Player Matchup

Mercury
Mercury
DrizzieDrake13
Mercury
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,345 Elo+
Party 2
Agni
Agni
EmergedLemon
Agni
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 40L
1,363 Elo+
Party 2
Yemoja
Yemoja
MagicTurtle99x
Yemoja
Level 42
God Stats
1W - 2L
1,766 SR
Queue Stats
13W - 31L
1,311 Elo+
Party 2
Bellona
Bellona
Poorr
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,233 Elo+
Party 2
Nut
Nut
TheBig_Pebb
Nut
Level 69
God Stats
2W - 5L
1,511 SR
Queue Stats
126W - 134L
1,420 Elo+
Solo
Team Averages
Level 55
1,555 SR
1,334 Elo+

VS

Team Averages
Level 87
1,567 SR
1,425 Elo+
Chaac
Chaac
Dantopia7
Chaac
Level 69
God Stats
188W - 144L
1,589 SR
Queue Stats
474W - 447L
1,447 Elo+
Solo
Cerberus
Cerberus
Fuego_LetsGet_It
Cerberus
Level 68
God Stats
14W - 3L
1,797 SR
Queue Stats
90W - 73L
1,435 Elo+
Party 1
Vulcan
Vulcan
OrionBetelguse
Vulcan
Level 81
God Stats
8W - 8L
1,450 SR
Queue Stats
58W - 46L
1,431 Elo+
Party 1
Achilles
Achilles
Puckz34
Achilles
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
162W - 151L
1,457 Elo+
Solo
Cupid
Cupid
ThunderDark77
Cupid
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 19L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,418
428
5,669
14,634
5,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
1 / 3 / 0
6,403
427
3,338
8,551
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 2 / 1
6,471
431
4,471
11,606
8,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
Poorr
Bellona
12
3 / 1 / 0
7,046
470
9,424
12,867
11,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 7 / 0
6,009
401
5,340
13,917
4,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dantopia7
Chaac
15
1 / 1 / 0
9,243
616
5,779
10,886
8,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 1 / 10
8,489
566
8,013
12,683
12,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 0 / 3
8,740
583
10,115
6,145
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Puckz34
Achilles
13
3 / 3 / 1
7,499
500
5,222
13,370
8,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
8 / 0 / 3
8,975
598
14,489
9,038
4,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
17
17
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
Dantopia7
Chaac
1
1
0
1
L
0
4
2
0.25
L
1
3
0
0.33
W
2
1
10
7
L
1
2
1
0.75
W
3
0
3
4.5
L
Bellona
Poorr
Bellona
3
1
0
3
W
Achilles
Puckz34
Achilles
3
3
1
1.17
L
0
7
0
0
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,242
Damage
43,618
61,575
Taken
52,122
32,865
Mitigated
37,107
10,701
Healing
21,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Dantopia7
Chaac
5,779
690
0
3,426
10,886
8,114
554
0
10,267
4,291
72,706
L
5,669
2,045
0
2,603
14,634
5,655
0
4,301
10,333
0
48,023
L
3,338
213
0
573
8,551
2,967
0
5,025
3,526
35,692
0
W
8,013
75
0
3,983
12,683
12,786
258
3,064
9,523
29,964
1,681
L
4,471
1,100
795
1,827
11,606
8,630
0
3,103
8,503
20,827
0
W
10,115
4,566
0
1,706
6,145
3,099
360
889
5,208
71,228
2,235
L
Bellona
Poorr
Bellona
9,424
1,907
0
2,352
12,867
11,348
0
2,843
10,024
0
40,248
W
Achilles
Puckz34
Achilles
5,222
1,525
0
5,534
13,370
8,635
16
1,738
11,504
0
49,700
L
5,340
2,249
0
2,551
13,917
4,265
0
3,042
10,875
0
41,827
W
14,489
9,694
951
5,893
9,038
4,473
1,229
2,118
6,824
0
75,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,347
Gold Earned
42,946
289
Minions Killed
513
0
Camps Cleared
0
1,387,990
Distance Traveled
1,528,259
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,243
616
132
9
0
319,458
4
L
Mercury
6,418
428
74
5
0
335,982
0
L
Agni
6,403
427
69
5
0
288,119
0
W
Cerberus
8,489
566
61
4
0
325,409
0
L
Yemoja
6,471
431
19
1
0
248,397
3
W
Vulcan
8,740
583
122
8
0
303,033
2
L
Bellona
7,046
470
58
4
0
272,649
0
W
Achilles
7,499
500
79
5
0
300,758
0
L
Nut
6,009
401
69
5
0
242,843
0
W
Cupid
8,975
598
119
8
0
279,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role