Player Matchup

Kumbhakarna
Kumbhakarna
Excepshun
Kumbhakarna
Level 190
God Stats
3W - 2L
1,733 SR
Queue Stats
600W - 618L
1,530 Elo+
Party 2
Amaterasu
Amaterasu
FlamingPanda39
Amaterasu
Level 119
God Stats
1W - 0L
1,259 SR
Queue Stats
6W - 2L
1,816 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Forastero7
Morgan Le Fay
Level 155
God Stats
6W - 8L
1,500 SR
Queue Stats
322W - 317L
1,567 Elo+
Solo
Vamana
Vamana
HitherShark
Vamana
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,816 Elo+
Party 2
Ix Chel
Ix Chel
SendHelpWolf
Ix Chel
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
123W - 100L
1,511 Elo+
Solo
Team Averages
Level 147
1,498 SR
1,648 Elo+

VS

Team Averages
Level 130
1,562 SR
1,682 Elo+
Odin
Odin
Arastoovasiri
Odin
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,678 Elo+
Party 1
Baba Yaga
Baba Yaga
Moedt11
Baba Yaga
Level 151
God Stats
1W - 2L
1,500 SR
Queue Stats
218W - 200L
1,697 Elo+
Solo
Tiamat
Tiamat
Sylard
Tiamat
Level 155
God Stats
1W - 1L
1,475 SR
Queue Stats
27W - 23L
1,708 Elo+
Party 1
Horus
Horus
Triosky
Horus
Level 127
God Stats
1W - 1L
1,837 SR
Queue Stats
162W - 181L
1,485 Elo+
Solo
Awilix
Awilix
X_EvDeaDCrAzY_X
Awilix
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,842 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Excepshun
Kumbhakarna
18
5 / 3 / 23
12,278
767
10,234
28,779
35,712
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
FlamingPanda39
Amaterasu
18
4 / 3 / 21
11,359
710
17,375
23,462
24,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Forastero7
Morgan Le Fay
19
6 / 3 / 21
11,831
739
26,487
16,918
8,928
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
19
10 / 5 / 12
12,667
792
20,520
25,842
20,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
SendHelpWolf
Ix Chel
20
8 / 1 / 20
13,140
821
17,174
15,183
9,194
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 11
11,429
714
10,113
21,020
23,755
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baba Yaga
Moedt11
Baba Yaga
17
3 / 7 / 8
10,358
647
26,447
17,001
10,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Sylard
Tiamat
20
6 / 4 / 7
11,905
744
37,201
14,956
16,709
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Horus
Triosky
Horus
18
3 / 4 / 5
11,094
693
10,991
31,438
36,299
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 13 / 1
8,614
538
4,215
19,200
8,967
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
47
33
Kills
15
15
Deaths
33
97
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
5
11
1.5
W
Kumbhakarna
Excepshun
Kumbhakarna
5
3
23
5.5
W
Amaterasu
FlamingPanda39
Amaterasu
4
3
21
4.83
W
Morgan Le Fay
Forastero7
Morgan Le Fay
6
3
21
5.5
W
Vamana
10
5
12
3.2
L
Baba Yaga
Moedt11
Baba Yaga
3
7
8
1
W
Ix Chel
SendHelpWolf
Ix Chel
8
1
20
18
L
Tiamat
Sylard
Tiamat
6
4
7
2.38
L
Horus
Triosky
Horus
3
4
5
1.38
L
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,790
Damage
88,967
110,184
Taken
103,615
98,740
Mitigated
95,831
43,333
Healing
31,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,113
1,262
1,516
1,457
21,020
23,755
339
11,014
9,355
1,576
17,337
W
Kumbhakarna
Excepshun
Kumbhakarna
10,234
1,700
0
3,558
28,779
35,712
721
13,784
13,464
16,129
1,155
W
Amaterasu
FlamingPanda39
Amaterasu
17,375
8,719
293
6,697
23,462
24,773
2,484
12,055
10,003
0
24,878
W
Morgan Le Fay
Forastero7
Morgan Le Fay
26,487
2,611
1,311
3,097
16,918
8,928
1,492
10,395
5,619
45,636
703
W
Vamana
20,520
10,784
1,324
4,046
25,842
20,133
1,549
15,417
8,932
0
35,901
L
Baba Yaga
Moedt11
Baba Yaga
26,447
1,095
574
2,746
17,001
10,101
684
8,299
8,221
48,326
0
W
Ix Chel
SendHelpWolf
Ix Chel
17,174
3,711
17,216
5,791
15,183
9,194
1,780
9,688
4,528
50,926
1,748
L
Tiamat
Sylard
Tiamat
37,201
2,434
750
3,200
14,956
16,709
742
6,552
7,923
50,775
0
L
Horus
Triosky
Horus
10,991
2,329
5,593
15,499
31,438
36,299
53
16,153
14,381
6,469
16,580
L
4,215
2,576
0
0
19,200
8,967
0
10,352
8,312
0
5,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,275
Gold Earned
53,400
183
Minions Killed
137
0
Camps Cleared
0
1,456,948
Distance Traveled
1,290,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,429
714
20
1
0
259,979
0
W
Kumbhakarna
12,278
767
12
1
0
269,907
0
W
Amaterasu
11,359
710
27
2
0
300,870
0
W
Morgan Le Fay
11,831
739
40
3
0
296,245
0
W
Vamana
12,667
792
28
2
0
269,664
0
L
Baba Yaga
10,358
647
44
3
0
250,826
0
W
Ix Chel
13,140
821
76
5
0
320,262
0
L
Tiamat
11,905
744
50
3
0
286,596
0
L
Horus
11,094
693
23
1
0
263,910
0
L
Awilix
8,614
538
0
0
0
229,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role