Player Matchup

Nemesis
Nemesis
DexGen51
Nemesis
Level 36
God Stats
6W - 6L
1,144 SR
Queue Stats
628W - 583L
1,286 Elo+
Solo
Gilgamesh
Gilgamesh
Irezumi_Uchiha
Gilgamesh
Level 33
God Stats
3W - 2L
1,795 SR
Queue Stats
28W - 46L
1,370 Elo+
Solo
Agni
Agni
MODOC288
Agni
Level 63
God Stats
11W - 17L
1,376 SR
Queue Stats
28W - 26L
1,471 Elo+
Solo
Danzaburou
Danzaburou
OhNoNaizo
Danzaburou
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,259 Elo+
Party 1
Charon
Charon
skittlesthefox
Charon
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,259 Elo+
Party 1
Team Averages
Level 39
1,463 SR
1,329 Elo+

VS

Team Averages
Level 91
1,570 SR
1,428 Elo+
Thanatos
Thanatos
Astorenn
Thanatos
Level 77
God Stats
39W - 33L
1,639 SR
Queue Stats
591W - 552L
1,467 Elo+
Solo
Heimdallr
Heimdallr
B O N E S PL436
Heimdallr
Level 68
God Stats
9W - 2L
1,733 SR
Queue Stats
197W - 205L
1,337 Elo+
Party 2
Tyr
Tyr
Iced king 11
Tyr
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
408W - 388L
1,489 Elo+
Party 2
Kuzenbo
Kuzenbo
KiLum MAN
Kuzenbo
Level 60
God Stats
50W - 55L
1,497 SR
Queue Stats
273W - 278L
1,378 Elo+
Party 2
Ra
Ra
The Rev PL
Ra
Level 103
God Stats
16W - 14L
1,479 SR
Queue Stats
256W - 251L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DexGen51
Nemesis
10
0 / 1 / 0
4,772
477
2,597
9,406
3,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gilgamesh
Irezumi_Uchiha
Gilgamesh
8
0 / 2 / 0
4,382
438
1,371
10,193
7,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
8
0 / 5 / 0
4,514
451
1,421
6,297
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
OhNoNaizo
Danzaburou
7
0 / 3 / 0
4,571
457
4,130
5,926
2,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 2 / 0
4,557
456
1,833
4,361
2,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Astorenn
Thanatos
11
7 / 0 / 2
6,276
628
4,431
7,236
3,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
B O N E S PL436
Heimdallr
10
1 / 0 / 2
5,026
503
4,515
4,073
1,975
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 4
6,198
620
5,555
5,351
3,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
KiLum MAN
Kuzenbo
10
1 / 0 / 5
5,863
586
3,227
7,180
7,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
4 / 0 / 2
6,897
690
3,617
3,189
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
13
13
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Astorenn
Thanatos
7
0
2
8
W
Heimdallr
B O N E S PL436
Heimdallr
1
0
2
2
L
Nemesis
DexGen51
Nemesis
0
1
0
0
W
0
0
4
2
L
Gilgamesh
Irezumi_Uchiha
Gilgamesh
0
2
0
0
W
Kuzenbo
KiLum MAN
Kuzenbo
1
0
5
3.5
L
Agni
0
5
0
0
L
Danzaburou
OhNoNaizo
Danzaburou
0
3
0
0
W
4
0
2
5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,352
Damage
21,345
36,183
Taken
27,029
17,802
Mitigated
17,376
6,670
Healing
13,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Astorenn
Thanatos
4,431
1,202
0
6,067
7,236
3,097
0
251
6,985
0
42,589
W
Heimdallr
B O N E S PL436
Heimdallr
4,515
2,068
0
1,183
4,073
1,975
0
582
3,491
0
30,944
L
Nemesis
DexGen51
Nemesis
2,597
1,097
0
2,102
9,406
3,745
0
894
8,489
0
32,459
W
5,555
873
0
2,034
5,351
3,711
0
0
5,351
4,919
34,787
L
Gilgamesh
Irezumi_Uchiha
Gilgamesh
1,371
687
0
1,838
10,193
7,555
0
895
9,298
0
17,389
W
Kuzenbo
KiLum MAN
Kuzenbo
3,227
1,476
0
2,752
7,180
7,395
40
1,221
5,959
19,601
3,891
L
Agni
1,421
157
0
1,250
6,297
1,471
56
2,275
3,872
21,132
1,248
L
Danzaburou
OhNoNaizo
Danzaburou
4,130
1,867
0
918
5,926
2,106
0
1,499
4,427
0
27,553
W
3,617
316
116
1,003
3,189
1,198
348
1,189
2,000
42,581
2,312
L
1,833
518
0
562
4,361
2,925
72
1,527
2,767
13,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,796
Gold Earned
30,260
175
Minions Killed
311
0
Camps Cleared
0
959,027
Distance Traveled
1,092,764
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,276
628
66
7
0
255,146
0
W
Heimdallr
5,026
503
58
6
0
195,808
0
L
Nemesis
4,772
477
56
6
0
231,307
0
W
Tyr
6,198
620
64
6
0
199,980
0
L
Gilgamesh
4,382
438
21
2
0
184,385
0
W
Kuzenbo
5,863
586
33
3
0
208,502
0
L
Agni
4,514
451
35
4
0
177,065
0
L
Danzaburou
4,571
457
40
4
0
179,607
0
W
Ra
6,897
690
90
9
0
233,328
0
L
Charon
4,557
456
23
2
0
186,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role