Player Matchup

Bellona
Bellona
EPOGMAN
Bellona
Level 89
God Stats
1W - 1L
1,940 SR
Queue Stats
20W - 17L
1,541 Elo+
Party 1
Skadi
Skadi
Greencheek
Skadi
Level 119
God Stats
3W - 5L
1,623 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 1
Ganesha
Ganesha
JGirlBlueOG
Ganesha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,200 Elo+
Party 1
Ra
Ra
LoopyShoe
Ra
Level 159
God Stats
0W - 1L
1,430 SR
Queue Stats
2W - 4L
1,200 Elo+
Party 1
Sun Wukong
Sun Wukong
Nikodeamus
Sun Wukong
Level 133
God Stats
0W - 1L
1,772 SR
Queue Stats
55W - 49L
1,515 Elo+
Party 1
Team Averages
Level 125
1,653 SR
1,391 Elo+

VS

Team Averages
Level 108
1,516 SR
1,467 Elo+
Janus
Janus
AsionTediz
Janus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,471 Elo+
Solo
Thanatos
Thanatos
RaZor Illusion
Thanatos
Level 82
God Stats
17W - 19L
1,475 SR
Queue Stats
54W - 45L
1,449 Elo+
Solo
Anhur
Anhur
Smurf_4_2_0
Anhur
Level 120
God Stats
4W - 4L
1,500 SR
Queue Stats
445W - 422L
1,503 Elo+
Solo
Bacchus
Bacchus
Soner Goon
Bacchus
Level 103
God Stats
5W - 2L
1,500 SR
Queue Stats
75W - 73L
1,388 Elo+
Solo
Chaac
Chaac
sonofgods22
Chaac
Level 88
God Stats
30W - 23L
1,606 SR
Queue Stats
339W - 322L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EPOGMAN
Bellona
9
0 / 4 / 0
5,244
437
2,897
10,568
5,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
9
0 / 4 / 0
5,444
454
4,153
8,214
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ganesha
JGirlBlueOG
Ganesha
9
0 / 4 / 0
5,427
452
2,520
11,649
7,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 1 / 0
6,164
514
1,167
6,159
2,240
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Nikodeamus
Sun Wukong
12
2 / 1 / 0
6,989
582
7,462
10,025
13,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
1 / 0 / 4
7,721
643
4,679
4,518
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
11
2 / 0 / 5
6,516
543
4,865
8,439
3,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 0 / 2
7,567
631
7,563
8,095
3,084
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Soner Goon
Bacchus
10
2 / 0 / 4
6,566
547
4,804
7,017
6,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 2 / 0
7,259
605
6,792
12,555
10,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
2
Kills
13
14
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
1
0
4
3
L
Bellona
EPOGMAN
Bellona
0
4
0
0
L
Skadi
0
4
0
0
L
Ganesha
JGirlBlueOG
Ganesha
0
4
0
0
L
0
1
0
0
L
Sun Wukong
Nikodeamus
Sun Wukong
2
1
0
2
W
Thanatos
2
0
5
4.5
W
5
0
2
6
W
Bacchus
Soner Goon
Bacchus
2
0
4
4
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,199
Damage
28,703
46,615
Taken
40,624
30,760
Mitigated
25,377
7,036
Healing
15,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
4,679
93
0
740
4,518
1,608
318
740
3,778
65,909
3,263
L
Bellona
EPOGMAN
Bellona
2,897
522
0
1,039
10,568
5,903
0
1,544
8,892
0
31,656
L
Skadi
4,153
1,884
0
1,385
8,214
1,960
0
1,380
6,834
0
35,494
L
Ganesha
JGirlBlueOG
Ganesha
2,520
298
211
1,022
11,649
7,602
0
1,924
9,504
21,475
0
L
1,167
77
298
1,348
6,159
2,240
0
3,822
2,337
49,310
0
L
Sun Wukong
Nikodeamus
Sun Wukong
7,462
2,795
0
1,733
10,025
13,055
0
261
9,204
0
46,065
W
Thanatos
4,865
2,220
0
4,942
8,439
3,923
197
815
7,536
0
42,161
W
7,563
4,546
0
3,876
8,095
3,084
244
626
7,469
0
64,808
W
Bacchus
Soner Goon
Bacchus
4,804
461
0
1,441
7,017
6,664
63
1,318
5,699
25,021
3,573
W
6,792
1,575
0
4,923
12,555
10,098
0
188
11,614
0
50,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,268
Gold Earned
35,629
291
Minions Killed
434
0
Camps Cleared
0
1,173,867
Distance Traveled
1,257,097
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,721
643
122
10
0
251,950
3
L
Bellona
5,244
437
46
4
0
224,627
0
L
Skadi
5,444
454
76
6
0
212,712
0
L
Ganesha
5,427
452
9
1
0
249,543
0
L
Ra
6,164
514
84
7
0
258,445
0
L
Sun Wukong
6,989
582
76
6
0
228,540
0
W
Thanatos
6,516
543
70
6
0
294,924
0
W
Anhur
7,567
631
104
9
0
223,607
0
W
Bacchus
6,566
547
38
3
0
260,206
0
W
Chaac
7,259
605
100
8
0
226,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role