Player Matchup

Bakasura
Bakasura
AbyssRoamer
Bakasura
Level 62
God Stats
0W - 1L
1,550 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Surtr
Surtr
CorruptedCELT
Surtr
Level 25
God Stats
0W - 1L
1,618 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
Endless4BC
Scylla
Level 102
God Stats
0W - 1L
1,689 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Poseidon
Poseidon
bicho_feo598
Poseidon
Level 47
God Stats
0W - 1L
1,477 SR
Queue Stats
4W - 7L
1,499 Elo+
Solo
Chaac
Chaac
xDaRkMiNioNx
Chaac
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 50
1,567 SR
1,500 Elo+

VS

Team Averages
Level 98
1,581 SR
1,481 Elo+
Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BubbleGod3395
Ymir
Level 68
God Stats
6W - 1L
1,944 SR
Queue Stats
104W - 94L
1,514 Elo+
Party 3
Ravana
Ravana
DarthQuan6
Ravana
Level 125
God Stats
17W - 15L
1,374 SR
Queue Stats
306W - 298L
1,459 Elo+
Party 1
Charybdis
Charybdis
PlagueisTW12
Charybdis
Level 123
God Stats
3W - 1L
1,587 SR
Queue Stats
53W - 46L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
TheRealKronk744
Gilgamesh
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 36L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AbyssRoamer
Bakasura
13
4 / 6 / 1
7,898
494
6,386
15,347
6,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 7 / 0
5,972
373
2,449
9,635
4,616
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Endless4BC
Scylla
12
0 / 4 / 1
6,815
426
4,611
8,297
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
bicho_feo598
Poseidon
15
0 / 4 / 2
7,909
494
4,666
10,438
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 5 / 1
6,395
400
5,685
11,772
6,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
4 / 2 / 9
9,082
568
11,363
8,835
4,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 0 / 3
9,550
597
8,049
9,262
10,534
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ravana
DarthQuan6
Ravana
16
9 / 1 / 6
9,659
604
7,038
8,759
5,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
PlagueisTW12
Charybdis
18
3 / 1 / 1
10,407
650
3,614
8,290
4,123
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
TheRealKronk744
Gilgamesh
14
5 / 1 / 5
8,614
538
8,528
9,118
10,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
5
Kills
26
26
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
2
9
4.25
L
Bakasura
AbyssRoamer
Bakasura
4
6
1
0.75
W
5
0
3
6.5
L
0
7
0
0
W
Ravana
DarthQuan6
Ravana
9
1
6
12
L
Scylla
Endless4BC
Scylla
0
4
1
0.13
W
Charybdis
PlagueisTW12
Charybdis
3
1
1
3.5
W
Gilgamesh
TheRealKronk744
Gilgamesh
5
1
5
7.5
L
Poseidon
bicho_feo598
Poseidon
0
4
2
0.25
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,797
Damage
38,592
55,489
Taken
44,264
24,594
Mitigated
34,788
4,736
Healing
11,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,363
575
0
960
8,835
4,121
487
3,164
5,541
60,113
1,710
L
Bakasura
AbyssRoamer
Bakasura
6,386
4,021
0
2,033
15,347
6,576
0
3,618
11,447
0
28,784
W
8,049
1,738
0
1,458
9,262
10,534
248
2,042
6,921
43,713
9,047
L
2,449
1,391
0
281
9,635
4,616
96
1,549
7,607
239
17,106
W
Ravana
DarthQuan6
Ravana
7,038
2,227
0
2,828
8,759
5,515
318
1,174
6,875
0
75,032
L
Scylla
Endless4BC
Scylla
4,611
185
43
422
8,297
2,861
112
5,289
2,636
45,156
905
W
Charybdis
PlagueisTW12
Charybdis
3,614
1,214
0
4,534
8,290
4,123
2,459
2,606
5,455
0
104,033
W
Gilgamesh
TheRealKronk744
Gilgamesh
8,528
2,579
0
1,746
9,118
10,495
294
213
8,725
0
39,073
L
Poseidon
bicho_feo598
Poseidon
4,666
631
0
1,254
10,438
3,854
0
2,269
8,088
70,960
1,351
L
5,685
1,214
0
703
11,772
6,687
0
4,081
7,217
0
25,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,989
Gold Earned
47,312
331
Minions Killed
552
0
Camps Cleared
0
1,550,684
Distance Traveled
1,523,085
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,082
568
106
7
0
290,688
0
L
Bakasura
7,898
494
68
4
0
326,667
0
W
Ymir
9,550
597
87
5
0
265,708
0
L
Surtr
5,972
373
33
2
0
312,474
0
W
Ravana
9,659
604
118
7
0
382,623
0
L
Scylla
6,815
426
71
4
0
314,157
0
W
Charybdis
10,407
650
179
11
0
292,421
3
W
Gilgamesh
8,614
538
62
4
0
291,645
0
L
Poseidon
7,909
494
125
8
0
268,555
0
L
Chaac
6,395
400
34
2
0
328,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role