Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Aldo-Apache2
Hel
Level 368
God Stats
2W - 3L
1,500 SR
Queue Stats
1,213W - 1,378L
1,490 Elo+
Party 1
Medusa
Medusa
Barix-Ost
Medusa
Level 84
God Stats
4W - 3L
1,593 SR
Queue Stats
9W - 11L
1,392 Elo+
Solo
Erlang Shen
Erlang Shen
kaderitos
Erlang Shen
Level 159
God Stats
5W - 7L
1,318 SR
Queue Stats
296W - 298L
1,522 Elo+
Party 1
Team Averages
Level 190
1,482 SR
1,481 Elo+

VS

Team Averages
Level 88
1,498 SR
1,498 Elo+
Ra
Ra
BirdyBrain
Ra
Level 77
God Stats
1W - 1L
1,549 SR
Queue Stats
27W - 21L
1,557 Elo+
Solo
Olorun
Olorun
EatNut
Olorun
Level 159
God Stats
32W - 21L
1,408 SR
Queue Stats
769W - 756L
1,456 Elo+
Solo
Horus
Horus
Jet Benzema
Horus
Level 48
God Stats
9W - 12L
1,508 SR
Queue Stats
101W - 100L
1,383 Elo+
Solo
Hercules
Hercules
Prxxme_
Hercules
Level 48
God Stats
2W - 2L
1,524 SR
Queue Stats
55W - 40L
1,568 Elo+
Solo
Odin
Odin
Rankfor honor
Odin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 54L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
3 / 1 / 0
6,901
627
4,898
9,466
7,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Khepri
 
Khepri
11
1 / 0 / 4
6,393
581
3,298
5,537
4,215
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 0 / 0
6,774
616
4,419
4,995
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Barix-Ost
Medusa
11
4 / 0 / 1
6,105
555
8,930
3,357
1,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

Erlang Shen
kaderitos
Erlang Shen
11
0 / 0 / 5
5,850
532
4,763
9,109
5,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,620
511
1,372
6,078
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
EatNut
Olorun
8
0 / 4 / 0
4,552
414
3,309
7,237
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 1 / 0
5,570
506
1,862
9,408
7,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Prxxme_
Hercules
10
0 / 1 / 0
5,376
489
3,278
11,212
6,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 2 / 1
6,224
566
5,835
8,387
7,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
10
Kills
0
1
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
1
0
3
W
Khepri
 
Khepri
1
0
4
3
W
2
0
0
2
W
Medusa
Barix-Ost
Medusa
4
0
1
4.5
L
0
2
0
0
L
Olorun
EatNut
Olorun
0
4
0
0
L
0
1
0
0
L
Hercules
Prxxme_
Hercules
0
1
0
0
L
0
2
1
0.25
W
Erlang Shen
kaderitos
Erlang Shen
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,308
Damage
15,656
32,464
Taken
42,322
20,004
Mitigated
25,572
13,212
Healing
15,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,898
1,098
0
3,244
9,466
7,145
45
755
8,053
0
53,557
W
Khepri
 
Khepri
3,298
697
0
1,773
5,537
4,215
11
1,872
3,665
18,375
0
W
4,419
34
863
2,748
4,995
1,779
0
884
4,111
64,227
3,230
W
Medusa
Barix-Ost
Medusa
8,930
3,212
0
1,539
3,357
1,518
0
1,109
2,248
0
49,953
L
1,372
225
156
2,064
6,078
1,968
0
3,301
2,560
42,407
0
L
Olorun
EatNut
Olorun
3,309
1,835
444
1,417
7,237
2,647
0
1,331
5,906
23,215
2,639
L
1,862
1,184
716
3,101
9,408
7,392
0
1,523
7,885
0
17,425
L
Hercules
Prxxme_
Hercules
3,278
1,364
0
4,947
11,212
6,004
0
1,154
10,012
0
35,279
L
5,835
959
0
2,908
8,387
7,561
0
0
8,387
7,174
39,592
W
Erlang Shen
kaderitos
Erlang Shen
4,763
2,209
0
3,045
9,109
5,347
10
949
8,115
0
47,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,023
Gold Earned
27,342
404
Minions Killed
290
0
Camps Cleared
0
1,155,989
Distance Traveled
1,064,038
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,901
627
108
10
0
221,527
0
W
Khepri
6,393
581
25
2
0
221,799
1
W
Hel
6,774
616
122
11
0
233,414
0
W
Medusa
6,105
555
71
6
0
202,743
3
L
Ra
5,620
511
81
7
0
204,093
0
L
Olorun
4,552
414
39
4
0
184,825
0
L
Horus
5,570
506
15
1
0
253,124
0
L
Hercules
5,376
489
81
7
0
228,919
0
L
Odin
6,224
566
74
7
0
193,077
0
W
Erlang Shen
5,850
532
78
7
0
276,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role