Player Matchup

Kukulkan
Kukulkan
ClinicalTrial34
Kukulkan
Level 63
God Stats
28W - 23L
1,625 SR
Queue Stats
188W - 163L
1,552 Elo+
Solo
Pele
Pele
Crimson0407
Pele
Level 44
God Stats
19W - 30L
1,384 SR
Queue Stats
221W - 239L
1,404 Elo+
Party 1
Horus
Horus
RimGrazer69
Horus
Level 58
God Stats
1W - 1L
1,117 SR
Queue Stats
137W - 112L
1,603 Elo+
Party 3
Nu Wa
Nu Wa
shadow__64z
Nu Wa
Level 58
God Stats
19W - 13L
1,634 SR
Queue Stats
172W - 165L
1,442 Elo+
Party 1
Hachiman
Hachiman
zZCynicalZz
Hachiman
Level 29
God Stats
21W - 13L
1,600 SR
Queue Stats
86W - 67L
1,558 Elo+
Party 3
Team Averages
Level 50
1,472 SR
1,512 Elo+

VS

Team Averages
Level 74
1,416 SR
1,461 Elo+
Erlang Shen
Erlang Shen
DontDieTy
Erlang Shen
Level 49
God Stats
2W - 4L
1,477 SR
Queue Stats
90W - 91L
1,467 Elo+
Solo
Mercury
Mercury
Gamerhour
Mercury
Level 61
God Stats
1W - 3L
1,096 SR
Queue Stats
163W - 158L
1,525 Elo+
Solo
Ares
Ares
HAMTheCannon
Ares
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,534 Elo+
Party 2
Nut
Nut
Jeff5001234
Nut
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,388 Elo+
Party 2
Baron Samedi
Baron Samedi
RimmerFredette95
Baron Samedi
Level 105
God Stats
1W - 3L
1,505 SR
Queue Stats
2W - 7L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
6
0 / 0 / 0
3,770
754
1,332
1,557
479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 0
3,331
666
945
2,695
718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 0 / 5
4,019
804
1,375
3,112
1,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 1 / 0
3,492
698
2,282
3,164
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hachiman
zZCynicalZz
Hachiman
7
5 / 0 / 0
4,550
910
2,871
2,169
625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DontDieTy
Erlang Shen
6
1 / 0 / 0
3,679
736
2,617
5,304
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Gamerhour
Mercury
6
0 / 0 / 0
3,248
650
617
4,744
1,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

3
0 / 3 / 0
2,785
557
986
4,134
1,463
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
0 / 2 / 0
2,935
587
964
2,625
925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
RimmerFredette95
Baron Samedi
4
0 / 0 / 0
2,983
597
550
2,005
655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
5
Kills
1
1
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
0
0
0
0
W
0
0
0
0
L
Erlang Shen
DontDieTy
Erlang Shen
1
0
0
1
L
Mercury
Gamerhour
Mercury
0
0
0
0
L
0
3
0
0
L
0
2
0
0
W
0
0
5
2.5
L
Baron Samedi
RimmerFredette95
Baron Samedi
0
0
0
0
W
0
1
0
0
W
Hachiman
zZCynicalZz
Hachiman
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,805
Damage
5,734
12,697
Taken
18,812
4,573
Mitigated
7,177
5,814
Healing
7,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
1,332
84
0
597
1,557
479
0
466
1,091
19,416
669
W
945
266
0
1,482
2,695
718
0
84
2,611
0
12,619
L
Erlang Shen
DontDieTy
Erlang Shen
2,617
1,388
0
3,210
5,304
2,777
0
1,887
3,417
0
19,957
L
Mercury
Gamerhour
Mercury
617
108
0
2,706
4,744
1,357
0
814
3,930
0
16,764
L
986
311
0
165
4,134
1,463
0
0
4,134
4,981
0
L
964
765
0
367
2,625
925
0
73
2,552
0
9,701
W
1,375
914
460
1,745
3,112
1,965
0
654
2,458
0
8,056
L
Baron Samedi
RimmerFredette95
Baron Samedi
550
0
0
795
2,005
655
0
840
1,165
5,743
0
W
2,282
1,060
0
875
3,164
786
0
0
3,164
14,657
0
W
Hachiman
zZCynicalZz
Hachiman
2,871
1,902
0
655
2,169
625
0
332
1,837
0
25,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,162
Gold Earned
15,630
146
Minions Killed
96
0
Camps Cleared
0
568,079
Distance Traveled
456,761
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
3,770
754
37
7
0
106,861
0
W
Pele
3,331
666
27
5
0
124,955
0
L
Erlang Shen
3,679
736
37
7
0
108,241
0
L
Mercury
3,248
650
30
6
0
125,197
0
L
Ares
2,785
557
5
1
0
87,416
1
L
Nut
2,935
587
16
3
0
62,416
1
W
Horus
4,019
804
16
3
0
113,445
0
L
Baron Samedi
2,983
597
8
2
0
73,491
0
W
Nu Wa
3,492
698
23
5
0
108,745
0
W
Hachiman
4,550
910
43
9
0
114,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role