Player Matchup

Discordia
Discordia
Nitramxz
Discordia
Level 114
God Stats
0W - 1L
1,641 SR
Queue Stats
17W - 16L
1,526 Elo+
Party 2
Thoth
Thoth
NotChucknado
Thoth
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 30L
1,509 Elo+
Party 3
Kuzenbo
Kuzenbo
QTwelve
Kuzenbo
Level 207
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 31L
1,503 Elo+
Party 3
Tyr
Tyr
Voluptueux
Tyr
Level 147
God Stats
0W - 3L
1,167 SR
Queue Stats
41W - 47L
1,495 Elo+
Party 2
Jing Wei
Jing Wei
numilo
Jing Wei
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,559 Elo+
Party 2
Team Averages
Level 147
1,462 SR
1,519 Elo+

VS

Team Averages
Level 143
1,533 SR
1,598 Elo+
Skadi
Skadi
FlamingSawBlades
Skadi
Level 129
God Stats
5W - 3L
1,448 SR
Queue Stats
220W - 200L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
Fugzor
Cthulhu
Level 143
God Stats
2W - 0L
1,715 SR
Queue Stats
41W - 31L
1,519 Elo+
Party 1
Cernunnos
Cernunnos
RideMyDisco
Cernunnos
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 67L
1,603 Elo+
Party 1
Kukulkan
Kukulkan
Vezio
Kukulkan
Level 150
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 100L
1,625 Elo+
Solo
Ganesha
Ganesha
rjdmgd
Ganesha
Level 153
God Stats
3W - 0L
1,500 SR
Queue Stats
139W - 108L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Nitramxz
Discordia
15
5 / 5 / 5
9,041
753
12,575
10,905
4,938
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

15
3 / 5 / 5
8,396
700
10,851
9,515
3,897
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
QTwelve
Kuzenbo
15
1 / 5 / 8
8,089
674
7,013
15,493
24,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 6 / 5
8,616
718
6,703
18,516
20,535
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
numilo
Jing Wei
14
1 / 5 / 5
8,306
692
10,412
10,799
5,428
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 15
9,831
819
15,095
8,624
4,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Fugzor
Cthulhu
16
7 / 3 / 12
10,928
911
11,006
16,137
20,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
RideMyDisco
Cernunnos
17
5 / 5 / 10
9,968
831
12,035
12,596
5,987
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Vezio
Kukulkan
18
10 / 2 / 8
11,419
952
12,681
10,469
6,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ganesha
rjdmgd
Ganesha
15
0 / 3 / 17
10,028
836
4,364
14,368
16,408
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
88
14
Kills
26
26
Deaths
14
28
Assists
62
Player
Kills
Deaths
Assists
KDA
W
4
1
15
11.5
W
Cthulhu
Fugzor
Cthulhu
7
3
12
4.33
L
Discordia
Nitramxz
Discordia
5
5
5
1.5
L
3
5
5
1.1
L
Kuzenbo
QTwelve
Kuzenbo
1
5
8
1
W
Cernunnos
RideMyDisco
Cernunnos
5
5
10
2
W
Kukulkan
Vezio
Kukulkan
10
2
8
7
L
4
6
5
1.08
L
Jing Wei
numilo
Jing Wei
1
5
5
0.7
W
Ganesha
rjdmgd
Ganesha
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,554
Damage
55,181
65,228
Taken
62,194
58,943
Mitigated
53,375
14,793
Healing
20,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,095
4,313
1,442
1,512
8,624
4,229
2,829
6,177
2,398
0
27,511
W
Cthulhu
Fugzor
Cthulhu
11,006
301
2,190
3,105
16,137
20,085
293
5,718
10,281
18,481
2,763
L
Discordia
Nitramxz
Discordia
12,575
484
551
563
10,905
4,938
212
4,614
6,291
22,056
614
L
10,851
372
478
1,682
9,515
3,897
391
3,950
5,565
22,953
0
L
Kuzenbo
QTwelve
Kuzenbo
7,013
1,707
304
3,424
15,493
24,145
0
5,509
9,984
16,414
210
W
Cernunnos
RideMyDisco
Cernunnos
12,035
4,800
0
2,068
12,596
5,987
2,978
6,485
5,935
0
30,407
W
Kukulkan
Vezio
Kukulkan
12,681
1,419
698
2,867
10,469
6,666
480
5,050
5,150
37,400
1,233
L
6,703
435
444
5,131
18,516
20,535
0
6,963
11,553
0
11,876
L
Jing Wei
numilo
Jing Wei
10,412
9,293
942
1,274
10,799
5,428
330
4,538
6,261
0
19,645
W
Ganesha
rjdmgd
Ganesha
4,364
87
3,954
3,123
14,368
16,408
674
6,479
7,806
11,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,448
Gold Earned
52,174
105
Minions Killed
162
0
Camps Cleared
0
1,086,326
Distance Traveled
1,158,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,831
819
32
3
0
230,266
0
W
Cthulhu
10,928
911
31
3
0
239,430
0
L
Discordia
9,041
753
19
2
0
208,476
0
L
Thoth
8,396
700
28
2
0
235,540
0
L
Kuzenbo
8,089
674
16
1
0
201,975
0
W
Cernunnos
9,968
831
39
3
0
204,538
0
W
Kukulkan
11,419
952
60
5
0
239,129
0
L
Tyr
8,616
718
12
1
0
217,482
0
L
Jing Wei
8,306
692
30
3
0
222,853
0
W
Ganesha
10,028
836
0
0
0
244,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role