Player Matchup

Lancelot
Lancelot
Alawnn
Lancelot
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,620 Elo+
Party 1
Medusa
Medusa
Asdan1
Medusa
Level 155
God Stats
0W - 1L
1,753 SR
Queue Stats
45W - 30L
1,635 Elo+
Party 1
Bake Kujira
Bake Kujira
EmmaOP
Bake Kujira
Level 143
God Stats
5W - 2L
1,656 SR
Queue Stats
29W - 18L
1,675 Elo+
Party 1
Achilles
Achilles
hornfeen
Achilles
Level 126
God Stats
1W - 1L
1,508 SR
Queue Stats
28W - 22L
1,700 Elo+
Solo
Hel
Hel
littlea31
Hel
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,575 Elo+
Party 1
Team Averages
Level 119
1,584 SR
1,641 Elo+

VS

Team Averages
Level 122
1,507 SR
1,552 Elo+
Morgan Le Fay
Morgan Le Fay
Booknight
Morgan Le Fay
Level 140
God Stats
1W - 1L
1,535 SR
Queue Stats
42W - 38L
1,561 Elo+
Party 3
Ratatoskr
Ratatoskr
Donau
Ratatoskr
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,651 Elo+
Party 2
Athena
Athena
JamesQuetzKiller
Athena
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,477 Elo+
Party 2
Zhong Kui
Zhong Kui
bobji6733
Zhong Kui
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,672 Elo+
Party 3
Neith
Neith
ßrÅgs
Neith
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Alawnn
Lancelot
15
1 / 1 / 1
7,620
508
3,981
12,394
7,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Medusa
Asdan1
Medusa
14
1 / 2 / 3
8,109
541
10,532
10,377
4,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bake Kujira
EmmaOP
Bake Kujira
12
4 / 2 / 3
8,013
534
7,747
10,690
9,798
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
hornfeen
Achilles
14
1 / 2 / 0
7,197
480
6,569
15,311
16,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 4 / 1
7,486
499
5,620
10,019
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Booknight
Morgan Le Fay
14
3 / 0 / 1
8,193
546
8,998
8,471
3,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ratatoskr
Donau
Ratatoskr
14
2 / 3 / 5
7,638
509
6,512
13,721
5,257
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 2 / 4
8,121
541
4,077
12,242
12,620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
bobji6733
Zhong Kui
15
2 / 1 / 4
9,144
610
12,402
13,935
16,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Neith
ßrÅgs
Neith
14
1 / 1 / 2
7,851
523
7,652
8,106
3,462
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
7
Kills
11
11
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Alawnn
Lancelot
1
1
1
1.5
L
Medusa
Asdan1
Medusa
1
2
3
1.25
W
Morgan Le Fay
Booknight
Morgan Le Fay
3
0
1
3.5
W
Ratatoskr
Donau
Ratatoskr
2
3
5
1.5
L
Bake Kujira
EmmaOP
Bake Kujira
4
2
3
2.75
W
3
2
4
2.5
W
Zhong Kui
bobji6733
Zhong Kui
2
1
4
4
L
Achilles
hornfeen
Achilles
1
2
0
0.5
L
0
4
1
0.13
W
Neith
ßrÅgs
Neith
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,449
Damage
39,641
58,791
Taken
56,475
41,516
Mitigated
41,675
15,352
Healing
17,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Alawnn
Lancelot
3,981
713
0
431
12,394
7,565
0
2,896
9,454
425
75,729
L
Medusa
Asdan1
Medusa
10,532
4,844
0
3,249
10,377
4,434
488
1,915
8,457
0
79,974
W
Morgan Le Fay
Booknight
Morgan Le Fay
8,998
468
0
1,460
8,471
3,694
0
3,988
4,432
59,268
0
W
Ratatoskr
Donau
Ratatoskr
6,512
2,315
0
4,831
13,721
5,257
0
3,987
9,734
0
59,571
L
Bake Kujira
EmmaOP
Bake Kujira
7,747
5,234
0
1,793
10,690
9,798
0
3,300
7,324
30,350
574
W
4,077
1,277
284
2,817
12,242
12,620
0
2,083
10,108
24,711
350
W
Zhong Kui
bobji6733
Zhong Kui
12,402
4,301
0
3,912
13,935
16,642
881
1,909
10,825
53,923
19,383
L
Achilles
hornfeen
Achilles
6,569
488
0
7,498
15,311
16,139
0
7,787
7,492
0
50,536
L
5,620
126
408
1,973
10,019
3,580
1,007
6,682
3,108
57,224
1,941
W
Neith
ßrÅgs
Neith
7,652
4,145
0
3,985
8,106
3,462
1,241
907
7,199
0
80,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,425
Gold Earned
40,947
483
Minions Killed
453
0
Camps Cleared
0
1,535,380
Distance Traveled
1,503,292
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,620
508
120
8
0
357,309
0
L
Medusa
8,109
541
121
8
0
309,081
0
W
Morgan Le Fay
8,193
546
108
7
0
304,759
2
W
Ratatoskr
7,638
509
72
5
0
320,656
0
L
Bake Kujira
8,013
534
54
4
0
318,394
2
W
Athena
8,121
541
34
2
0
362,089
1
W
Zhong Kui
9,144
610
118
8
0
230,761
0
L
Achilles
7,197
480
67
4
0
249,304
4
L
Hel
7,486
499
121
8
0
301,292
0
W
Neith
7,851
523
121
8
0
285,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role