Player Matchup

Tyr
Tyr
Silver I
Herendai
Tyr
Silver I
Level 89
God Stats
2W - 0L
1,877 SR
Queue Stats
6W - 4L
1,641 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum V
PPNOGUUD
Gilgamesh
Platinum V
Level 155
God Stats
10W - 5L
1,793 SR
Queue Stats
196W - 177L
1,664 MMR
Party 1
Martichoras
Martichoras
Silver III
ScalyCoder21018
Martichoras
Silver III
Level 134
God Stats
1W - 0L
1,728 SR
Queue Stats
8W - 10L
1,457 MMR
Party 2
Amaterasu
Amaterasu
Platinum IV
Wolfbait760
Amaterasu
Platinum IV
Level 119
God Stats
1W - 0L
1,340 SR
Queue Stats
122W - 119L
1,529 MMR
Solo
Charon
Charon
Gold V
mmspcy
Charon
Gold V
Level 80
God Stats
3W - 0L
1,736 SR
Queue Stats
33W - 24L
1,478 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,695 SR
1,554 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,560 SR
1,537 MMR
Artemis
Artemis
Platinum V
 
Artemis
Platinum V
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Bronze III
 
Arachne
Bronze III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
AidenOnFire
Bacchus
Bronze III
Level 86
God Stats
5W - 3L
1,500 SR
Queue Stats
10W - 10L
1,546 MMR
Solo
Ra
Ra
Gold III
Childush
Ra
Gold III
Level 148
God Stats
0W - 1L
1,740 SR
Queue Stats
68W - 78L
1,547 MMR
Solo
Bellona
Bellona
Gold II
MlGUEL707
Bellona
Gold II
Level 152
God Stats
5W - 8L
1,557 SR
Queue Stats
82W - 84L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
8,340
521
4,911
10,362
8,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
PPNOGUUD
Gilgamesh
14
1 / 2 / 6
8,088
506
9,078
17,203
8,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
ScalyCoder21018
Martichoras
15
2 / 2 / 2
8,739
546
8,322
13,483
6,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Wolfbait760
Amaterasu
15
0 / 2 / 0
8,895
556
6,549
16,263
17,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
mmspcy
Charon
17
3 / 0 / 1
10,010
626
8,595
8,021
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
AresThanatosHachiman

VS

Bans
KukulkanAthenaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
3 / 3 / 1
7,659
479
11,818
11,865
5,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
 
Arachne
10
0 / 3 / 2
6,379
399
2,436
11,160
5,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
AidenOnFire
Bacchus
11
1 / 1 / 3
7,606
475
7,869
13,946
16,996
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 2 / 0
7,584
474
1,323
6,293
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
MlGUEL707
Bellona
16
2 / 0 / 0
9,381
586
9,878
13,934
19,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
9
Kills
6
6
Deaths
9
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
3
1
1.17
L
Arachne
 
Arachne
0
3
2
0.33
L
Bacchus
AidenOnFire
Bacchus
1
1
3
2.5
L
0
2
0
0
W
3
0
2
4
L
Bellona
MlGUEL707
Bellona
2
0
0
2
W
Gilgamesh
PPNOGUUD
Gilgamesh
1
2
6
2
W
Martichoras
ScalyCoder21018
Martichoras
2
2
2
1.5
W
Amaterasu
Wolfbait760
Amaterasu
0
2
0
0
W
Charon
mmspcy
Charon
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,455
Damage
33,324
65,332
Taken
57,198
44,425
Mitigated
49,664
24,640
Healing
15,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
11,818
5,114
0
4,861
11,865
5,001
0
48
11,817
0
59,023
L
Arachne
 
Arachne
2,436
1,717
0
1,435
11,160
5,250
0
1,277
9,883
0
45,993
L
Bacchus
AidenOnFire
Bacchus
7,869
1,501
0
4,027
13,946
16,996
0
3,100
10,846
29,698
0
L
1,323
286
168
1,462
6,293
2,584
0
4,224
2,069
61,921
2,354
W
4,911
209
0
4,033
10,362
8,256
233
2,537
7,825
72
21,239
L
Bellona
MlGUEL707
Bellona
9,878
5,003
0
3,781
13,934
19,833
0
0
13,097
0
84,201
W
Gilgamesh
PPNOGUUD
Gilgamesh
9,078
2,894
0
7,651
17,203
8,336
76
2,125
15,078
0
71,871
W
Martichoras
ScalyCoder21018
Martichoras
8,322
2,320
0
4,949
13,483
6,430
106
2,732
10,751
0
89,491
W
Amaterasu
Wolfbait760
Amaterasu
6,549
3,028
0
6,942
16,263
17,225
470
0
15,027
0
70,619
W
Charon
mmspcy
Charon
8,595
1,046
0
1,065
8,021
4,178
0
2,208
5,813
85,858
5,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,072
Gold Earned
38,609
576
Minions Killed
464
0
Camps Cleared
0
1,664,079
Distance Traveled
1,464,702
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,659
479
108
7
0
263,104
3
L
Arachne
6,379
399
62
4
0
337,012
0
L
Bacchus
7,606
475
30
2
0
366,378
2
L
Ra
7,584
474
119
7
0
225,216
0
W
Tyr
8,340
521
36
2
0
359,599
0
L
Bellona
9,381
586
145
9
0
272,992
2
W
Gilgamesh
8,088
506
108
7
0
351,347
0
W
Martichoras
8,739
546
136
9
0
302,795
0
W
Amaterasu
8,895
556
120
8
0
320,702
1
W
Charon
10,010
626
176
11
0
329,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role