Player Matchup

Nu Wa
Nu Wa
GodAquaBullet
Nu Wa
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,430 Elo+
Party 2
Ymir
Ymir
GodMagmaBullet
Ymir
Level 150
God Stats
0W - 1L
1,977 SR
Queue Stats
5W - 10L
1,262 Elo+
Party 2
Gilgamesh
Gilgamesh
GodOnyx77776
Gilgamesh
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,159 Elo+
Party 2
Charybdis
Charybdis
sakuraxxxxxxxxxx
Charybdis
Level 68
God Stats
32W - 37L
1,475 SR
Queue Stats
123W - 119L
1,381 Elo+
Party 3
Sylvanus
Sylvanus
xxVlad
Sylvanus
Level 155
God Stats
7W - 14L
1,543 SR
Queue Stats
141W - 120L
1,469 Elo+
Party 3
Team Averages
Level 136
1,599 SR
1,340 Elo+

VS

Team Averages
Level 125
1,585 SR
1,517 Elo+
Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Axel935
Horus
Level 113
God Stats
3W - 3L
1,685 SR
Queue Stats
14W - 17L
1,477 Elo+
Solo
Hun Batz
Hun Batz
Lonleyweeblet
Hun Batz
Level 142
God Stats
4W - 0L
1,500 SR
Queue Stats
211W - 178L
1,546 Elo+
Party 1
Charybdis
Charybdis
TrashCanGenkai
Charybdis
Level 95
God Stats
3W - 2L
1,500 SR
Queue Stats
85W - 61L
1,530 Elo+
Party 1
Bake Kujira
Bake Kujira
kirokj
Bake Kujira
Level 126
God Stats
2W - 1L
1,742 SR
Queue Stats
41W - 36L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,683
446
4,596
10,367
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 1 / 1
7,547
503
7,568
12,385
6,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
GodOnyx77776
Gilgamesh
14
2 / 1 / 0
8,968
598
9,185
17,003
15,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
11
1 / 5 / 0
6,617
441
9,625
11,414
3,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
xxVlad
Sylvanus
10
1 / 3 / 2
6,267
418
4,590
11,273
6,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 3 / 6
8,202
547
8,569
8,301
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Axel935
Horus
12
1 / 1 / 10
7,801
520
5,452
12,454
11,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
Lonleyweeblet
Hun Batz
15
6 / 1 / 6
8,793
586
8,946
16,772
7,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
TrashCanGenkai
Charybdis
14
6 / 0 / 3
8,899
593
9,458
7,511
3,320
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bake Kujira
kirokj
Bake Kujira
14
0 / 2 / 3
8,779
585
12,860
12,792
17,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
7
Kills
16
16
Deaths
7
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
3
6
2
W
Horus
Axel935
Horus
1
1
10
6
L
0
6
2
0.17
L
3
1
1
3.5
L
Gilgamesh
GodOnyx77776
Gilgamesh
2
1
0
2
W
Hun Batz
Lonleyweeblet
Hun Batz
6
1
6
9
W
Charybdis
TrashCanGenkai
Charybdis
6
0
3
7.5
W
Bake Kujira
kirokj
Bake Kujira
0
2
3
0.75
L
Charybdis
1
5
0
0.2
L
Sylvanus
xxVlad
Sylvanus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,564
Damage
45,285
62,442
Taken
57,830
36,000
Mitigated
43,106
16,301
Healing
22,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,569
349
0
1,256
8,301
2,972
363
3,917
4,220
57,539
684
W
Horus
Axel935
Horus
5,452
2,123
1,128
5,369
12,454
11,392
112
3,829
8,526
0
19,854
L
4,596
748
0
1,183
10,367
3,252
0
3,647
6,498
45,422
0
L
7,568
1,893
0
5,681
12,385
6,512
0
1,526
10,796
58,729
3,033
L
Gilgamesh
GodOnyx77776
Gilgamesh
9,185
3,221
0
3,607
17,003
15,373
280
11,606
5,397
683
73,873
W
Hun Batz
Lonleyweeblet
Hun Batz
8,946
2,939
0
9,553
16,772
7,504
0
4,138
12,535
0
85,197
W
Charybdis
TrashCanGenkai
Charybdis
9,458
5,271
0
4,229
7,511
3,320
1,112
2,611
4,814
0
77,722
W
Bake Kujira
kirokj
Bake Kujira
12,860
9,769
0
1,138
12,792
17,918
603
1,791
10,902
71,756
2,636
L
Charybdis
9,625
4,630
0
2,770
11,414
3,945
0
1,336
10,019
0
42,750
L
Sylvanus
xxVlad
Sylvanus
4,590
1,313
598
2,462
11,273
6,918
0
2,520
8,614
20,625
6,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,082
Gold Earned
42,474
431
Minions Killed
474
0
Camps Cleared
0
1,390,429
Distance Traveled
1,533,541
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,202
547
106
7
0
307,782
0
W
Horus
7,801
520
17
1
0
343,695
0
L
Nu Wa
6,683
446
89
6
0
266,748
0
L
Ymir
7,547
503
94
6
0
317,284
0
L
Gilgamesh
8,968
598
135
9
0
288,963
3
W
Hun Batz
8,793
586
117
8
0
322,031
0
W
Charybdis
8,899
593
106
7
0
285,193
4
W
Bake Kujira
8,779
585
128
9
0
274,840
1
L
Charybdis
6,617
441
66
4
0
263,520
0
L
Sylvanus
6,267
418
47
3
0
253,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role