Player Matchup

Ganesha
Ganesha
AyeWire
Ganesha
Level 155
God Stats
1W - 0L
1,744 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 3
Osiris
Osiris
ButterButt135
Osiris
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,500 Elo+
Party 3
Arachne
Arachne
DaY0Y0
Arachne
Level 157
God Stats
2W - 1L
1,780 SR
Queue Stats
225W - 194L
1,643 Elo+
Solo
Danzaburou
Danzaburou
Vansparrow
Danzaburou
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 3
Ares
Ares
swiggityswoog
Ares
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 145L
1,374 Elo+
Solo
Team Averages
Level 141
1,605 SR
1,503 Elo+

VS

Team Averages
Level 105
1,488 SR
1,505 Elo+
Odin
Odin
 
Odin
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
YoQuitSnitchin
Hun Batz
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,469 Elo+
Party 2
Martichoras
Martichoras
l smitty04 l
Martichoras
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 27L
1,567 Elo+
Solo
He Bo
He Bo
rtx792
He Bo
Level 100
God Stats
5W - 7L
1,440 SR
Queue Stats
154W - 175L
1,488 Elo+
Party 1
Merlin
Merlin
xill Neo llix
Merlin
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AyeWire
Ganesha
15
0 / 2 / 17
9,172
917
8,877
12,578
16,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
9 / 2 / 7
9,566
957
8,190
16,801
18,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
DaY0Y0
Arachne
14
2 / 1 / 14
8,697
870
6,582
14,224
12,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Vansparrow
Danzaburou
14
2 / 2 / 14
9,035
904
7,106
9,170
5,239
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 1 / 9
8,837
884
4,886
8,492
9,408
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 3 / 2
7,062
706
2,720
7,407
7,170
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
12
2 / 5 / 3
7,560
756
8,265
9,471
4,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
l smitty04 l
Martichoras
13
0 / 4 / 4
7,066
707
9,154
8,400
3,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

He Bo
rtx792
He Bo
14
1 / 4 / 2
7,318
732
6,659
6,638
2,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 2
7,878
788
8,706
5,369
2,474
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
19
18
Kills
6
8
Deaths
18
61
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
3
2
0.67
W
Ganesha
AyeWire
Ganesha
0
2
17
4.25
W
9
2
7
6.25
W
Arachne
DaY0Y0
Arachne
2
1
14
9
W
Danzaburou
Vansparrow
Danzaburou
2
2
14
4.5
L
Hun Batz
2
5
3
0.7
L
Martichoras
l smitty04 l
Martichoras
0
4
4
0.5
L
He Bo
rtx792
He Bo
1
4
2
0.5
W
5
1
9
9.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,641
Damage
35,504
61,265
Taken
37,285
61,602
Mitigated
20,513
24,707
Healing
6,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,720
622
316
1,168
7,407
7,170
0
2,287
4,895
0
8,005
W
Ganesha
AyeWire
Ganesha
8,877
352
1,851
2,347
12,578
16,195
447
3,277
9,301
18,613
0
W
8,190
1,686
600
5,917
16,801
18,152
1,542
3,080
13,721
0
17,998
W
Arachne
DaY0Y0
Arachne
6,582
4,396
415
6,018
14,224
12,608
1,693
3,152
11,072
0
10,050
W
Danzaburou
Vansparrow
Danzaburou
7,106
1,920
739
3,279
9,170
5,239
3,298
3,418
5,752
0
22,961
L
Hun Batz
8,265
629
701
570
9,471
4,874
0
2,700
6,260
0
12,947
L
Martichoras
l smitty04 l
Martichoras
9,154
2,479
0
936
8,400
3,785
0
3,230
4,960
0
28,560
L
He Bo
rtx792
He Bo
6,659
514
0
82
6,638
2,210
0
3,463
2,989
15,777
327
W
4,886
0
1,912
1,629
8,492
9,408
1,364
2,196
6,296
12,650
0
L
8,706
944
1,048
1,507
5,369
2,474
0
2,083
3,149
19,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,307
Gold Earned
36,884
114
Minions Killed
126
0
Camps Cleared
0
1,058,576
Distance Traveled
903,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,062
706
9
1
0
205,058
0
W
Ganesha
9,172
917
0
0
0
202,926
0
W
Osiris
9,566
957
21
2
0
228,439
0
W
Arachne
8,697
870
15
2
0
221,497
0
W
Danzaburou
9,035
904
50
5
0
193,494
0
L
Hun Batz
7,560
756
18
2
0
169,621
0
L
Martichoras
7,066
707
25
3
0
169,833
0
L
He Bo
7,318
732
33
3
0
185,173
0
W
Ares
8,837
884
28
3
0
212,220
0
L
Merlin
7,878
788
41
4
0
173,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role