Player Matchup

Baron Samedi
Baron Samedi
GypsyNipsy
Baron Samedi
Level 85
God Stats
10W - 12L
1,153 SR
Queue Stats
11W - 17L
1,192 Elo+
Party 1
Shiva
Shiva
Sithlicious
Shiva
Level 82
God Stats
6W - 6L
1,722 SR
Queue Stats
19W - 22L
1,431 Elo+
Party 1
Merlin
Merlin
StankusDookie
Merlin
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 1
Team Averages
Level 69
1,458 SR
1,375 Elo+

VS

Team Averages
Level 99
1,566 SR
1,440 Elo+
Ah Puch
Ah Puch
ITz_Eric_PR
Ah Puch
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,491 Elo+
Solo
Tsukuyomi
Tsukuyomi
JuzzeFrost
Tsukuyomi
Level 88
God Stats
2W - 1L
1,814 SR
Queue Stats
108W - 140L
1,376 Elo+
Solo
Achilles
Achilles
getitgibby
Achilles
Level 109
God Stats
1W - 3L
1,384 SR
Queue Stats
11W - 11L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GypsyNipsy
Baron Samedi
17
5 / 2 / 5
11,363
710
10,125
11,375
7,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 1 / 7
11,616
726
12,447
14,172
14,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 0 / 10
11,114
695
13,512
7,029
3,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ITz_Eric_PR
Ah Puch
16
0 / 2 / 2
9,865
617
10,866
11,121
4,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
JuzzeFrost
Tsukuyomi
15
3 / 4 / 0
10,494
656
9,310
12,119
5,178
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
getitgibby
Achilles
13
0 / 6 / 3
9,379
586
4,450
20,295
26,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
12
Kills
3
3
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GypsyNipsy
Baron Samedi
5
2
5
3.75
L
Ah Puch
ITz_Eric_PR
Ah Puch
0
2
2
0.5
L
Tsukuyomi
JuzzeFrost
Tsukuyomi
3
4
0
0.75
W
5
1
7
8.5
W
2
0
10
7
L
Achilles
getitgibby
Achilles
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,084
Damage
24,626
32,576
Taken
43,535
26,183
Mitigated
35,969
11,236
Healing
5,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GypsyNipsy
Baron Samedi
10,125
269
1,813
3,977
11,375
7,542
932
3,576
7,799
48,374
0
L
Ah Puch
ITz_Eric_PR
Ah Puch
10,866
458
0
723
11,121
4,381
259
7,083
3,879
38,517
0
L
Tsukuyomi
JuzzeFrost
Tsukuyomi
9,310
2,354
0
1,484
12,119
5,178
26
5,820
6,023
0
39,815
W
12,447
1,725
0
3,240
14,172
14,952
430
4,813
9,359
0
40,250
W
13,512
1,419
0
2,206
7,029
3,689
943
3,177
3,852
52,651
1,302
L
Achilles
getitgibby
Achilles
4,450
832
0
3,563
20,295
26,410
0
10,355
9,065
0
16,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,093
Gold Earned
29,738
198
Minions Killed
137
0
Camps Cleared
0
808,792
Distance Traveled
722,625
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,363
710
52
3
0
253,830
3
L
Ah Puch
9,865
617
63
4
0
230,424
0
L
Tsukuyomi
10,494
656
47
3
0
256,946
0
W
Shiva
11,616
726
47
3
0
317,972
0
W
Merlin
11,114
695
99
6
0
236,990
0
L
Achilles
9,379
586
27
2
0
235,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role