemesis
7
3
1
2.5
L
Bacchus
DrDudleyQc
Bacchus
2
1
3
3.5
L
2
5
2
0.6
W
2
1
3
3.5
W
Mulan
Ketua
Mulan
2
3
9
2.17
W
Sun Wukong
Wololoh95
Sun Wukong
1
1
1
1.5
L
Arachne
f1endslayer
Arachne
0
4
1
0.13
W
Baba Yaga
lYeyoxl
Baba Yaga
6
0
2
7
L
Kukulkan
temp-314613
Kukulkan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,193
Damage
44,386
64,807
Taken
65,973
48,354
Mitigated
40,272
19,355
Healing
20,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,693
1,664
0
5,261
13,659
16,917
0
995
12,638
363
61,803
W
Nemesis
Chicano2910
Nemesis
7,600
2,490
0
3,638
14,928
7,119
222
3,196
11,469
0
69,968
L
Bacchus
DrDudleyQc
Bacchus
8,140
1,497
0
2,965
13,768
15,533
0
4,755
8,884
23,020
0
L
8,328
3,700
0
3,329
13,858
6,365
0
6,529
7,329
0
78,605
W
10,048
4,754
0
5,234
12,834
3,975
1,889
2,686
10,148
77,166
8,190
W
Mulan
Ketua
Mulan
11,167
1,499
0
6,741
18,430
18,402
66
4,124
14,306
0
50,364
W
Sun Wukong
Wololoh95
Sun Wukong
8,256
1,730
0
3,331
11,993
7,286
0
490
10,584
0
72,488
L
Arachne
f1endslayer
Arachne
6,344
3,760
0
6,303
14,419
5,567
471
1,107
13,264
0
46,100
W
Baba Yaga
lYeyoxl
Baba Yaga
7,315
453
0
1,383
7,788
3,490
1,143
4,695
3,093
65,107
1,218
L
Kukulkan
temp-314613
Kukulkan
6,688
387
0
1,497
9,103
3,972
0
3,028
5,931
63,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,400
Gold Earned
45,400
424
Minions Killed
568
0
Camps Cleared
0
1,513,878
Distance Traveled
1,689,737
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,011
501
98
6
0
286,946
3
W
Nemesis
8,869
554
105
7
0
369,153
4
L
Bacchus
7,376
461
18
1
0
339,936
0
L
Anhur
8,548
534
117
7
0
290,147
0
W
Sol
9,210
576
130
8
0
295,449
2
W
Mulan
8,623
539
67
4
0
331,244
4
W
Sun Wukong
9,207
575
137
9
0
342,353
3
L
Arachne
6,663
416
67
4
0
343,562
5
W
Baba Yaga
9,491
593
129
8
0
351,538
6
L
Kukulkan
7,802
488
124
8
0
253,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role