Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AyeWire
Bacchus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 15L
2,109 Elo+
Party 1
Skadi
Skadi
ButterButt135
Skadi
Level 127
God Stats
9W - 1L
1,500 SR
Queue Stats
183W - 20L
2,014 Elo+
Party 1
Mulan
Mulan
Daphin
Mulan
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 28L
2,006 Elo+
Party 1
Scylla
Scylla
Vansparrow
Scylla
Level 107
God Stats
4W - 0L
1,567 SR
Queue Stats
112W - 11L
1,992 Elo+
Party 1
Team Averages
Level 133
1,513 SR
1,924 Elo+

VS

Team Averages
Level 103
1,507 SR
1,444 Elo+
Janus
Janus
OBLV-Apaxx
Janus
Level 105
God Stats
3W - 5L
1,491 SR
Queue Stats
15W - 20L
1,501 Elo+
Party 2
Medusa
Medusa
Squash1
Medusa
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 54L
1,421 Elo+
Solo
Danzaburou
Danzaburou
XXBXNASTYXX
Danzaburou
Level 97
God Stats
6W - 8L
1,575 SR
Queue Stats
99W - 119L
1,367 Elo+
Solo
Kukulkan
Kukulkan
meh4ever
Kukulkan
Level 60
God Stats
165W - 171L
1,526 SR
Queue Stats
165W - 171L
1,491 Elo+
Solo
Nut
Nut
xXWarriorELIT3Xx
Nut
Level 98
God Stats
17W - 26L
1,443 SR
Queue Stats
24W - 34L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
2 / 0 / 8
8,497
1,062
2,688
4,493
2,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
AyeWire
Bacchus
14
0 / 0 / 13
8,324
1,041
7,512
9,130
12,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
7 / 0 / 8
9,513
1,189
11,180
5,791
2,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mulan
Daphin
Mulan
14
7 / 1 / 4
9,250
1,156
8,410
6,068
4,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Vansparrow
Scylla
14
0 / 0 / 10
8,293
1,037
7,551
2,894
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

374

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
1 / 2 / 0
7,763
970
7,124
10,631
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Squash1
Medusa
12
0 / 2 / 0
6,984
873
2,259
3,232
1,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
XXBXNASTYXX
Danzaburou
12
0 / 3 / 1
7,484
936
1,743
6,958
2,916
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
meh4ever
Kukulkan
12
0 / 4 / 1
7,622
953
8,829
9,409
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 0
7,078
885
3,666
9,518
3,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
3
16
Kills
1
1
Deaths
16
43
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
8
6
W
Bacchus
AyeWire
Bacchus
0
0
13
6.5
W
7
0
8
11
W
Mulan
Daphin
Mulan
7
1
4
9
L
Janus
1
2
0
0.5
L
Medusa
Squash1
Medusa
0
2
0
0
W
Scylla
Vansparrow
Scylla
0
0
10
5
L
Danzaburou
XXBXNASTYXX
Danzaburou
0
3
1
0.17
L
Kukulkan
meh4ever
Kukulkan
0
4
1
0.13
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,341
Damage
23,621
28,376
Taken
39,748
22,669
Mitigated
14,730
3,658
Healing
128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
2,688
254
0
663
4,493
2,764
0
3,161
1,233
11,356
0
W
Bacchus
AyeWire
Bacchus
7,512
953
0
1,158
9,130
12,005
0
4,020
4,936
15,617
2,152
W
11,180
3,192
0
257
5,791
2,331
0
3,732
1,928
0
28,772
W
Mulan
Daphin
Mulan
8,410
1,193
0
1,330
6,068
4,493
0
3,609
2,362
35
13,949
L
Janus
7,124
410
0
0
10,631
3,731
0
4,308
6,046
18,223
0
L
Medusa
Squash1
Medusa
2,259
791
0
0
3,232
1,322
0
2,528
623
0
5,269
W
Scylla
Vansparrow
Scylla
7,551
535
0
250
2,894
1,076
0
930
1,964
26,336
0
L
Danzaburou
XXBXNASTYXX
Danzaburou
1,743
187
0
128
6,958
2,916
0
2,903
3,832
0
9,524
L
Kukulkan
meh4ever
Kukulkan
8,829
997
0
0
9,409
3,645
0
2,418
6,633
27,829
0
L
3,666
1,207
0
0
9,518
3,116
0
4,488
4,825
0
8,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,877
Gold Earned
36,931
158
Minions Killed
111
6
Camps Cleared
4
749,124
Distance Traveled
513,317
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,497
1,062
21
3
1
135,231
0
W
Bacchus
8,324
1,041
36
5
0
169,659
0
W
Skadi
9,513
1,189
34
4
1
157,935
0
W
Mulan
9,250
1,156
14
2
1
133,761
0
L
Janus
7,763
970
24
3
2
137,997
0
L
Medusa
6,984
873
6
1
0
49,606
0
W
Scylla
8,293
1,037
53
7
3
152,538
0
L
Danzaburou
7,484
936
18
2
0
84,771
0
L
Kukulkan
7,622
953
50
6
2
154,281
0
L
Nut
7,078
885
13
2
0
86,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role