Player Matchup

Nemesis
Nemesis
FatNinjaFTW19
Nemesis
Level 125
God Stats
1W - 1L
1,775 SR
Queue Stats
17W - 10L
1,655 Elo+
Party 1
Izanami
Izanami
KitoKitsune
Izanami
Level 82
God Stats
4W - 4L
1,866 SR
Queue Stats
5W - 6L
1,778 Elo+
Party 1
Gilgamesh
Gilgamesh
Nmlb_Crownzzz
Gilgamesh
Level 94
God Stats
2W - 5L
1,618 SR
Queue Stats
105W - 96L
1,508 Elo+
Party 4
Nu Wa
Nu Wa
Wildviolets
Nu Wa
Level 17
God Stats
3W - 5L
1,936 SR
Queue Stats
4W - 5L
1,778 Elo+
Party 1
Ymir
Ymir
sainglay
Ymir
Level 29
God Stats
4W - 2L
1,748 SR
Queue Stats
34W - 40L
1,514 Elo+
Party 4
Team Averages
Level 69
1,789 SR
1,647 Elo+

VS

Team Averages
Level 120
1,560 SR
1,470 Elo+
Ishtar
Ishtar
RoastingRampage
Ishtar
Level 112
God Stats
1W - 2L
1,189 SR
Queue Stats
12W - 13L
1,515 Elo+
Party 3
Surtr
Surtr
TrippieRaven
Surtr
Level 93
God Stats
37W - 21L
1,674 SR
Queue Stats
205W - 174L
1,535 Elo+
Solo
Kuzenbo
Kuzenbo
TrophocSquire20
Kuzenbo
Level 113
God Stats
2W - 0L
1,697 SR
Queue Stats
82W - 80L
1,372 Elo+
Party 3
Hades
Hades
Xerxesszn
Hades
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,464 Elo+
Party 2
Bakasura
Bakasura
vBigDaddyKane
Bakasura
Level 140
God Stats
1W - 0L
1,741 SR
Queue Stats
17W - 19L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
1 / 5 / 1
6,904
460
6,994
15,548
5,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
KitoKitsune
Izanami
12
1 / 4 / 1
7,414
494
5,676
10,142
3,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Nmlb_Crownzzz
Gilgamesh
13
1 / 5 / 0
7,433
496
8,672
16,269
15,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 0
6,632
442
4,106
8,596
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
0 / 3 / 2
6,773
452
4,044
16,342
14,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 0
8,029
535
8,773
9,215
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 1 / 5
9,465
631
10,543
10,610
7,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 1 / 7
8,380
559
5,591
9,986
12,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Xerxesszn
Hades
16
4 / 0 / 4
9,268
618
9,293
10,805
7,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
vBigDaddyKane
Bakasura
17
6 / 0 / 8
9,243
616
13,652
14,360
8,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
19
19
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
5
1
0.3
L
Izanami
KitoKitsune
Izanami
1
4
1
0.38
L
Gilgamesh
Nmlb_Crownzzz
Gilgamesh
1
5
0
0.2
W
3
1
0
3
W
3
1
5
5.5
W
3
1
7
6.5
L
0
2
0
0
W
Hades
Xerxesszn
Hades
4
0
4
6
L
Ymir
0
3
2
0.33
W
Bakasura
vBigDaddyKane
Bakasura
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,492
Damage
47,852
66,897
Taken
54,976
42,212
Mitigated
38,540
10,520
Healing
20,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
6,994
3,760
0
2,103
15,548
5,923
0
4,143
10,301
0
61,534
L
Izanami
KitoKitsune
Izanami
5,676
4,606
0
1,362
10,142
3,788
876
2,008
8,064
0
59,085
L
Gilgamesh
Nmlb_Crownzzz
Gilgamesh
8,672
1,988
0
2,177
16,269
15,340
0
1,798
14,316
621
61,036
W
8,773
5,952
0
4,303
9,215
3,499
756
961
8,254
0
60,634
W
10,543
4,770
0
3,102
10,610
7,793
159
939
9,013
3,386
64,052
W
5,591
1,698
0
2,522
9,986
12,061
93
1,866
8,043
25,186
1,593
L
4,106
504
0
1,659
8,596
2,843
0
3,519
4,727
41,857
0
W
Hades
Xerxesszn
Hades
9,293
1,660
686
7,523
10,805
7,124
675
2,466
8,290
89,981
2,205
L
Ymir
4,044
870
0
3,219
16,342
14,318
0
3,823
10,991
29,319
0
W
Bakasura
vBigDaddyKane
Bakasura
13,652
9,147
0
2,597
14,360
8,063
751
2,222
12,050
0
92,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,156
Gold Earned
44,385
413
Minions Killed
541
0
Camps Cleared
0
1,376,981
Distance Traveled
1,548,608
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,904
460
95
6
0
334,478
0
L
Izanami
7,414
494
101
7
0
244,922
0
L
Gilgamesh
7,433
496
98
7
0
268,059
0
W
Ishtar
8,029
535
99
7
0
284,785
4
W
Surtr
9,465
631
126
8
0
297,807
0
W
Kuzenbo
8,380
559
36
2
0
337,199
3
L
Nu Wa
6,632
442
74
5
0
260,487
0
W
Hades
9,268
618
148
10
0
279,457
4
L
Ymir
6,773
452
45
3
0
269,035
5
W
Bakasura
9,243
616
132
9
0
349,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role