Player Matchup

Cupid
Cupid
BlondeManatee48
Cupid
Level 135
God Stats
4W - 5L
1,339 SR
Queue Stats
241W - 242L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
CharLy5644
Baron Samedi
Level 188
God Stats
60W - 47L
1,576 SR
Queue Stats
397W - 402L
1,550 Elo+
Party 3
Charon
Charon
MistakingVenus5
Charon
Level 184
God Stats
0W - 3L
1,523 SR
Queue Stats
282W - 286L
1,582 Elo+
Party 3
Fenrir
Fenrir
Stomp408
Fenrir
Level 111
God Stats
5W - 10L
1,440 SR
Queue Stats
437W - 377L
1,514 Elo+
Party 2
King Arthur
King Arthur
xKaii05
King Arthur
Level 106
God Stats
6W - 4L
1,463 SR
Queue Stats
269W - 246L
1,487 Elo+
Party 2
Team Averages
Level 145
1,468 SR
1,533 Elo+

VS

Team Averages
Level 138
1,691 SR
1,559 Elo+
Bastet
Bastet
Luisito24AGS
Bastet
Level 109
God Stats
6W - 4L
1,761 SR
Queue Stats
85W - 69L
1,569 Elo+
Party 1
Chaac
Chaac
Prunejuice213
Chaac
Level 165
God Stats
40W - 18L
1,967 SR
Queue Stats
284W - 257L
1,572 Elo+
Solo
Charon
Charon
Tsc_Godtavious
Charon
Level 158
God Stats
2W - 0L
1,729 SR
Queue Stats
322W - 269L
1,571 Elo+
Solo
Neith
Neith
XxTodTeufelxX
Neith
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 49L
1,553 Elo+
Party 1
Agni
Agni
lDarman21l
Agni
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,661
515
2,850
7,343
2,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
CharLy5644
Baron Samedi
10
0 / 0 / 1
5,463
497
3,325
6,550
2,647
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 1 / 3
5,465
497
3,028
9,426
7,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Stomp408
Fenrir
11
3 / 3 / 0
5,864
533
6,018
13,796
5,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
xKaii05
King Arthur
8
0 / 5 / 0
5,130
466
4,752
11,050
7,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
3 / 1 / 3
6,087
553
6,771
9,823
3,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 0 / 1
7,863
715
7,259
9,221
9,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 1 / 2
5,862
533
6,100
7,782
5,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 0 / 1
6,573
598
4,246
5,853
2,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 0
6,263
569
5,590
5,465
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
3
Kills
11
11
Deaths
3
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Baron Samedi
CharLy5644
Baron Samedi
0
0
1
0.5
W
Bastet
3
1
3
4.5
L
0
1
3
1.5
W
5
0
1
5.5
L
Fenrir
Stomp408
Fenrir
3
3
0
1
W
0
1
2
1
W
1
0
1
1.5
W
2
1
0
2
L
King Arthur
xKaii05
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,973
Damage
29,966
48,165
Taken
38,144
25,026
Mitigated
23,118
16,736
Healing
11,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,850
1,145
261
3,116
7,343
2,757
0
1,632
5,711
0
44,783
L
Baron Samedi
CharLy5644
Baron Samedi
3,325
499
241
2,779
6,550
2,647
0
3,212
3,338
37,309
0
W
Bastet
6,771
2,030
0
2,052
9,823
3,889
0
2,095
7,728
0
51,207
L
3,028
587
0
2,132
9,426
7,042
0
3,269
6,157
18,731
715
W
7,259
981
0
3,464
9,221
9,409
15
449
8,772
2,430
57,433
L
Fenrir
Stomp408
Fenrir
6,018
1,853
0
6,891
13,796
5,538
0
2,693
11,056
0
40,219
W
6,100
1,176
0
1,629
7,782
5,829
0
1,809
5,973
25,423
2,350
W
4,246
1,785
0
2,269
5,853
2,095
260
696
5,157
0
55,124
W
5,590
254
0
1,617
5,465
1,896
0
1,794
3,671
40,961
895
L
King Arthur
xKaii05
King Arthur
4,752
864
0
1,316
11,050
7,042
0
981
9,316
2,661
27,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,583
Gold Earned
32,648
283
Minions Killed
382
0
Camps Cleared
0
1,065,121
Distance Traveled
1,087,959
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,661
515
80
7
0
207,387
0
L
Baron Samedi
5,463
497
67
6
0
203,800
2
W
Bastet
6,087
553
62
6
0
268,404
0
L
Charon
5,465
497
25
2
0
210,297
4
W
Chaac
7,863
715
108
10
0
209,800
0
L
Fenrir
5,864
533
63
6
0
248,711
0
W
Charon
5,862
533
28
3
0
205,444
2
W
Neith
6,573
598
101
9
0
182,824
0
W
Agni
6,263
569
83
8
0
221,487
0
L
King Arthur
5,130
466
48
4
0
194,926
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role