Player Matchup

Odin
Odin
FireStar1298
Odin
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,488 Elo+
Party 2
Kuzenbo
Kuzenbo
GrizzlyRob
Kuzenbo
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 49L
1,461 Elo+
Party 2
Eset
Eset
HolyKingLothric
Eset
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 78L
1,502 Elo+
Party 2
Charybdis
Charybdis
MoneyInDeVault
Charybdis
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,488 Elo+
Party 2
Bake Kujira
Bake Kujira
ZakPP1618
Bake Kujira
Level 107
God Stats
2W - 5L
1,439 SR
Queue Stats
55W - 48L
1,517 Elo+
Party 2
Team Averages
Level 127
1,488 SR
1,491 Elo+

VS

Team Averages
Level 95
1,511 SR
1,515 Elo+
Bastet
Bastet
Chimecho22
Bastet
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 29L
1,620 Elo+
Solo
Fafnir
Fafnir
Kaizuker
Fafnir
Level 88
God Stats
1W - 0L
1,322 SR
Queue Stats
53W - 42L
1,605 Elo+
Solo
Nu Wa
Nu Wa
LaffLaGaffe
Nu Wa
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
95W - 105L
1,443 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LeBeauBronzé
Ah Muzen Cab
Level 105
God Stats
3W - 1L
1,733 SR
Queue Stats
43W - 52L
1,467 Elo+
Party 1
Eset
Eset
suprsnip19
Eset
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 37L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 6
7,177
718
5,974
12,095
12,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
GrizzlyRob
Kuzenbo
14
2 / 2 / 4
8,323
832
6,102
12,827
16,824
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 5
7,659
766
7,903
9,163
4,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
MoneyInDeVault
Charybdis
14
3 / 2 / 4
7,947
795
12,836
10,223
4,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bake Kujira
ZakPP1618
Bake Kujira
12
2 / 3 / 4
7,411
741
4,144
12,180
9,334
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Chimecho22
Bastet
15
3 / 1 / 8
7,825
783
9,887
9,592
5,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Kaizuker
Fafnir
13
0 / 2 / 11
7,803
780
5,389
11,416
13,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 4 / 10
7,815
782
11,768
9,181
4,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
LeBeauBronzé
Ah Muzen Cab
15
4 / 0 / 8
7,881
788
17,500
7,974
4,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 1 / 8
7,622
762
7,798
6,603
3,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
58
8
Kills
13
13
Deaths
8
23
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Bastet
Chimecho22
Bastet
3
1
8
7
L
0
3
6
1
L
Kuzenbo
GrizzlyRob
Kuzenbo
2
2
4
2
L
1
3
5
1.17
W
Fafnir
Kaizuker
Fafnir
0
2
11
2.75
W
3
4
10
2
W
Ah Muzen Cab
LeBeauBronzé
Ah Muzen Cab
4
0
8
8
L
Charybdis
MoneyInDeVault
Charybdis
3
2
4
2.5
L
Bake Kujira
ZakPP1618
Bake Kujira
2
3
4
1.33
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,959
Damage
52,342
56,488
Taken
44,766
47,658
Mitigated
30,749
20,216
Healing
15,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Chimecho22
Bastet
9,887
2,760
848
2,148
9,592
5,317
71
3,325
6,170
0
20,204
L
5,974
826
0
1,413
12,095
12,631
0
6,674
5,387
3,692
11,509
L
Kuzenbo
GrizzlyRob
Kuzenbo
6,102
2,029
3,441
3,318
12,827
16,824
0
5,917
6,910
16,968
991
L
7,903
387
2,845
1,607
9,163
4,448
0
3,461
5,702
17,819
316
W
Fafnir
Kaizuker
Fafnir
5,389
2,032
2,855
2,775
11,416
13,638
0
5,907
5,363
11,004
0
W
11,768
2,449
167
1,197
9,181
4,051
31
4,292
4,784
18,613
0
W
Ah Muzen Cab
LeBeauBronzé
Ah Muzen Cab
17,500
4,677
638
115
7,974
4,156
590
2,587
5,311
0
34,962
L
Charybdis
MoneyInDeVault
Charybdis
12,836
3,400
2,183
3,542
10,223
4,421
18
1,956
8,267
0
27,261
L
Bake Kujira
ZakPP1618
Bake Kujira
4,144
1,484
1,339
528
12,180
9,334
0
6,906
5,267
10,122
783
W
7,798
677
3,050
1,944
6,603
3,587
78
2,446
4,143
15,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,517
Gold Earned
38,946
158
Minions Killed
122
0
Camps Cleared
0
913,427
Distance Traveled
937,383
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,825
783
34
3
0
204,877
0
L
Odin
7,177
718
24
2
0
156,449
0
L
Kuzenbo
8,323
832
31
3
0
209,287
0
L
Eset
7,659
766
45
5
0
187,515
0
W
Fafnir
7,803
780
19
2
0
182,337
0
W
Nu Wa
7,815
782
14
1
0
172,930
0
W
Ah Muzen Cab
7,881
788
31
3
0
203,726
0
L
Charybdis
7,947
795
46
5
0
194,531
0
L
Bake Kujira
7,411
741
12
1
0
165,645
2
W
Eset
7,622
762
24
2
0
173,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role