Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
GatekeeperIl
Merlin
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 95L
1,551 Elo+
Party 1
Izanami
Izanami
Kreeloc02
Izanami
Level 161
God Stats
1W - 1L
1,260 SR
Queue Stats
111W - 115L
1,471 Elo+
Party 1
Ix Chel
Ix Chel
WittedMonster27
Ix Chel
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 132L
1,552 Elo+
Party 1
Team Averages
Level 115
1,452 SR
1,515 Elo+

VS

Team Averages
Level 92
1,489 SR
1,526 Elo+
Zeus
Zeus
BlightSoul
Zeus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,553 Elo+
Party 2
Guan Yu
Guan Yu
SENORshadow
Guan Yu
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 23L
1,676 Elo+
Party 2
Danzaburou
Danzaburou
mdancz
Danzaburou
Level 79
God Stats
7W - 4L
1,445 SR
Queue Stats
372W - 367L
1,503 Elo+
Solo
Pele
Pele
privatetouch
Pele
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
363W - 376L
1,469 Elo+
Solo
Yu Huang
Yu Huang
varoche007
Yu Huang
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
249W - 259L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 3 / 2
6,902
690
5,021
13,960
12,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
 
Rama
13
0 / 4 / 2
6,795
680
4,904
9,474
3,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
12
0 / 3 / 2
6,481
648
6,356
6,471
2,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Kreeloc02
Izanami
13
0 / 3 / 1
6,706
671
5,400
9,342
4,055
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 2 / 1
7,438
744
6,931
9,165
3,978
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 5
9,512
951
17,587
5,254
2,647
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Guan Yu
SENORshadow
Guan Yu
13
0 / 3 / 11
8,188
819
4,925
14,045
12,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
mdancz
Danzaburou
15
4 / 1 / 8
8,860
886
8,375
6,640
3,102
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

14
3 / 0 / 3
8,511
851
3,549
6,421
4,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yu Huang
varoche007
Yu Huang
14
1 / 1 / 11
8,217
822
12,078
7,563
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
4
Kills
15
15
Deaths
5
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
2
0.33
L
Rama
 
Rama
0
4
2
0.25
W
7
0
5
9.5
L
Merlin
0
3
2
0.33
L
Izanami
Kreeloc02
Izanami
0
3
1
0.17
W
Guan Yu
SENORshadow
Guan Yu
0
3
11
1.83
L
4
2
1
2.25
W
Danzaburou
mdancz
Danzaburou
4
1
8
8
W
3
0
3
4.5
W
Yu Huang
varoche007
Yu Huang
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,612
Damage
46,514
48,412
Taken
39,923
27,491
Mitigated
26,607
20,551
Healing
18,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,021
33
1,074
4,173
13,960
12,867
0
6,632
7,328
6,817
519
L
Rama
 
Rama
4,904
2,917
853
1,004
9,474
3,963
0
6,282
3,192
0
8,676
W
17,587
634
107
642
5,254
2,647
1,073
1,839
3,415
28,477
0
L
Merlin
6,356
139
853
366
6,471
2,628
0
3,903
2,568
17,858
0
L
Izanami
Kreeloc02
Izanami
5,400
3,060
1,608
1,526
9,342
4,055
0
6,976
2,366
0
15,933
W
Guan Yu
SENORshadow
Guan Yu
4,925
480
5,612
5,050
14,045
12,104
0
5,124
8,921
0
6,888
L
6,931
795
5,551
3,543
9,165
3,978
0
5,872
3,293
17,459
0
W
Danzaburou
mdancz
Danzaburou
8,375
1,328
348
1,507
6,640
3,102
1,647
3,806
2,834
0
22,467
W
3,549
69
843
811
6,421
4,661
689
3,112
3,309
0
15,709
W
Yu Huang
varoche007
Yu Huang
12,078
104
1,339
2,021
7,563
4,093
563
4,100
3,463
21,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,322
Gold Earned
43,288
103
Minions Killed
120
0
Camps Cleared
0
877,137
Distance Traveled
1,044,429
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,902
690
9
1
0
195,996
0
L
Rama
6,795
680
13
1
0
151,107
0
W
Zeus
9,512
951
31
3
0
221,979
0
L
Merlin
6,481
648
32
3
0
167,570
0
L
Izanami
6,706
671
34
3
0
170,658
0
W
Guan Yu
8,188
819
2
0
0
203,830
0
L
Ix Chel
7,438
744
15
2
0
191,806
0
W
Danzaburou
8,860
886
28
3
0
195,879
0
W
Pele
8,511
851
37
4
0
209,384
0
W
Yu Huang
8,217
822
22
2
0
213,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role