Player Matchup

Gilgamesh
Gilgamesh
BADASS_CAPTAIN
Gilgamesh
Level 96
God Stats
2W - 3L
1,439 SR
Queue Stats
31W - 22L
1,651 Elo+
Party 1
Skadi
Skadi
CkPenguin_
Skadi
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 12L
1,686 Elo+
Party 1
Thor
Thor
MojabiiGhost
Thor
Level 81
God Stats
0W - 1L
1,180 SR
Queue Stats
67W - 60L
1,551 Elo+
Party 1
Kukulkan
Kukulkan
PlayboiKavi
Kukulkan
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 29L
1,546 Elo+
Solo
Olorun
Olorun
eccerex
Olorun
Level 157
God Stats
3W - 2L
1,538 SR
Queue Stats
184W - 194L
1,430 Elo+
Solo
Team Averages
Level 107
1,431 SR
1,573 Elo+

VS

Team Averages
Level 127
1,451 SR
1,468 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
LORD6DEATH6
Lancelot
Level 126
God Stats
2W - 0L
1,725 SR
Queue Stats
129W - 142L
1,462 Elo+
Party 3
Cupid
Cupid
OIGINALSTONER
Cupid
Level 145
God Stats
1W - 1L
1,283 SR
Queue Stats
72W - 68L
1,446 Elo+
Solo
Nut
Nut
Vyltude
Nut
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 133L
1,465 Elo+
Party 3
Zhong Kui
Zhong Kui
skyy18
Zhong Kui
Level 129
God Stats
6W - 8L
1,247 SR
Queue Stats
370W - 360L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BADASS_CAPTAIN
Gilgamesh
15
3 / 3 / 7
8,082
674
7,834
14,698
14,902
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
18
8 / 3 / 4
9,670
806
10,935
10,895
5,644
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
2 / 7 / 3
8,462
705
8,575
15,680
7,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
PlayboiKavi
Kukulkan
6
1 / 1 / 1
6,533
544
1,144
1,001
369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
eccerex
Olorun
14
0 / 5 / 7
7,661
638
8,236
13,301
6,705
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
4 / 4 / 11
10,341
862
9,874
17,304
20,234
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Lancelot
LORD6DEATH6
Lancelot
16
5 / 4 / 12
10,081
840
11,738
14,499
16,115
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 3 / 7
8,820
735
7,879
9,395
4,191
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nut
17
5 / 1 / 6
9,921
827
10,552
7,721
3,688
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
skyy18
Zhong Kui
16
3 / 3 / 12
9,771
814
7,159
10,195
8,174
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
14
Kills
19
19
Deaths
15
22
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
4
11
2.38
L
Gilgamesh
BADASS_CAPTAIN
Gilgamesh
3
3
7
2.17
L
Skadi
8
3
4
3.33
W
Lancelot
LORD6DEATH6
Lancelot
5
4
12
2.75
L
2
7
3
0.5
W
2
3
7
1.83
L
Kukulkan
PlayboiKavi
Kukulkan
1
1
1
1.5
W
Nut
5
1
6
8
L
Olorun
eccerex
Olorun
0
5
7
0.7
W
Zhong Kui
skyy18
Zhong Kui
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,724
Damage
47,202
55,575
Taken
59,114
35,144
Mitigated
52,402
13,396
Healing
19,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,874
858
412
1,662
17,304
20,234
272
2,159
15,145
4,657
13,285
L
Gilgamesh
BADASS_CAPTAIN
Gilgamesh
7,834
1,984
821
1,482
14,698
14,902
0
3,454
11,244
0
15,481
L
Skadi
10,935
5,685
1,405
2,577
10,895
5,644
300
2,226
8,669
0
26,874
W
Lancelot
LORD6DEATH6
Lancelot
11,738
703
1,666
1,737
14,499
16,115
336
1,643
12,391
7,626
19,289
L
8,575
625
599
1,030
15,680
7,524
0
3,712
11,968
0
23,239
W
7,879
4,329
3,288
2,871
9,395
4,191
2,191
2,008
7,387
0
22,393
L
Kukulkan
PlayboiKavi
Kukulkan
1,144
205
0
0
1,001
369
0
30
971
1,144
0
W
Nut
10,552
5,462
583
2,358
7,721
3,688
3,106
1,741
5,980
0
24,982
L
Olorun
eccerex
Olorun
8,236
4,918
2,037
3,445
13,301
6,705
0
3,417
9,884
13,254
0
W
Zhong Kui
skyy18
Zhong Kui
7,159
731
1,347
3,242
10,195
8,174
1,099
1,829
8,366
15,610
986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,408
Gold Earned
48,934
74
Minions Killed
114
0
Camps Cleared
0
788,296
Distance Traveled
1,079,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,341
862
17
1
0
214,937
0
L
Gilgamesh
8,082
674
10
1
0
209,137
0
L
Skadi
9,670
806
29
2
0
187,036
0
W
Lancelot
10,081
840
20
2
0
242,566
0
L
Thor
8,462
705
23
2
0
191,814
0
W
Cupid
8,820
735
29
2
0
213,817
0
L
Kukulkan
6,533
544
0
0
0
21,769
0
W
Nut
9,921
827
34
3
0
217,700
0
L
Olorun
7,661
638
12
1
0
178,540
0
W
Zhong Kui
9,771
814
14
1
0
190,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role