Player Matchup

Khepri
Khepri
Blunt4_2_0Force
Khepri
Level 112
God Stats
2W - 2L
1,500 SR
Queue Stats
245W - 238L
1,480 Elo+
Solo
Ao Kuang
Ao Kuang
GeTsWiFty420379
Ao Kuang
Level 102
God Stats
6W - 3L
1,743 SR
Queue Stats
67W - 66L
1,461 Elo+
Party 1
Apollo
Apollo
Sin0FtheFXLLEN
Apollo
Level 74
God Stats
0W - 2L
1,285 SR
Queue Stats
26W - 29L
1,388 Elo+
Party 1
Charon
Charon
Smith5160
Charon
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 56L
1,418 Elo+
Party 1
Chiron
Chiron
XxStantonxX8523
Chiron
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 59L
1,409 Elo+
Party 1
Team Averages
Level 91
1,506 SR
1,431 Elo+

VS

Team Averages
Level 75
1,543 SR
1,453 Elo+
Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BeachhenryN
Mulan
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 79L
1,334 Elo+
Solo
Amaterasu
Amaterasu
Kakarot4100
Amaterasu
Level 99
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 18L
1,503 Elo+
Solo
Hera
Hera
NKR_1307
Hera
Level 28
God Stats
3W - 1L
1,716 SR
Queue Stats
37W - 38L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
7,062
642
6,072
11,803
15,979
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ao Kuang
15
3 / 7 / 6
8,240
749
10,654
14,850
9,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 3 / 4
7,825
711
5,302
8,858
4,690
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charon
Smith5160
Charon
15
2 / 3 / 8
8,487
772
12,068
13,333
14,567
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 4 / 2
8,733
794
11,045
11,022
5,612
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
7 / 2 / 8
10,388
944
12,340
11,115
5,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
 
Hachiman
16
3 / 4 / 6
8,893
808
9,166
10,149
4,151
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

17
2 / 1 / 13
9,403
855
12,185
11,995
9,832
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Kakarot4100
Amaterasu
15
4 / 2 / 13
9,228
839
10,186
13,393
13,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
17
5 / 2 / 9
9,746
886
10,591
6,790
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
70
11
Kills
21
21
Deaths
11
24
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
2
8
5.5
W
Hachiman
 
Hachiman
3
4
6
1.5
W
2
1
13
8.5
L
0
4
4
0.5
L
Ao Kuang
3
7
6
0.86
W
Amaterasu
Kakarot4100
Amaterasu
4
2
13
5.25
W
Hera
5
2
9
4.75
L
1
3
4
1
L
Charon
Smith5160
Charon
2
3
8
2
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,141
Damage
54,468
59,866
Taken
53,442
49,905
Mitigated
35,582
16,299
Healing
20,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
12,340
4,985
1,269
3,739
11,115
5,340
1,848
6,311
4,584
0
30,592
W
Hachiman
 
Hachiman
9,166
6,856
804
2,297
10,149
4,151
2,460
4,708
5,365
0
18,141
W
12,185
1,554
3,244
2,948
11,995
9,832
0
5,438
6,418
0
23,496
L
6,072
730
510
445
11,803
15,979
0
1,601
10,002
10,969
0
L
Ao Kuang
10,654
4,264
3,017
3,367
14,850
9,057
0
2,828
11,889
13,728
646
W
Amaterasu
Kakarot4100
Amaterasu
10,186
3,726
1,203
2,016
13,393
13,216
0
5,648
7,615
0
12,659
W
Hera
10,591
2,357
1,765
1,147
6,790
3,043
0
3,904
2,841
21,355
493
L
5,302
2,130
722
1,578
8,858
4,690
0
1,327
7,430
0
18,200
L
Charon
Smith5160
Charon
12,068
1,622
1,503
1,713
13,333
14,567
0
2,667
10,496
21,673
2,756
L
11,045
4,533
1,141
2,303
11,022
5,612
416
1,888
8,899
0
22,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,347
Gold Earned
47,658
104
Minions Killed
125
0
Camps Cleared
0
940,642
Distance Traveled
1,106,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,388
944
45
4
0
219,568
0
W
Hachiman
8,893
808
20
2
0
201,025
0
W
Mulan
9,403
855
18
2
0
245,963
0
L
Khepri
7,062
642
8
1
0
198,419
0
L
Ao Kuang
8,240
749
4
0
0
192,051
0
W
Amaterasu
9,228
839
5
0
0
231,569
0
W
Hera
9,746
886
37
3
0
208,177
0
L
Apollo
7,825
711
42
4
0
189,607
0
L
Charon
8,487
772
19
2
0
172,681
0
L
Chiron
8,733
794
31
3
0
187,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role