Player Matchup

Ganesha
Ganesha
GreenArow41
Ganesha
Level 118
God Stats
7W - 3L
1,672 SR
Queue Stats
32W - 32L
1,566 Elo+
Party 1
Scylla
Scylla
MotiunlessShrub
Scylla
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 72L
1,532 Elo+
Party 1
Vamana
Vamana
bloodrage126
Vamana
Level 155
God Stats
2W - 0L
1,753 SR
Queue Stats
84W - 78L
1,558 Elo+
Party 1
Charybdis
Charybdis
greenarrow41
Charybdis
Level 158
God Stats
4W - 1L
1,915 SR
Queue Stats
129W - 123L
1,559 Elo+
Party 1
Bellona
Bellona
heitbern
Bellona
Level 145
God Stats
12W - 24L
1,159 SR
Queue Stats
340W - 339L
1,434 Elo+
Solo
Team Averages
Level 136
1,600 SR
1,530 Elo+

VS

Team Averages
Level 126
1,606 SR
1,590 Elo+
Anhur
Anhur
CPiddy
Anhur
Level 159
God Stats
3W - 4L
1,498 SR
Queue Stats
99W - 71L
1,604 Elo+
Solo
Nu Wa
Nu Wa
DmackandtheFunk
Nu Wa
Level 130
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 55L
1,540 Elo+
Party 2
Artemis
Artemis
HumbleBBL
Artemis
Level 85
God Stats
7W - 3L
1,723 SR
Queue Stats
63W - 46L
1,655 Elo+
Party 3
Mercury
Mercury
TwoGuysFuggin
Mercury
Level 148
God Stats
7W - 4L
1,662 SR
Queue Stats
62W - 53L
1,553 Elo+
Party 2
Ares
Ares
awsome zombie23
Ares
Level 109
God Stats
15W - 16L
1,649 SR
Queue Stats
94W - 78L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GreenArow41
Ganesha
6
0 / 0 / 4
3,659
732
995
3,216
1,834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 0 / 0
3,639
728
744
2,383
499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
6
1 / 1 / 1
3,483
697
1,114
3,837
1,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charybdis
greenarrow41
Charybdis
7
3 / 0 / 1
3,807
761
3,083
2,762
781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
heitbern
Bellona
6
0 / 0 / 0
3,431
686
1,475
4,315
3,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CPiddy
Anhur
8
1 / 0 / 0
4,071
814
804
2,336
726
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 0
3,334
667
2,381
2,720
1,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
HumbleBBL
Artemis
5
0 / 1 / 0
2,975
595
2,373
2,299
663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mercury
3
0 / 1 / 0
2,598
520
238
1,456
332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 2 / 0
3,081
616
1,164
4,081
2,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
4
Kills
1
1
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
CPiddy
Anhur
1
0
0
1
L
0
0
0
0
W
Ganesha
GreenArow41
Ganesha
0
0
4
2
L
Artemis
HumbleBBL
Artemis
0
1
0
0
W
0
0
0
0
L
Mercury
0
1
0
0
L
0
2
0
0
W
Vamana
1
1
1
1.5
W
Charybdis
greenarrow41
Charybdis
3
0
1
3.5
W
Bellona
heitbern
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,411
Damage
6,960
16,513
Taken
12,892
7,383
Mitigated
4,924
8,160
Healing
5,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
CPiddy
Anhur
804
760
0
1,245
2,336
726
0
669
1,605
0
27,769
L
2,381
1,247
0
1,465
2,720
1,009
0
0
2,325
12,333
1,215
W
Ganesha
GreenArow41
Ganesha
995
218
56
1,450
3,216
1,834
0
609
2,569
5,838
0
L
Artemis
HumbleBBL
Artemis
2,373
1,078
0
814
2,299
663
0
178
2,121
0
15,577
W
744
286
0
971
2,383
499
0
75
2,308
19,310
355
L
Mercury
238
0
0
416
1,456
332
0
0
1,456
0
2,764
L
1,164
134
0
1,064
4,081
2,194
0
817
3,264
10,801
0
W
Vamana
1,114
424
0
2,058
3,837
1,230
0
296
3,541
0
13,351
W
Charybdis
greenarrow41
Charybdis
3,083
1,556
0
2,235
2,762
781
0
400
2,362
0
27,357
W
Bellona
heitbern
Bellona
1,475
122
0
1,390
4,315
3,039
0
1,686
2,199
0
17,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,019
Gold Earned
16,059
161
Minions Killed
120
0
Camps Cleared
0
506,920
Distance Traveled
438,875
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,071
814
54
11
0
94,820
0
L
Nu Wa
3,334
667
22
4
0
83,280
0
W
Ganesha
3,659
732
0
0
0
105,964
2
L
Artemis
2,975
595
27
5
0
88,619
0
W
Scylla
3,639
728
47
9
0
103,369
0
L
Mercury
2,598
520
10
2
0
61,830
0
L
Ares
3,081
616
7
1
0
110,326
0
W
Vamana
3,483
697
29
6
0
113,169
0
W
Charybdis
3,807
761
51
10
0
93,402
0
W
Bellona
3,431
686
34
7
0
91,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role