Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Chachi_seg05
Izanami
Level 28
God Stats
3W - 11L
1,363 SR
Queue Stats
26W - 70L
1,245 Elo+
Party 2
Fenrir
Fenrir
Grone_Urticaria
Fenrir
Level 83
God Stats
32W - 59L
1,231 SR
Queue Stats
46W - 86L
1,291 Elo+
Party 2
Chaac
Chaac
Itz_Santz-_
Chaac
Level 18
God Stats
2W - 3L
1,456 SR
Queue Stats
13W - 36L
1,216 Elo+
Party 2
Poseidon
Poseidon
Matias84614
Poseidon
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 21L
1,420 Elo+
Party 2
Team Averages
Level 38
1,410 SR
1,334 Elo+

VS

Team Averages
Level 42
1,444 SR
1,390 Elo+
Chaac
Chaac
IDK_BREAD
Chaac
Level 26
God Stats
8W - 6L
1,456 SR
Queue Stats
8W - 8L
1,425 Elo+
Party 1
Hachiman
Hachiman
Sanatboy
Hachiman
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
15W - 15L
1,244 Elo+
Party 1
Bacchus
Bacchus
Slonibadger
Bacchus
Level 47
God Stats
11W - 5L
1,267 SR
Queue Stats
244W - 226L
1,400 Elo+
Solo
Merlin
Merlin
Supahotfire2152
Merlin
Level 28
God Stats
7W - 8L
1,500 SR
Queue Stats
221W - 186L
1,388 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xDSGx_Tive
Tsukuyomi
Level 93
God Stats
28W - 16L
1,498 SR
Queue Stats
28W - 16L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 3 / 4
7,595
447
7,230
14,693
11,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Chachi_seg05
Izanami
11
0 / 5 / 5
7,027
413
5,654
15,902
6,892
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 4 / 3
7,921
466
6,882
16,607
9,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
0 / 3 / 1
7,300
429
5,106
14,932
12,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
Matias84614
Poseidon
13
5 / 6 / 2
7,730
455
9,379
13,918
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IDK_BREAD
Chaac
16
6 / 0 / 3
9,834
578
12,624
13,035
14,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hachiman
Sanatboy
Hachiman
14
3 / 3 / 3
8,742
514
10,973
11,979
4,841
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bacchus
Slonibadger
Bacchus
13
4 / 2 / 8
9,633
567
11,558
12,159
13,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 2 / 6
8,302
488
6,526
7,801
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
xDSGx_Tive
Tsukuyomi
15
6 / 5 / 4
9,688
570
15,917
14,984
7,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
12
Kills
21
21
Deaths
12
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
3
4
1
L
Izanami
Chachi_seg05
Izanami
0
5
5
0.5
L
6
4
3
1.88
W
Chaac
IDK_BREAD
Chaac
6
0
3
7.5
L
0
3
1
0.17
L
Poseidon
Matias84614
Poseidon
5
6
2
1
W
Hachiman
Sanatboy
Hachiman
3
3
3
1.5
W
Bacchus
Slonibadger
Bacchus
4
2
8
4
W
2
2
6
2.5
W
Tsukuyomi
xDSGx_Tive
Tsukuyomi
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,251
Damage
57,598
76,052
Taken
59,958
45,706
Mitigated
43,397
13,900
Healing
15,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,230
2,133
2,221
1,507
14,693
11,731
0
4,146
10,274
29,849
0
L
Izanami
Chachi_seg05
Izanami
5,654
3,182
0
4,158
15,902
6,892
0
7,325
8,570
0
42,855
L
6,882
829
0
2,171
16,607
9,351
0
1,939
14,410
0
43,081
W
Chaac
IDK_BREAD
Chaac
12,624
1,541
0
5,656
13,035
14,705
49
1,630
11,405
0
49,875
L
5,106
961
0
2,978
14,932
12,749
0
1,638
12,226
0
45,530
L
Poseidon
Matias84614
Poseidon
9,379
1,610
0
865
13,918
4,983
0
2,536
11,235
50,319
0
W
Hachiman
Sanatboy
Hachiman
10,973
6,636
0
5,616
11,979
4,841
2,500
3,271
8,708
0
54,680
W
Bacchus
Slonibadger
Bacchus
11,558
1,839
0
1,856
12,159
13,500
66
3,509
8,650
31,460
377
W
6,526
548
0
1,070
7,801
2,993
220
1,828
5,973
45,017
0
W
Tsukuyomi
xDSGx_Tive
Tsukuyomi
15,917
4,387
0
1,372
14,984
7,358
1,894
6,371
8,613
0
48,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,573
Gold Earned
46,199
329
Minions Killed
299
0
Camps Cleared
0
1,599,047
Distance Traveled
1,707,180
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,595
447
36
2
0
270,292
0
L
Izanami
7,027
413
82
5
0
304,060
0
L
Fenrir
7,921
466
54
3
0
377,573
0
W
Chaac
9,834
578
67
4
0
336,887
0
L
Chaac
7,300
429
84
5
0
327,944
1
L
Poseidon
7,730
455
73
4
0
319,178
4
W
Hachiman
8,742
514
62
4
0
283,822
0
W
Bacchus
9,633
567
47
3
0
345,976
1
W
Merlin
8,302
488
75
4
0
347,691
0
W
Tsukuyomi
9,688
570
48
3
0
392,804
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role