Player Matchup

Maui
Maui
BLACK J0KER 18
Maui
Level 189
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 73L
1,590 Elo+
Party 1
Surtr
Surtr
Br1ckgod
Surtr
Level 77
God Stats
1W - 1L
1,830 SR
Queue Stats
44W - 42L
1,583 Elo+
Party 3
Zhong Kui
Zhong Kui
colton_speaks
Zhong Kui
Level 142
God Stats
2W - 2L
1,866 SR
Queue Stats
40W - 37L
1,596 Elo+
Solo
Erlang Shen
Erlang Shen
ibugzbunnyii
Erlang Shen
Level 158
God Stats
5W - 5L
1,500 SR
Queue Stats
70W - 57L
1,575 Elo+
Party 1
Medusa
Medusa
snagyahurr
Medusa
Level 63
God Stats
11W - 12L
1,693 SR
Queue Stats
82W - 80L
1,574 Elo+
Party 3
Team Averages
Level 126
1,678 SR
1,583 Elo+

VS

Team Averages
Level 146
1,532 SR
1,523 Elo+
Fenrir
Fenrir
Laughin_Joker69
Fenrir
Level 158
God Stats
4W - 9L
1,399 SR
Queue Stats
278W - 279L
1,443 Elo+
Solo
Erlang Shen
Erlang Shen
NanmanQueen
Erlang Shen
Level 107
God Stats
21W - 18L
1,665 SR
Queue Stats
343W - 334L
1,536 Elo+
Solo
Kukulkan
Kukulkan
PirateByNite
Kukulkan
Level 149
God Stats
3W - 0L
1,533 SR
Queue Stats
30W - 25L
1,586 Elo+
Party 2
Sobek
Sobek
PrayinFaDeath
Sobek
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,512 Elo+
Party 2
Apollo
Apollo
VashDaSttampede
Apollo
Level 159
God Stats
5W - 1L
1,565 SR
Queue Stats
33W - 27L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 5
8,304
488
3,181
14,949
15,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Br1ckgod
Surtr
11
0 / 2 / 1
7,132
420
3,661
12,340
7,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
colton_speaks
Zhong Kui
14
4 / 3 / 0
8,451
497
10,745
12,816
10,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
ibugzbunnyii
Erlang Shen
14
3 / 2 / 5
8,135
479
9,633
18,407
10,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
snagyahurr
Medusa
14
3 / 5 / 1
8,023
472
6,718
12,441
4,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 2
9,014
530
8,028
14,771
7,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Erlang Shen
NanmanQueen
Erlang Shen
15
3 / 7 / 3
8,479
499
12,677
17,523
9,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
PirateByNite
Kukulkan
16
1 / 1 / 3
9,364
551
7,544
4,715
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
2 / 1 / 2
9,333
549
6,907
9,947
10,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 1 / 4
9,781
575
12,815
11,267
4,948
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
11
Kills
13
13
Deaths
11
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
1
5
3.5
L
Surtr
Br1ckgod
Surtr
0
2
1
0.25
W
3
1
2
4
W
Erlang Shen
NanmanQueen
Erlang Shen
3
7
3
0.64
W
Kukulkan
PirateByNite
Kukulkan
1
1
3
2.5
W
2
1
2
3
W
4
1
4
6
L
Zhong Kui
colton_speaks
Zhong Kui
4
3
0
1.33
L
Erlang Shen
ibugzbunnyii
Erlang Shen
3
2
5
2.75
L
Medusa
snagyahurr
Medusa
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,938
Damage
47,971
70,953
Taken
58,223
48,321
Mitigated
34,671
23,236
Healing
22,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,181
642
0
4,789
14,949
15,367
0
1,882
12,972
38,717
1,498
L
Surtr
Br1ckgod
Surtr
3,661
1,230
0
2,710
12,340
7,159
0
3,811
7,732
345
33,883
W
8,028
3,345
0
7,671
14,771
7,339
0
3,994
10,697
0
80,403
W
Erlang Shen
NanmanQueen
Erlang Shen
12,677
8,328
0
3,846
17,523
9,859
0
3,291
14,232
0
62,917
W
Kukulkan
PirateByNite
Kukulkan
7,544
807
0
843
4,715
1,973
595
2,290
2,425
82,486
2,154
W
6,907
335
0
4,666
9,947
10,552
0
411
8,909
50,407
9,149
W
12,815
8,575
0
4,984
11,267
4,948
784
3,487
7,780
0
88,124
L
Zhong Kui
colton_speaks
Zhong Kui
10,745
1,645
0
5,250
12,816
10,595
0
3,936
8,836
63,570
13,050
L
Erlang Shen
ibugzbunnyii
Erlang Shen
9,633
5,312
0
8,209
18,407
10,695
0
3,062
15,255
0
70,981
L
Medusa
snagyahurr
Medusa
6,718
3,317
0
2,278
12,441
4,505
0
0
12,441
0
60,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,045
Gold Earned
45,971
469
Minions Killed
596
0
Camps Cleared
0
1,591,564
Distance Traveled
1,610,307
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,304
488
45
3
0
353,650
7
L
Surtr
7,132
420
72
4
0
305,718
0
W
Fenrir
9,014
530
134
8
0
365,342
0
W
Erlang Shen
8,479
499
84
5
0
319,466
0
W
Kukulkan
9,364
551
144
8
0
312,512
0
W
Sobek
9,333
549
105
6
0
292,848
0
W
Apollo
9,781
575
129
8
0
320,139
2
L
Zhong Kui
8,451
497
158
9
0
288,368
2
L
Erlang Shen
8,135
479
88
5
0
333,899
6
L
Medusa
8,023
472
106
6
0
309,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role